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SDL cursor functions
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@@ -198,7 +198,7 @@ void AGS::close_text_window(int index, bool update)
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void AGS::clear_menu_window()
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{
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// TODO: use draw function
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memset(hBmpScreen[2]->pixels, menu_back_color, 640 * 480 * sizeof(DWORD));
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memset(hBmpScreen[2]->pixels, menu_back_color, 640 * 480 * sizeof(Uint32));
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}
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void AGS::open_menu_window(int index)
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