mirror of
https://github.com/kichikuou/system3-sdl2.git
synced 2026-10-05 21:38:09 +03:00
Clean up
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+25
-21
@@ -432,8 +432,10 @@ void NACT_Sys1::cmd_g()
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}
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}
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last_paint_x = -1;
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last_paint_y = -1;
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if (game_id.is_rance2()) {
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last_paint_x = -1;
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last_paint_y = -1;
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}
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}
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void NACT_Sys1::cmd_h()
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@@ -543,9 +545,6 @@ void NACT_Sys1::cmd_u()
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} else {
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ags->load_cg(page, transparent);
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}
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last_paint_x = -1;
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last_paint_y = -1;
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}
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void NACT_Sys1::cmd_v()
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@@ -706,8 +705,7 @@ void NACT_Sys1::cmd_y()
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if(param == 1) {
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ags->box_fill(0, 40, 8, 598, 270, 0);
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}
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}
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else if (game_id.is_rance2()) {
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} else if (game_id.is_rance2()) {
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if (param == 0) {
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// Unknown
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}
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@@ -719,19 +717,24 @@ void NACT_Sys1::cmd_y()
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}
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}
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break;
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case 12: // Rance 2 / Rance 2 hint disk
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// Y 12, 0: is supposed to activate an automatic text
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// progression feature, but it doesn't seem to work on the
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// PC-98?
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case 13: // Rance 2
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// Sets the speed of the auto text progression feature (Y 12).
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// The options in Rance 2 are 1 (the fastest), 5, and 10 (the
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// slowest). Not available in the Hint Disk.
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case 20: // Rance 2 / Rance 2 hint disk
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ags->load_cg(param, -1);
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last_paint_x = -1;
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last_paint_y = -1;
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case 12:
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if (game_id.is_rance2()) {
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// Y 12, 0: is supposed to activate an automatic text
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// progression feature, but it doesn't seem to work on the
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// PC-98?
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}
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break;
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case 13:
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if (game_id.is_rance2()) {
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// Sets the speed of the auto text progression feature (Y 12).
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// The options in Rance 2 are 1 (the fastest), 5, and 10 (the
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// slowest). Not available in the Hint Disk.
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}
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break;
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case 20:
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if (game_id.is_rance2()) {
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ags->load_cg(param, -1);
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}
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break;
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case 130:
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if (game_id.is(GameId::TENGU)) {
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@@ -923,7 +926,8 @@ void NACT_Sys1::cmd_z()
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break;
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case GameId::RANCE2:
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case GameId::RANCE2_HINT:
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ags->paint(last_paint_x, last_paint_y, 0);
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if (last_paint_x != -1)
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ags->paint(last_paint_x, last_paint_y, 0);
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ags->paint(cmd, param, 3);
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last_paint_x = cmd;
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last_paint_y = param;
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