Files
esuo1198_TaikoArcadeLoader/src/patches/language.cpp
T

626 lines
30 KiB
C++

#include "constants.h"
#include "helpers.h"
#include "patches.h"
#include <emmintrin.h>
extern GameVersion gameVersion;
namespace patches::Language {
const std::vector<std::string> languages = { "jpn", "en_us", "cn_tw", "kor", "cn_cn" };
std::vector<SafetyHookMid> language_patch = { };
int language = 0;
FUNCTION_PTR (void, lua_settop, PROC_ADDRESS ("lua51.dll", "lua_settop"), i64, i32);
FUNCTION_PTR (void, lua_replace, PROC_ADDRESS ("lua51.dll", "lua_replace"), i64, i32);
FUNCTION_PTR (const char *, lua_pushstring, PROC_ADDRESS ("lua51.dll", "lua_pushstring"), i64, const char *);
FUNCTION_PTR (const char *, lua_tolstring, PROC_ADDRESS ("lua51.dll", "lua_tolstring"), u64, i32, size_t *);
FUNCTION_PTR (void, lua_pushnumber, PROC_ADDRESS ("lua51.dll", "lua_pushnumber"), i64, double);
typedef void *(*Taiko_string) (void *address, const char *src);
typedef void *(*Taiko_assign) (void *address, const char *src, size_t size);
typedef int (*LanguageFix) (int language);
Taiko_string taiko_string = nullptr;
Taiko_assign taiko_assign = nullptr;
Taiko_assign std_assign = nullptr;
Taiko_assign std_append = nullptr;
LanguageFix languageFix = [](int lang){ return lang; };
namespace Font {
typedef u64 *(*Taiko_mapping) (u64 *a1, u8 *a2);
Taiko_mapping taiko_mapping = nullptr;
typedef struct {
const char *font_name;
const char *font_shape;
const char *font_file;
} LanguageItem;
void *languageData = nullptr;
const size_t languageOffset = languages.size () * 560;
// jp_64, jp_30, jp_32, en_64, en_30, en_32, tw_64, tw_30, tw_32, ko_64, ko_30, ko_32, cn_64, cn_30, cn_32
const float upA[15] = { -1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f };
const float upB[15] = { -0.265625f, 0.15f, 0.078125f, -0.21875f, 0.2329999f, 0.140625f, -0.0625f, 0.333f, 0.28125f, -0.109375f, 0.333f, 0.28125f, -0.09375f, 0.30000001f, 0.25f };
const float downA[15] = { -0.25f, 0.167f, 0.125f, -0.21875f, 0.233f, 0.140625f, -0.0625f, 0.333f, 0.25f, -0.125f, 0.333f, 0.28125f, -0.09375f, 0.30000001f, 0.25f };
const float downB[15] = { 50.5f, 10.0f, 13.0f, 46.0f, 8.0f, 11.5f, 36.0f, 5.0f, 7.0f, 39.0f, 5.0f, 7.0f, 38.0f, 6.0f, 8.0f };
// xx_64, 00_30, xx_32
const float downC[3] = { 64.0f, 30.0f, 32.0f };
const float shapes[3] = { 20.0f, 12.0f, 16.0f };
const LanguageItem languageItems[5][5] = {
{{"jp", "64", "jp_64"},{"jp", "30", "jp_30"},{"jp", "32_EB", "jp_32_EB"},{"jp", "32_B", "jp_32_B"},{"jp", "32_DB", "jp_32_DB"}},
{{"en", "64", "en_64"},{"en", "30", "en_30"},{"en", "32_EB", "en_32" },{"en", "32_B", "en_32" },{"en", "32_DB", "en_32" }},
{{"tw", "64", "tw_64"},{"tw", "30", "tw_30"},{"tw", "32_EB", "tw_32" },{"tw", "32_B", "tw_32" },{"tw", "32_DB", "tw_32" }},
{{"kr", "64", "kr_64"},{"kr", "30", "kr_30"},{"kr", "32_EB", "kr_32" },{"kr", "32_B", "kr_32" },{"kr", "32_DB", "kr_32" }},
