mirror of
https://github.com/kichikuou/system3-sdl2.git
synced 2026-10-01 19:37:55 +03:00
Stop message skip on unseen text
This makes System3-sdl2 stop message skip when it sees text that has not been read by the player. Seen / unseen flags are stored in MSGSKIP.DAT file in the save folder.
This commit is contained in:
@@ -9,6 +9,7 @@
|
||||
#include "nact.h"
|
||||
#include "ags.h"
|
||||
#include "mako.h"
|
||||
#include "msgskip.h"
|
||||
#include "crc32.h"
|
||||
#include "../fileio.h"
|
||||
|
||||
@@ -748,7 +749,7 @@ void NACT_Sys2::cmd_a()
|
||||
{
|
||||
output_console("A\n");
|
||||
|
||||
if(!text_skip_enb) {
|
||||
if(!msgskip->is_skip_enabled()) {
|
||||
// Pushマークの表示
|
||||
if(show_push) {
|
||||
ags->draw_push(text_window);
|
||||
|
||||
Reference in New Issue
Block a user