mirror of
https://github.com/kichikuou/system3-sdl2.git
synced 2026-10-01 19:37:55 +03:00
Windows: Embed default font as a resource
After this, embedded MTLc3m.ttf is used unless the -fontfile option is specified.
This commit is contained in:
+1
-1
@@ -26,7 +26,7 @@ int main(int argc, char *argv[])
|
||||
#endif
|
||||
g_window = SDL_CreateWindow("Scenario Decoder SYSTEM3", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 400, flags);
|
||||
|
||||
const char* font_file = DEFAULT_FONT_PATH "MTLc3m.ttf";
|
||||
const char* font_file = NULL;
|
||||
const char* playlist = NULL;
|
||||
const char* game_id = NULL;
|
||||
const char* save_dir = NULL;
|
||||
|
||||
Reference in New Issue
Block a user