Files
esuo1198_TaikoArcadeLoader/src/bnusio.cpp
T
BroGamer b119478ce3 Initial refactor
cards.dat has been replaced with cards.ini
there are no more plugins though plugin support still exists
card reading is not yet implemented
08.18/amauth support is not yet implemented
2023-09-10 17:50:00 +12:00

214 lines
8.7 KiB
C++

#include "helpers.h"
#include "poll.h"
extern std::vector<HMODULE> plugins;
extern char accessCode[21];
extern char chipId[33];
namespace bnusio {
#define RETURN_FALSE(returnType, functionName, ...) \
returnType functionName (__VA_ARGS__) { return 0; }
extern "C" {
RETURN_FALSE (i64, bnusio_ClearSram);
RETURN_FALSE (i64, bnusio_Communication, i32 a1);
RETURN_FALSE (i64, bnusio_DecService, i32 a1, u16 a2);
RETURN_FALSE (void *, bnusio_GetBuffer, u16 a1, i64 a2, i16 a3);
RETURN_FALSE (i64, bnusio_GetCDOut, u8 a1);
RETURN_FALSE (void *, bnusio_GetCoinError, i32 a1);
RETURN_FALSE (i64, bnusio_GetCoinLock, u8 a1);
RETURN_FALSE (u64, bnusio_GetEncoder);
RETURN_FALSE (void *, bnusio_GetExpansionMode);
RETURN_FALSE (u8, bnusio_GetGout, u8 a1);
RETURN_FALSE (i64, bnusio_GetHopOut, u8 a1);
RETURN_FALSE (char *, bnusio_GetIoBoardName);
RETURN_FALSE (u16, bnusio_GetRegisterU16, i16 a1);
RETURN_FALSE (u8, bnusio_GetRegisterU8, u16 a1);
RETURN_FALSE (void *, bnusio_GetService, i32 a1);
RETURN_FALSE (void *, bnusio_GetServiceError, i32 a1);
RETURN_FALSE (u16, bnusio_GetStatusU16, u16 a1);
RETURN_FALSE (u8, bnusio_GetStatusU8, u16 a1);
RETURN_FALSE (u64, bnusio_GetSwIn64);
RETURN_FALSE (void *, bnusio_GetSystemError);
RETURN_FALSE (u8, bnusio_IsConnected);
RETURN_FALSE (u8, bnusio_IsWideUsio);
RETURN_FALSE (i64, bnusio_Open);
RETURN_FALSE (i32, bnusio_ResetIoBoard);
RETURN_FALSE (i64, bnusio_SetBuffer, u16 a1, i32 a2, i16 a3);
RETURN_FALSE (i64, bnusio_SetCDOut, u8 a1, u8 a2);
RETURN_FALSE (i64, bnusio_SetCoinLock, u8 a1, u8 a2);
RETURN_FALSE (i64, bnusio_SetExpansionMode, i16 a1);
RETURN_FALSE (i64, bnusio_SetGout, u8 a1, u8 a2);
RETURN_FALSE (i64, bnusio_SetHopOut, u8 a1, u8 a2);
RETURN_FALSE (i64, bnusio_SetHopperLimit, u16 a1, i16 a2);
RETURN_FALSE (i64, bnusio_SetHopperRequest, u16 a1, i16 a2);
RETURN_FALSE (void *, bnusio_SetPLCounter, i16 a1);
RETURN_FALSE (i64, bnusio_SetRegisterU16, u16 a1, u16 a2);
RETURN_FALSE (i64, bnusio_SetRegisterU8, u16 a1, u8 a2);
RETURN_FALSE (i64, bnusio_SetSystemError, i16 a1);
RETURN_FALSE (i64, bnusio_SramRead, i32 a1, u8 a2, i32 a3, u16 a4);
RETURN_FALSE (i64, bnusio_SramWrite, i32 a1, u8 a2, i32 a3, u16 a4);
RETURN_FALSE (i64, bnusio_ResetCoin);
RETURN_FALSE (i64, bnusio_DecCoin, i32 a1, u16 a2);
size_t
bnusio_GetFirmwareVersion () {
return 126;
}
Keybindings EXIT = {.keycodes = {VK_ESCAPE}};
Keybindings TEST = {.keycodes = {VK_F1}};
Keybindings SERVICE = {.keycodes = {VK_F2}};
Keybindings DEBUG_UP = {.keycodes = {VK_UP}};
Keybindings DEBUG_DOWN = {.keycodes = {VK_DOWN}};
Keybindings DEBUG_ENTER = {.keycodes = {VK_RETURN}};
