Merge upstream changes: CRC32 updates

- Check CRC32 of both ADISK.DAT (storead as crc32_a) and BDISK.DAT (crc32_b)
- Update the CRC32 database adding more titles
This commit is contained in:
kichikuou
2020-05-22 16:09:55 +09:00
parent e8d254328a
commit 657057fa64
12 changed files with 185 additions and 158 deletions
+17 -12
View File
@@ -16,8 +16,8 @@ extern SDL_Window* g_window;
// 初期化
NACT::NACT(int sys_ver, uint32 crc32, const char* font_file, const char* playlist)
: sys_ver(sys_ver), crc32(crc32)
NACT::NACT(int sys_ver, uint32 crc32_a, uint32 crc32_b, const char* font_file, const char* playlist)
: sys_ver(sys_ver), crc32_a(crc32_a), crc32_b(crc32_b)
{
// デバッグコンソール起動
initialize_console();
@@ -44,7 +44,7 @@ NACT::NACT(int sys_ver, uint32 crc32, const char* font_file, const char* playlis
delete fio;
// ADISK.DAT
if (crc32 == CRC32_PROG_OMAKE)
if (crc32_a == CRC32_PROG_OMAKE)
strcpy_s(adisk, 16, "AGAME.DAT");
else
strcpy_s(adisk, 16, "ADISK.DAT");
@@ -295,8 +295,10 @@ void NACT::execute(T* impl)
string[0] = cmd;
string[1] = '\0';
ags->draw_text(string);
if(crc32 == CRC32_DPS && !ags->draw_menu) {
text_refresh = false;
if(crc32_a == CRC32_DPS || crc32_a == CRC32_DPS_SG || crc32_a == CRC32_DPS_SG2 || crc32_a == CRC32_DPS_SG3) {
if(!ags->draw_menu) {
text_refresh = false;
}
}
if(!ags->draw_menu && text_wait_enb && cmd != 0x20) {
@@ -324,8 +326,10 @@ void NACT::execute(T* impl)
string[1] = getd();
string[2] = '\0';
ags->draw_text(string);
if(crc32 == CRC32_DPS && !ags->draw_menu) {
text_refresh = false;
if(crc32_a == CRC32_DPS || crc32_a == CRC32_DPS_SG || crc32_a == CRC32_DPS_SG2 || crc32_a == CRC32_DPS_SG3) {
if(!ags->draw_menu) {
text_refresh = false;
}
}
if(!ags->draw_menu && text_wait_enb) {
@@ -418,14 +422,15 @@ void NACT::fatal(const char* format, ...) {
}
NACT* NACT::create(const char* game_id, const char* font_file, const char* playlist) {
uint32 crc32 = NACT::calc_crc32(game_id);
int sys_ver = NACT::get_sys_ver(crc32);
uint32 crc32_a = NACT::calc_crc32("ADISK.DAT", game_id);
uint32 crc32_b = NACT::calc_crc32("BDISK.DAT", game_id);
int sys_ver = NACT::get_sys_ver(crc32_a, crc32_b);
switch (sys_ver) {
case 1:
return new NACT_Sys1(crc32, font_file, playlist);
return new NACT_Sys1(crc32_a, crc32_b, font_file, playlist);
case 2:
return new NACT_Sys2(crc32, font_file, playlist);
return new NACT_Sys2(crc32_a, crc32_b, font_file, playlist);
default:
return new NACT_Sys3(crc32, font_file, playlist);
return new NACT_Sys3(crc32_a, crc32_b, font_file, playlist);
}
}