{{"cn", "64", "cn_64"},{"cn", "30", "cn_30"},{"cn", "32_EB", "cn_32" },{"cn", "32_B", "cn_32" },{"cn", "32_DB", "cn_32" }},
};
FAST_HOOK_DYNAMIC (int, initial_load_setting) {
for (int repeat = 0; repeat < languages.size (); repeat ++) {
u64 offsetR = repeat * languages.size () * 0x5 * 0x70;
for (int lang = 0; lang < languages.size (); lang ++) {
u64 offsetI = lang * 0x5 * 0x70;
const LanguageItem *group = languageItems[lang];
for (int shape = 0; shape < 0x5; shape ++) {
LanguageItem item = group[shape];
u64 basicOffset = (u64)languageData + offsetR + offsetI + shape * 0x70;
u32 shapeIndex = shape > 2 ? 2 : shape;
std::string *str = new std::string (item.font_name);
memcpy ((void *)(basicOffset + 0x00), str, 0x20);
str = new std::string (item.font_shape);
memcpy ((void *)(basicOffset + 0x20), str, 0x20);
str = new std::string (item.font_file);
memcpy ((void *)(basicOffset + 0x40), str, 0x20);
*(float *)(basicOffset + 0x60) = shapes[shapeIndex];
*(u32 *)(basicOffset + 0x64) = lang == 0 ? 0 : shapeIndex + 1;
*(u32 *)(basicOffset + 0x68) = lang == 0 ? 0 : (3 * lang + shapeIndex + 1);
}
}
}
return 0;
}
FAST_HOOK_DYNAMIC (double, GetCorrectionOffsetY, u64 a1, u32 a2) {
if (!a2) return 0.0;
double result;
u8 type = *(u8 *)(a1 + 572);
float varA = *(float *)(a1 + 532);
if (type) {
*(float *)&result = upA[a2 - 1] + upB[a2 - 1] * varA;
} else {
float varB = *(float *)(a1 + 564);
float varC = downC[(a2 - 1) % 3];
float val = (varC - varA) * downA[a2 - 1] + (varB - varC) * 0.5f + downB[a2 - 1] - varB * 0.5f;
*(u64 *)&result = *(u64 *)&val ^ 0x8000000080000000ui64;
}
return result;
}
void
Init () {
bool fontExistAll = true;
const char *fontToCheck[]{"cn_30.nutexb", "cn_30.xml", "cn_32.nutexb", "cn_32.xml", "cn_64.nutexb", "cn_64.xml"};
for (int i = 0; i < 6; i++) {
if (std::filesystem::exists (std::string ("..\\..\\Data\\x64\\font\\") + fontToCheck[i])) continue;
fontExistAll = false;
}
if (fontExistAll == false) return;
LogMessage (LogLevel::INFO, "Detected cn_xx files, Install Font patches");
languageData = calloc (languages.size () * languages.size () * 0x70 * 0x5, sizeof (u8));
switch (gameVersion) {
default: case GameVersion::JPN00: case GameVersion::JPN08: case GameVersion::CHN00: break;
case GameVersion::JPN39: {
taiko_mapping = (Taiko_mapping)ASLR (0x140369B60);
TestMode::RegisterModify (
L"/root/menu[@id='OthersMenu']/layout[@type='Center']/select-item[@id='LanguageItem']",
[](pugi::xml_node &node) {
node.attribute (L"max").set_value (L"4");
node.attribute (L"default").set_value (L"4");
node.attribute (L"replace-text").set_value (L"0:JPN, 1:ENG, 2:zh-tw, 3:KOR, 4:zh-cn");
}, [&](){
// load_setting
INSTALL_FAST_HOOK_DYNAMIC (initial_load_setting, ASLR (0x14001B010));
// SceneBoot::LoadFont
language_patch.push_back (safetyhook::create_mid (ASLR (0x140464235), [](SafetyHookContext &ctx){
ctx.rbp = ctx.rbx * languageOffset;
ctx.rax = (uintptr_t)languageData;
ctx.rip = ASLR (0x140464243);