Keybindings COIN_ADD = {.keycodes = {VK_RETURN}, .buttons = {SDL_CONTROLLER_BUTTON_START}};
Keybindings CARD_INSERT = {.keycodes = {'P'}};
Keybindings P1_LEFT_BLUE = {.keycodes = {'D'}, .axis = {SDL_AXIS_LTRIGGER_DOWN}};
Keybindings P1_LEFT_RED = {.keycodes = {'F'}, .buttons = {SDL_CONTROLLER_BUTTON_LEFTSTICK}};
Keybindings P1_RIGHT_RED = {.keycodes = {'J'}, .buttons = {SDL_CONTROLLER_BUTTON_RIGHTSTICK}};
Keybindings P1_RIGHT_BLUE = {.keycodes = {'K'}, .axis = {SDL_AXIS_RTRIGGER_DOWN}};
Keybindings P2_LEFT_BLUE = {};
Keybindings P2_LEFT_RED = {};
Keybindings P2_RIGHT_RED = {};
Keybindings P2_RIGHT_BLUE = {};
struct AnalogGameButton {
Keybindings *bindings;
i32 offset;
};
u16 drumMin = 10000;
u16 drumMax = 20000;
AnalogGameButton analogButtons[] = {{&P1_LEFT_BLUE}, {&P1_LEFT_RED}, {&P1_RIGHT_RED}, {&P1_RIGHT_BLUE}, {&P2_LEFT_BLUE}, {&P2_LEFT_RED}, {&P2_RIGHT_RED}, {&P2_RIGHT_BLUE}};
u16
bnusio_GetAnalogIn (u8 which) {
auto button = &analogButtons[which];
if (!IsButtonDown (*button->bindings)) {
button->offset = drumMin;
return 0;
} else if (button->offset == drumMax) {
return drumMax;
} else {
button->offset += 1;
return button->offset;
}
}
bool testEnabled = false;
int coin_count = 0;
bool inited = false;
HWND windowHandle = 0;
u16 __fastcall bnusio_GetCoin (i32 a1) {
if (a1 != 1) return coin_count;
if (!inited) {
windowHandle = FindWindowA ("nuFoundation.Window", 0);
InitializePoll (windowHandle);
for (auto plugin : plugins) {
auto initEvent = GetProcAddress (plugin, "Init");
if (initEvent) initEvent ();
}
inited = true;
}
UpdatePoll (windowHandle);
if (IsButtonTapped (COIN_ADD) && !testEnabled) coin_count++;
if (IsButtonTapped (TEST)) testEnabled = !testEnabled;
if (IsButtonTapped (EXIT)) ExitProcess (0);
for (auto plugin : plugins) {
auto updateEvent = GetProcAddress (plugin, "Update");
if (updateEvent) updateEvent ();
}
return coin_count;
}
u32
bnusio_GetSwIn () {
u32 sw = 0;
sw |= (u32)testEnabled << 7;
sw |= (u32)IsButtonDown (DEBUG_ENTER) << 9;
sw |= (u32)IsButtonDown (DEBUG_DOWN) << 12;
sw |= (u32)IsButtonDown (DEBUG_UP) << 13;
sw |= (u32)IsButtonDown (SERVICE) << 14;
return sw;
}
}
HOOK (u64, bngrw_DevReset, PROC_ADDRESS ("bngrw.dll", "BngRwDevReset")) { return 1; }
HOOK (u64, bngrw_ReadMifare, PROC_ADDRESS ("bngrw.dll", "BngRwExReadMifareAllBlock")) { return 0xFFFFFF9C; }
HOOK (void, bngrw_fin, PROC_ADDRESS ("bngrw.dll", "BngRwFin")) { return; }
HOOK (u64, bngrw_GetFwVersion, PROC_ADDRESS ("bngrw.dll", "BngRwGetFwVersion")) { return 0; }
HOOK (u64, bngrw_GetStationID, PROC_ADDRESS ("bngrw.dll", "BngRwGetStationID")) { return 0; }
HOOK (u64, bngrw_GetRetryCount, PROC_ADDRESS ("bngrw.dll", "BngRwGetTotalRetryCount")) { return 0; }
HOOK (u64, bngrw_IsCmdExec, PROC_ADDRESS ("bngrw.dll", "BngRwIsCmdExec")) { return 0xFFFFFFFF; }
HOOK (u64, bngrw_ReqAction, PROC_ADDRESS ("bngrw.dll", "BngRwReqAction")) { return 1; }
