Android: Copy the new launcher code from xsystem35-sdl2 70c6480

This commit is contained in:
kichikuou
2020-02-09 21:47:04 +09:00
parent 274027f703
commit ccb5bda7f5
11 changed files with 735 additions and 139 deletions
+6 -7
View File
@@ -3,9 +3,8 @@
com.gamemaker.game
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
package="io.github.kichikuou.system3"
android:versionCode="1"
android:versionName="1.0"
android:installLocation="auto">
<!-- OpenGL ES 2.0 -->
@@ -29,7 +28,7 @@
<!-- Allow writing to external storage -->
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<!-- Allow access to the vibrator -->
<uses-permission android:name="android.permission.VIBRATE" />
<!-- <uses-permission android:name="android.permission.VIBRATE" /> -->
<!-- if you want to capture audio, uncomment this. -->
<!-- <uses-permission android:name="android.permission.RECORD_AUDIO" /> -->
@@ -44,9 +43,8 @@
-->
<application android:label="@string/app_name"
android:icon="@drawable/ic_launcher"
android:allowBackup="true"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:hardwareAccelerated="true" >
android:allowBackup="false"
tools:ignore="GoogleAppIndexingWarning">
<!-- Example of setting SDL hints from AndroidManifest.xml:
<meta-data android:name="SDL_ENV.SDL_ACCELEROMETER_AS_JOYSTICK" android:value="0"/>
@@ -62,8 +60,9 @@
<activity android:name=".GameActivity"
android:label="@string/app_name"
android:alwaysRetainTaskState="true"
android:launchMode="singleInstance"
android:configChanges="orientation|uiMode|screenLayout|screenSize|smallestScreenSize|keyboard|keyboardHidden|navigation"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:hardwareAccelerated="true"
>
<!-- Drop file event -->