}));
language_patch.push_back (safetyhook::create_mid (ASLR (0x14046426C), [](SafetyHookContext &ctx){
ctx.r15 = ctx.rbp + languageOffset;
ctx.rip = ASLR (0x140464273);
}));
// SceneBoot::SetFontShift
language_patch.push_back (safetyhook::create_mid (ASLR (0x1404644AF), [](SafetyHookContext &ctx){
ctx.rdi = ctx.rcx * languageOffset;
ctx.rax = (uintptr_t)languageData;
ctx.rdi += ctx.rax;
ctx.rsi = ctx.rdi + languageOffset;
ctx.rip = ASLR (0x1404644C7);
}));
// AppLumenRenderer
language_patch.push_back (safetyhook::create_mid (ASLR (0x140368961), [](SafetyHookContext &ctx){
*(u64 *)(ctx.rsp + 0x20) = 4;
void *buf = taiko_mapping ((u64 *)(ctx.r14), (u8 *)(ctx.rsp + 0x20));
taiko_assign (buf, "cn", 2);
}));
// CorrectionOffsetY
INSTALL_FAST_HOOK_DYNAMIC (GetCorrectionOffsetY, ASLR (0x14049FAD0));
// user_name_entry
language_patch.push_back (safetyhook::create_mid (ASLR (0x14016128D), [](SafetyHookContext &ctx)
{ *(int *)(ctx.rsp + 0xD0) = (int)(ctx.rcx % languages.size ()); ctx.rip = ASLR (0x1401612C7); }));
// user_name_p
language_patch.push_back (safetyhook::create_mid (ASLR (0x140160F63), [](SafetyHookContext &ctx)
{ *(int *)(ctx.rsp + 0xD0) = (int)(ctx.rdi % languages.size ()); ctx.rip = ASLR (0x140160F9D); }));
// user_name_ai
language_patch.push_back (safetyhook::create_mid (ASLR (0x14016146D), [](SafetyHookContext &ctx)
{ *(int *)(ctx.rsp + 0xD0) = (int)(ctx.rcx % languages.size ()); ctx.rip = ASLR (0x1401614A7); }));
// user_name_soshina
language_patch.push_back (safetyhook::create_mid (ASLR (0x14016164D), [](SafetyHookContext &ctx)
{ *(int *)(ctx.rsp + 0xD0) = (int)(ctx.rcx % languages.size ()); ctx.rip = ASLR (0x140161687); }));
}
);
} break;
}
}
}
namespace Datatable {
const std::vector<std::string> languageTexts = {"japaneseText", "englishUsText", "chineseTText", "koreanText", "chineseSText"};
const std::vector<std::string> languageFontTypes = {"japaneseFontType", "englishUsFontType", "chineseTFontType", "koreanFontType", "chineseSFontType"};
const std::vector<std::string> languageFlas = {"taikoSelectFla", "taikoSelectFlaENUS", "taikoSelectFlaCNTW", "taikoSelectFlaKOR", "taikoSelectFlaZHCN"};
typedef bool (*JsonHasMember) (u64, const char *);
typedef u64 *(*JsonGetMember) (u64, const char *);
typedef void (*VectorIterator) (char *, u64, u64, u64);
JsonHasMember jsonHasMember = nullptr;
JsonGetMember jsonGetMember = nullptr;
VectorIterator vectorIterator = nullptr;
uintptr_t WordlistLanguageTypeRIP = 0;
MID_HOOK_DYNAMIC (WordlistLanguageType, SafetyHookContext &ctx) {
int language = (int)ctx.r12, offset = (int)ctx.rdi;
u64 wordlist = ctx.rbx;
int fallback = -1;
language = language > 0 && language < languages.size () ? language : 0;
u64 json = 0xFFFFFFFFFFFFi64 & wordlist + offset;
if (jsonHasMember (json, languageTexts[language].c_str ())) {
u64 *data = jsonGetMember (json, languageTexts[language].c_str ());