HOOK (u64, bngrw_ReqAiccAuth, PROC_ADDRESS ("bngrw.dll", "BngRwReqAiccAuth")) { return 1; }
HOOK (u64, bngrw_ReqBeep, PROC_ADDRESS ("bngrw.dll", "BngRwReqBeep")) { return 1; }
HOOK (u64, bngrw_ReqFwCleanup, PROC_ADDRESS ("bngrw.dll", "BngRwReqFwCleanup")) { return 1; }
HOOK (u64, bngrw_ReqFwVersionUp, PROC_ADDRESS ("bngrw.dll", "BngRwReqFwVersionUp")) { return 1; }
HOOK (i32, bngrw_ReqLatchID, PROC_ADDRESS ("bngrw.dll", "BngRwReqLatchID")) { return 1; }
HOOK (u64, bngrw_ReqLed, PROC_ADDRESS ("bngrw.dll", "BngRwReqLed")) { return 1; }
HOOK (i32, bngrw_ReqSendMail, PROC_ADDRESS ("bngrw.dll", "BngRwReqSendMailTo")) { return 1; }
HOOK (i32, bngrw_ReqSendUrl, PROC_ADDRESS ("bngrw.dll", "BngRwReqSendUrlTo")) { return 1; }
HOOK (u64, bngrw_ReqSetLedPower, PROC_ADDRESS ("bngrw.dll", "BngRwReqSetLedPower")) { return 0; }
HOOK (i32, bngrw_reqCancel, PROC_ADDRESS ("bngrw.dll", "BngRwReqCancel")) { return 1; }
HOOK (u64, bngrw_Init, PROC_ADDRESS ("bngrw.dll", "BngRwInit")) { return 0; }
HOOK (u64, bngrw_attach, PROC_ADDRESS ("bngrw.dll", "BngRwAttach"), i32 a1, char *a2, i32 a3, i32 a4, i32 (*callback) (i32, i32, i32 *), i32 *a6) { return 1; }
HOOK (u64, bngrw_reqWaitTouch, PROC_ADDRESS ("bngrw.dll", "BngRwReqWaitTouch"), u32 a1, i32 a2, u32 a3, void (*callback) (i32, i32, u8[168], u64), u64 a5) { return 1; }
void
Init () {
INSTALL_HOOK (bngrw_DevReset);
INSTALL_HOOK (bngrw_ReadMifare);
INSTALL_HOOK (bngrw_fin);
INSTALL_HOOK (bngrw_GetFwVersion);
INSTALL_HOOK (bngrw_GetStationID);
INSTALL_HOOK (bngrw_GetRetryCount);
INSTALL_HOOK (bngrw_IsCmdExec);
INSTALL_HOOK (bngrw_ReqAction);
INSTALL_HOOK (bngrw_ReqAiccAuth);
INSTALL_HOOK (bngrw_ReqBeep);
INSTALL_HOOK (bngrw_ReqFwCleanup);
INSTALL_HOOK (bngrw_ReqFwVersionUp);
INSTALL_HOOK (bngrw_ReqLatchID);
INSTALL_HOOK (bngrw_ReqLed);
INSTALL_HOOK (bngrw_ReqSendMail);
INSTALL_HOOK (bngrw_ReqSendUrl);
INSTALL_HOOK (bngrw_ReqSetLedPower);
INSTALL_HOOK (bngrw_reqCancel);
INSTALL_HOOK (bngrw_Init);
auto configPath = std::filesystem::current_path () / "keyconfig.toml";
toml_table_t *config = openConfig (configPath);
if (config) {
SetConfigValue (config, "EXIT", &EXIT);
SetConfigValue (config, "TEST", &TEST);
SetConfigValue (config, "SERVICE", &SERVICE);
SetConfigValue (config, "DEBUG_UP", &DEBUG_UP);
SetConfigValue (config, "DEBUG_DOWN", &DEBUG_DOWN);
SetConfigValue (config, "DEBUG_ENTER", &DEBUG_ENTER);
SetConfigValue (config, "COIN_ADD", &COIN_ADD);
SetConfigValue (config, "CARD_INSERT", &CARD_INSERT);
SetConfigValue (config, "P1_LEFT_BLUE", &P1_LEFT_BLUE);
SetConfigValue (config, "P1_LEFT_RED", &P1_LEFT_RED);
SetConfigValue (config, "P1_RIGHT_RED", &P1_RIGHT_RED);
SetConfigValue (config, "P1_RIGHT_BLUE", &P1_RIGHT_BLUE);
SetConfigValue (config, "P2_LEFT_BLUE", &P2_LEFT_BLUE);
SetConfigValue (config, "P2_LEFT_RED", &P2_LEFT_RED);
SetConfigValue (config, "P2_RIGHT_RED", &P2_RIGHT_RED);
SetConfigValue (config, "P2_RIGHT_BLUE", &P2_RIGHT_BLUE);
toml_free (config);
}
}
} // namespace bnusio