Files
esuo1198_TaikoArcadeLoader/src/card.cpp
T
2022-08-19 02:09:45 +12:00

46 lines
2.0 KiB
C++

#include "card.h"
#include "mingw.thread.h"
using namespace std::chrono_literals;
void
attach (callbackAttach callback, i32 *data) {
mingw_stdthread::thread t ([callback, data] () {
mingw_stdthread::this_thread::sleep_for (250ms);
callback (0, 0, data);
});
t.detach ();
}
bool touchActive = true;
void
touch (callbackTouch callback, u64 data, Keybindings insertBind) {
touchActive = true;
mingw_stdthread::thread t ([callback, data, insertBind] () {
while (touchActive) {
mingw_stdthread::this_thread::sleep_for (100ms);
if (IsButtonDown (insertBind)) {
u8 cardData[168] = { 0x01, 0x01, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x92, 0x2E, 0x58, 0x32, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0x5C, 0x97, 0x44, 0xF0, 0x88, 0x04, 0x00, 0x43, 0x26,
0x2C, 0x33, 0x00, 0x04, 0x06, 0x10, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
0x30, 0x30, 0x30, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4E, 0x42, 0x47, 0x49, 0x43, 0x36, 0x00, 0x00, 0xFA, 0xE9, 0x69, 0x00, 0xF6,
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
memcpy (cardData + 0x2C, "7F5C9744F111111143262C3300040610", 33);
memcpy (cardData + 0x50, "30764352518498791337", 21);
callback (0, 0, cardData, data);
}
}
});
t.detach ();
}
void
touchCancel () {
touchActive = false;
}