if ((*((u16 *)data + 7) & 0x1000) == 0) data = (u64 *)(data[1] & 0xFFFFFFFFFFFF);
taiko_assign ((void *)(ctx.rsp + 0x60), (char *)data, strlen ((char *)data));
} else if (language == 4 && jsonHasMember (json, languageTexts[2].c_str ())) {
fallback = 2;
u64 *data = jsonGetMember (json, languageTexts[2].c_str ());
if ((*((u16 *)data + 7) & 0x1000) == 0) data = (u64 *)(data[1] & 0xFFFFFFFFFFFF);
taiko_assign ((void *)(ctx.rsp + 0x60), (char *)data, strlen ((char *)data));
} else if (language != 0 && jsonHasMember (json, languageTexts[0].c_str ())) {
fallback = 0;
u64 *data = jsonGetMember (json, languageTexts[0].c_str ());
if ((*((u16 *)data + 7) & 0x1000) == 0) data = (u64 *)(data[1] & 0xFFFFFFFFFFFF);
taiko_assign ((void *)(ctx.rsp + 0x60), (char *)data, strlen ((char *)data));
} else taiko_assign ((void *)(ctx.rsp + 0x60), "", 0);
if (fallback != -1) {
if (jsonHasMember (json, languageFontTypes[fallback].c_str ())) {
ctx.rcx = *jsonGetMember (json, languageFontTypes[fallback].c_str ());
} else ctx.rcx = 0;
} else if (jsonHasMember (json, languageFontTypes[language].c_str ())) {
ctx.rcx = *jsonGetMember (json, languageFontTypes[language].c_str ());
} else ctx.rcx = 0;
ctx.rip = WordlistLanguageTypeRIP;
}
char *languageFla = nullptr;
uintptr_t QrcodeInfoResourceTypeRIP = 0;
MID_HOOK_DYNAMIC (QrcodeInfoResourceType, SafetyHookContext &ctx) {
languageFla = (char *)(ctx.rsp + 0x130);
u64 json = ctx.rbx;
for (int i = 0; i < 4; i ++) {
int lang = language == 4 ? (i == 2 ? 4 : i) : i;
if (jsonHasMember (json, languageFlas[lang].c_str ())) {
u64 *data = jsonGetMember (json, languageFlas[lang].c_str ());
if ((*((u16 *)data + 7) & 0x1000) == 0) data = (u64 *)(data[1] & 0xFFFFFFFFFFFF);
std_assign (languageFla + i * 0x20, (char *)data, strlen ((char *)data));
} else if (language == 4 && jsonHasMember (json, languageFlas[2].c_str ())) {
u64 *data = jsonGetMember (json, languageFlas[2].c_str ());
if ((*((u16 *)data + 7) & 0x1000) == 0) data = (u64 *)(data[1] & 0xFFFFFFFFFFFF);
std_assign (languageFla + i * 0x20, (char *)data, strlen ((char *)data));
} else if (language != 0 && jsonHasMember (json, languageFlas[0].c_str ())) {
u64 *data = jsonGetMember (json, languageFlas[0].c_str ());
if ((*((u16 *)data + 7) & 0x1000) == 0) data = (u64 *)(data[1] & 0xFFFFFFFFFFFF);
std_assign (languageFla + i * 0x20, (char *)data, strlen ((char *)data));
} else std_assign (languageFla + i * 0x20, "", 0);
}
ctx.rip = QrcodeInfoResourceTypeRIP;
}
std::string CHSGaidenTitle = "";
MID_HOOK_DYNAMIC (GaidenTitleExtren, SafetyHookContext &ctx) {
LogMessage (LogLevel::DEBUG, "GaidenTitle: {}", (char *)ctx.rcx);
std::string gaidenTitle = std::string ((char *)ctx.rcx);
if (gaidenTitle.find ("[CHS]") != std::string::npos) {
CHSGaidenTitle = gaidenTitle;
}
}
uintptr_t JumpInjectGaidenTitleRIP = 0;
MID_HOOK_DYNAMIC (GaidenTitleInject, SafetyHookContext &ctx) {
// only handle ctx.rdx > 2 2 => lang4 => zh-cn etc.
