Load MDA from resource on Windows

Fixes #1.
This commit is contained in:
kichikuou
2020-05-24 12:07:57 +09:00
parent 112cf9a2dc
commit 47e86d9a05
2 changed files with 162 additions and 89 deletions
+119 -76
View File
@@ -4,10 +4,59 @@
[ DRI ]
*/
#ifdef _WIN32
#include <windows.h>
#undef ERROR
#include <SDL_syswm.h>
#endif
#include "dri.h"
#include "crc32.h"
#include "../fileio.h"
extern SDL_Window* g_window;
#ifdef _WIN32
uint8* load_resource(const char* name, const char* type) {
SDL_SysWMinfo info;
SDL_VERSION(&info.version);
if (!SDL_GetWindowWMInfo(g_window, &info)) {
WARNING("SDL_GetWindowWMInfo failed: %s", SDL_GetError());
return NULL;
}
HINSTANCE hInst = info.info.win.hinstance;
HGLOBAL hGlobal = LoadResource(hInst, FindResource(hInst, name, type));
if (!hGlobal) {
WARNING("Cannot load resource %s (type: %s)", name, type);
return NULL;
}
return (uint8*)LockResource(hGlobal);
}
void free_resource(uint8* data) {
}
#else
uint8* load_resource(const char* name, const char* type) {
FILE* fp = fopen(name, "rb");
if (!fp)
return NULL;
fseek(fp, 0, SEEK_END);
long len = ftell(fp);
fseek(fp, 0, SEEK_SET);
uint8* buf = (uint8*)malloc(len);
fread(buf, 1, len, fp);
fclose(fp);
return buf;
}
void free_resource(uint8* data) {
free(data);
}
#endif
uint8* DRI::load(const char* file_name, int page, int* size)
{
char tmp_name[_MAX_PATH];
@@ -82,233 +131,227 @@ uint8* DRI::load(const char* file_name, int page, int* size)
uint8* DRI::load_mda(uint32 crc32_a, uint32 crc32_b, int page, int* size)
{
// データ取得
const char* fname = NULL;
const char* name = NULL;
switch(crc32_a) {
case CRC32_BUNKASAI: // あぶない文化祭前夜
fname = "AMUS_AB.MDA";
name = "AMUS_AB.MDA";
break;
case CRC32_CRESCENT: // クレセントムーンがぁる
fname = "AMUS_CRS.MDA";
name = "AMUS_CRS.MDA";
break;
case CRC32_DPS: // D.P.S. - Dream Program System
fname = "AMUS_DPS.MDA";
name = "AMUS_DPS.MDA";
break;
case CRC32_DPS_SG: // D.P.S. SG
// case CRC32_DPS_SG2: // D.P.S. SG set2
case CRC32_DPS_SG3: // D.P.S. SG set2
fname = "AMUS_SG.MDA";
name = "AMUS_SG.MDA";
break;
case CRC32_FUKEI: // 婦警さんVX
fname = "AMUS_VX.MDA";
name = "AMUS_VX.MDA";
break;
case CRC32_INTRUDER: // Intruder -桜屋敷の探索-
fname = "AMUS_INT";
name = "AMUS_INT";
break;
case CRC32_TENGU: // あぶないてんぐ伝説
fname = "AMUS_AT";
name = "AMUS_AT";
break;
case CRC32_TOUSHIN_HINT: // 闘神都市 ヒントディスク
fname = "AMUS_T1";
name = "AMUS_T1";
break;
case CRC32_VAMPIRE: // Little Vampire
fname = "AMUS_LP2";
name = "AMUS_LP2";
break;
case CRC32_YAKATA: // ALICEの館
fname = "AMUS_AL1";
name = "AMUS_AL1";
break;
case CRC32_AYUMI_FD: // あゆみちゃん物語 (FD)
case CRC32_AYUMI_HINT: // あゆみちゃん物語 ヒントディスク
case CRC32_AYUMI_PROTO: // あゆみちゃん物語 PROTO
fname = "AMUS_AYM";
name = "AMUS_AYM";
break;
case CRC32_DALK_HINT: // DALK ヒントディスク
fname = "AMUS_DLK";
name = "AMUS_DLK";
break;
case CRC32_DRSTOP: // Dr. STOP!