if (ctx.rdx == 2) {
ctx.rdx = (uintptr_t)CHSGaidenTitle.c_str ();
ctx.r8 = CHSGaidenTitle.size ();
LogMessage (LogLevel::DEBUG, "GaidenTitleInjectCHS title={} length={}", CHSGaidenTitle, CHSGaidenTitle.size ());
ctx.rip = JumpInjectGaidenTitleRIP;
}
}
MID_HOOK_DYNAMIC (GaidenTitleClean, SafetyHookContext &ctx) {
CHSGaidenTitle = "";
}
uintptr_t JumpInjectGaidenLanguageRIP = 0;
MID_HOOK_DYNAMIC (GaidenLanguageInject, SafetyHookContext &ctx) {
if (ctx.rbx == 2) {
*(int *)(ctx.rsp + 0x2D8) = 4;
ctx.rip = JumpInjectGaidenLanguageRIP;
}
}
void
Init () {
switch (gameVersion) {
default: case GameVersion::JPN00: case GameVersion::JPN08: case GameVersion::CHN00: break;
case GameVersion::JPN39: {
jsonHasMember = (JsonHasMember)ASLR (0x1400B5A30);
jsonGetMember = (JsonGetMember)ASLR (0x1400B6080);
vectorIterator = (VectorIterator)ASLR (0x14079C430);
// App::DataTableHolder<App::WordInfo>::Serialize
WordlistLanguageTypeRIP = ASLR (0x1400B20B8);
INSTALL_MID_HOOK_DYNAMIC (WordlistLanguageType, ASLR (0x1400B1E47));
// App::DataTableHolder<App::QRCodeInfo>::Serialize
QrcodeInfoResourceTypeRIP = ASLR (0x1400B2959);
INSTALL_MID_HOOK_DYNAMIC (QrcodeInfoResourceType, ASLR (0x1400B276E));
INSTALL_MID_HOOK_DYNAMIC (GaidenTitleExtren, ASLR (0x1403E2224));
JumpInjectGaidenTitleRIP = ASLR (0x1403E2416);
INSTALL_MID_HOOK_DYNAMIC (GaidenTitleInject, ASLR (0x1403E238F));
INSTALL_MID_HOOK_DYNAMIC (GaidenTitleClean, ASLR (0x1403E2980));
JumpInjectGaidenLanguageRIP = ASLR (0x1403E2721);
INSTALL_MID_HOOK_DYNAMIC (GaidenLanguageInject, ASLR (0x1403E26E2));
} break;
}
}
}
namespace Script {
FAST_HOOK_DYNAMIC (i64, RefPlayDataManager, i64 a1) {
LogMessage (LogLevel::HOOKS, "RefPlayDataManager was called");
const auto result = originalRefPlayDataManager.fastcall<i64> (a1);
language = *reinterpret_cast<u32 *> (result);
return result;
}
FAST_HOOK_DYNAMIC (i64, GetLanguage, u64 *a1, i64 a2) {
LogMessage (LogLevel::HOOKS, "GetLanguage was called");
lua_settop (a2, 0);
int langFix = languageFix (language);
const char* type = languageStr (langFix);
lua_pushstring (a2, type);
return 1;
}
FAST_HOOK_DYNAMIC (i64, GetRegionLanguage, i64 a1) {
LogMessage (LogLevel::HOOKS, "GetRegionLanguage was called");
lua_settop (a1, 0);
int langFix = languageFix (language);
lua_pushstring (a1, languageStr (langFix));
return 1;
}
std::thread::id *LoadMovieThreadId = nullptr;
FAST_HOOK_DYNAMIC (i64, GetCabinetLanguage, u64 *a1, i64 a2) {
LogMessage (LogLevel::HOOKS, "GetCabinetLanguage was called");
i64 result = originalGetCabinetLanguage.fastcall<i64> (a1, a2);
if (language == 4 && (LoadMovieThreadId == nullptr || *LoadMovieThreadId != std::this_thread::get_id())) {
std_assign ((void *)result, languageStr (2), 5);
} else std_assign ((void *)result, languageStr (language), (language == 0 || language == 3) ? 3 : 5);
return result;
}
FAST_HOOK_DYNAMIC (i64, GetLanguageType, i64 a1) {