fname = "AMUS_DRS";
name = "AMUS_DRS";
break;
case CRC32_PROSTUDENTG_FD: // Prostudent -G- (FD)
fname = "AMUS_PSG";
name = "AMUS_PSG";
break;
case CRC32_RANCE3_HINT: // Rance3 ヒントディスク
fname = "AMUS_R3H";
name = "AMUS_R3H";
break;
case CRC32_SDPS: // Super D.P.S
fname = "AMUS_SDP";
name = "AMUS_SDP";
break;
case CRC32_YAKATA2: // ALICEの館II
fname = "AMUS_AL2";
name = "AMUS_AL2";
break;
case CRC32_AMBIVALENZ_FD: // AmbivalenZ (FD)
case CRC32_AMBIVALENZ_CD: // AmbivalenZ (CD)
fname = "AMUS_AMB.MDA";
name = "AMUS_AMB.MDA";
break;
case CRC32_DPSALL: // DPS全部
fname = "AMUS_ALL.MDA";
name = "AMUS_ALL.MDA";
break;
case CRC32_FUNNYBEE_CD: // Funny Bee (CD)
// case CRC32_FUNNYBEE_PATCH: // Funny Bee (CD + Patch)
case CRC32_FUNNYBEE_FD: // Funny Bee (FD)
fname = "AMUS_BEE.MDA";
name = "AMUS_BEE.MDA";
break;
case CRC32_ONLYYOU: // Only You
case CRC32_ONLYYOU_DEMO: // Only You (DEMO)
fname = "AMUS_OY.MDA";
name = "AMUS_OY.MDA";
break;
case CRC32_PROSTUDENTG_CD: // Prostudent -G- (CD)
fname = "AMUS_PSG.MDA";
name = "AMUS_PSG.MDA";
break;
case CRC32_RANCE41: // Rance 4.1
fname = "AMUS_R41.MDA";
name = "AMUS_R41.MDA";
break;
case CRC32_RANCE42: // Rance 4.2
fname = "AMUS_R42.MDA";
name = "AMUS_R42.MDA";
break;
case CRC32_AYUMI_CD: // あゆみちゃん物語 (CD)
case CRC32_AYUMI_JISSHA_256: // あゆみちゃん物語 実写版
case CRC32_AYUMI_JISSHA_FULL: // あゆみちゃん物語 フルカラー実写版
fname = "AMUS_AYM.MDA";
name = "AMUS_AYM.MDA";
break;
case CRC32_YAKATA3_CD: // アリスの館3 (CD)
case CRC32_YAKATA3_FD: // アリスの館3 (FD)
fname = "AMUS_AL3.MDA";
name = "AMUS_AL3.MDA";
break;
case CRC32_HASHIRIONNA2: // 走り女2 (Rance 4.x ヒントディスク)
fname = "AMUS_RG2.MDA";
name = "AMUS_RG2.MDA";
break;
case CRC32_TOUSHIN2_GD: // 闘神都市2 グラフィックディスク
fname = "AMUS_T2";
name = "AMUS_T2";
break;
case CRC32_OTOMESENKI: // 乙女戦記
fname = "AMUS_OTM.MDA";
name = "AMUS_OTM.MDA";
break;
case CRC32_MUGENHOUYOU: // 夢幻泡影
fname = "AMUS_MGN.MDA";
name = "AMUS_MGN.MDA";
break;
}
if(fname == NULL) {
if(name == NULL) {
return NULL;
}
FILE* fp = fopen(fname, "rb");
if (!fp)
uint8 *data = load_resource(name, "mda");
if(!data) {
return NULL;
uint8 buf[4];
}
// ページの位置を取得
fread(buf, 4, 1, fp);
int link_sector = buf[0] | (buf[1] << 8);
int data_sector = buf[2] | (buf[3] << 8);
int link_sector = data[0] | (data[1] << 8);
int data_sector = data[2] | (data[3] << 8);
if(page > (data_sector - link_sector) * 128 - 1) {
// ページ番号不正
fclose(fp);
free_resource(data);
return NULL;
}
fseek(fp, (link_sector - 1) * 256 + (page - 1) * 2, SEEK_SET);
fread(buf, 2, 1, fp);
int disk_index = buf[0];
int link_index = buf[1];
int disk_index = data[(link_sector - 1) * 256 + (page - 1) * 2 + 0];
int link_index = data[(link_sector - 1) * 256 + (page - 1) * 2 + 1];
if(disk_index == 0 || disk_index == 0x1a) {
// 欠番
fclose(fp);
free_resource(data);
return NULL;
}
// AMUS.MDA以外にリンクされている場合はリソースを開き直す
if(disk_index == 2) {
fclose(fp);
free_resource(data);
switch(crc32_b) {
case CRC32_DPS_SG_FAHREN: // D.P.S. SG - Fahren Fliegen
fname = "BMUS_FAH";
name = "BMUS_FAH";
break;
case CRC32_DPS_SG_KATEI: // D.P.S. SG - 家庭教師はステキなお仕事
fname = "BMUS_KAT";
name = "BMUS_KAT";
break;
case CRC32_DPS_SG_NOBUNAGA: // D.P.S. SG - 信長の淫謀
fname = "BMUS_NOB";
name = "BMUS_NOB";
break;
case CRC32_DPS_SG2_ANTIQUE: // D.P.S. SG set2 - ANTIQUE HOUSE
fname = "BMUS_ANT";
name = "BMUS_ANT";
break;
case CRC32_DPS_SG2_IKENAI: // D.P.S. SG set2 - いけない内科検診再び
fname = "BMUS_NAI";
name = "BMUS_NAI";
break;
case CRC32_DPS_SG2_AKAI: // D.P.S. SG set2 - 朱い夜
fname = "BMUS_AKA";
name = "BMUS_AKA";
break;
case CRC32_DPS_SG3_RABBIT: // D.P.S. SG set3 - Rabbit P4P
fname = "BMUS_RAB";
name = "BMUS_RAB";
break;
case CRC32_DPS_SG3_SHINKON: // D.P.S. SG set3 - しんこんさんものがたり
fname = "BMUS_SIN";
name = "BMUS_SIN";
break;
case CRC32_DPS_SG3_SOTSUGYOU: // D.P.S. SG set3 - 卒業
fname = "BMUS_SOT";
name = "BMUS_SOT";
break;
case CRC32_SDPS_MARIA: // Super D.P.S - マリアとカンパン
fname = "BMUS_MTK";
name = "BMUS_MTK";
break;
case CRC32_SDPS_TONO: // Super D.P.S - 遠野の森
fname = "BMUS_TNM";
name = "BMUS_TNM";
break;
case CRC32_SDPS_KAIZOKU: // Super D.P.S - うれしたのし海賊稼業
fname = "BMUS_KAM";
name = "BMUS_KAM";
break;
default:
fname = NULL;
name = NULL;
break;
}
if(fname == NULL) {
if(name == NULL) {
return NULL;
}
fp = fopen(fname, "rb");
if (!fp)
if((data = load_resource(name, "mda")) == NULL) {
return NULL;
}
} else if(disk_index == 3) {
fclose(fp);
free_resource(data);
switch(crc32_a) {
case CRC32_TOUSHIN_HINT: // 闘神都市 ヒントディスク
fname = "CMUS_T1";
name = "CMUS_T1";
break;
default:
fname = NULL;
name = NULL;
break;
}
if(fname == NULL) {
if(name == NULL) {
return NULL;
}
fp = fopen(fname, "rb");
if (!fp)
if((data = load_resource(name, "mda")) == NULL) {
return NULL;
}
} else if(disk_index != 1) {
// AMUS.MDA以外にリンクされている場合は失敗
fclose(fp);
free_resource(data);
return NULL;
}
// データ取得
fseek(fp, link_index * 2, SEEK_SET);
fread(buf, 4, 1, fp);
int start_sector = buf[0] | (buf[1] << 8);
int end_sector = buf[2] | (buf[3] << 8);
int start_sector = data[link_index * 2 + 0] | (data[link_index * 2 + 1] << 8);
int end_sector = data[link_index * 2 + 2] | (data[link_index * 2 + 3] << 8);
if((*size = (end_sector - start_sector) * 256) == 0) {
// サイズ不正
free_resource(data);
return NULL;
}
uint8* buffer = (uint8*)malloc(*size);
fseek(fp, (start_sector - 1) * 256, SEEK_SET);
fread(buffer, *size, 1, fp);
memcpy(buffer, &data[(start_sector - 1) * 256], *size);
fclose(fp);
free_resource(data);
return buffer;
}