LogMessage (LogLevel::HOOKS, "GetLanguageType was called");
lua_settop (a1, 0);
lua_pushnumber (a1, languageFix (language));
return 1;
}
void
Init () {
switch (gameVersion) {
default: case GameVersion::JPN00: case GameVersion::JPN08: case GameVersion::CHN00: break;
case GameVersion::JPN39: {
INSTALL_FAST_HOOK_DYNAMIC (RefPlayDataManager, ASLR (0x140024AC0));
// Export methods for lua invoke
INSTALL_FAST_HOOK_DYNAMIC (GetLanguage, ASLR (0x1401D1930));
INSTALL_FAST_HOOK_DYNAMIC (GetRegionLanguage, ASLR (0x1401CE9B0));
INSTALL_FAST_HOOK_DYNAMIC (GetCabinetLanguage, ASLR (0x14014DB80));
INSTALL_FAST_HOOK_DYNAMIC (GetLanguageType, ASLR (0x1401CECE0));
} break;
}
}
}
namespace Lumen {
FAST_HOOK_DYNAMIC (i64, LoadDemoMovie, i64 a1, i64 a2, i64 a3) {
std::thread::id this_id = std::this_thread::get_id();
Script::LoadMovieThreadId = &this_id;
i64 result = originalLoadDemoMovie.fastcall<i64> (a1, a2, a3);
Script::LoadMovieThreadId = nullptr;
return result;
}
std::string onpCn = "textures/onpu_cn/onp_all.nutexb";
MID_HOOK_DYNAMIC (ChangeOnpFile, SafetyHookContext &ctx) {
if (language != 4) return;
ctx.rdx = (uintptr_t) onpCn.c_str ();
ctx.r8 = 0x1F;
}
void *
GetLanguageType (Taiko_assign assign, int language, void *buf) {
int langFix = languageFix (language);
return assign (buf, languageStr (langFix), (langFix == 0 || langFix == 3) ? 3 : 5);
}
void
InjectLanguageType (uintptr_t language, uintptr_t &reg) {
int langFix = languageFix ((int)language);
reg = (uintptr_t)languageStr (langFix);
}
FAST_HOOK_DYNAMIC (u64, GraphicBaseGetLanguageType, u64 a1, void *a2) {
int language = *(int *)(a1 + 56);
return (u64)GetLanguageType (taiko_assign, language, a2);
}
void
Init () {
switch (gameVersion) {
default: case GameVersion::JPN00: case GameVersion::JPN08: case GameVersion::CHN00: break;
case GameVersion::JPN39: {
bool demoMovieExistAll = true;
const char *movieToCheck[]{"movie\\attractdemo_cn_cn.wmv", "sound\\attractdemo_cn_cn.nus3bank"};
for (int i = 0; i < 2; i++) {
if (std::filesystem::exists (std::string ("..\\..\\Data\\x64\\") + movieToCheck[i])) continue;
demoMovieExistAll = false;
}
if (demoMovieExistAll) {
LogMessage (LogLevel::INFO, "Detected attractdemo_cn files, install attractdemo patches!");
INSTALL_FAST_HOOK_DYNAMIC (LoadDemoMovie, ASLR (0x1404313F0));
}
bool onpCnExist = false;
if (std::filesystem::exists (std::string ("..\\..\\Data\\x64\\textures\\onpu_cn\\onp_all.nutexb"))) onpCnExist = true;
if (onpCnExist) {
LogMessage (LogLevel::INFO, "Detected onpu_cn files, install onp patches!");
INSTALL_MID_HOOK_DYNAMIC (ChangeOnpFile, ASLR (0x140134D16));
}
language_patch.push_back (safetyhook::create_mid (ASLR (0x140134E22), [](SafetyHookContext &ctx){
if (ctx.rcx == 4) *(int *)(ctx.r15 + 0x3100) = 2;
else *(int *)(ctx.r15 + 0x3100) = (int)ctx.rcx;
ctx.rip = ASLR (0x140134E29);
}));
INSTALL_FAST_HOOK_DYNAMIC (GraphicBaseGetLanguageType, ASLR (0x1400E8740));
language_patch.push_back (safetyhook::create_mid (ASLR (0x1400E8791), [](SafetyHookContext &ctx)
{ InjectLanguageType (ctx.rsp + 0x58 + ctx.rax * 8, ctx.rdx); ctx.rip = ASLR (0x1400E8796); })); // HitEffectGetLanguageType
language_patch.push_back (safetyhook::create_mid (ASLR (0x14011F8E4), [](SafetyHookContext &ctx)
{ InjectLanguageType (ctx.rbp + 0x57 + ctx.rax * 8, ctx.rdx); ctx.rip = ASLR (0x14011F8E9); })); // KusudamaGetLanguageType
language_patch.push_back (safetyhook::create_mid (ASLR (0x140122404), [](SafetyHookContext &ctx)
{ InjectLanguageType (ctx.rbp + 0x140 + ctx.rax * 8, ctx.rdx); ctx.rip = ASLR (0x14012240C); })); // NoteJumpGetLanguageType
language_patch.push_back (safetyhook::create_mid (ASLR (0x14012425E), [](SafetyHookContext &ctx)
{ InjectLanguageType (ctx.rbp + 0x57 + ctx.rax * 8, ctx.rdx); ctx.rip = ASLR (0x140124263); })); // RendaEffectGetLanguageType
language_patch.push_back (safetyhook::create_mid (ASLR (0x140129450), [](SafetyHookContext &ctx)
{ InjectLanguageType (ctx.rbp + 0x57 + ctx.rax * 8, ctx.rdx); ctx.rip = ASLR (0x140129455); })); // RendaEffectGetLanguageType
language_patch.push_back (safetyhook::create_mid (ASLR (0x14012B8C8), [](SafetyHookContext &ctx)
{ InjectLanguageType (ctx.rbp + 0x180 + ctx.rax * 8, ctx.rdx); ctx.rip = ASLR (0x14012B8D0); })); // ScoreGetLanguageType
LayeredFs::RegisterBefore ([&] (const std::string &originalFileName, const std::string &currentFileName) -> std::string {
if (language != 4 || currentFileName.find ("\\lumen\\") == std::string::npos) return "";
std::string fileName = currentFileName;
fileName = replace (fileName, "\\lumen\\", "\\lumen_cn\\");
if (std::filesystem::exists (fileName)) return fileName;
return "";
});
} break;
}
}
}
namespace Voice {
std::map<std::string, bool> voiceCnExist;
std::map<std::string, int> nus3bankMap;
bool enableSwitchVoice = false;
int nus3bankIdCounter = 0;
std::mutex nus3bankMtx;
int
get_bank_id (const std::string &bankName) {
if (!nus3bankMap.contains (bankName)) {
nus3bankMap[bankName] = nus3bankIdCounter;
nus3bankIdCounter++;
}
LogMessage (LogLevel::DEBUG, "LoadBank {} id={}", bankName, nus3bankMap[bankName]);
return nus3bankMap[bankName];
}
void
check_voice_tail (const std::string &bankName, u8 *pBinfBlock, std::map<std::string, bool> &voiceExist, const std::string &tail) {
// check if any voice_xxx.nus3bank has xxx_cn audio inside while loading
if (bankName.starts_with ("voice_")) {
const int binfLength = *reinterpret_cast<int *> (pBinfBlock + 4);
u8 *pGrpBlock = pBinfBlock + 8 + binfLength;
const int grpLength = *reinterpret_cast<int *> (pGrpBlock + 4);
u8 *pDtonBlock = pGrpBlock + 8 + grpLength;
const int dtonLength = *reinterpret_cast<int *> (pDtonBlock + 4);
u8 *pToneBlock = pDtonBlock + 8 + dtonLength;
const int toneSize = *reinterpret_cast<int *> (pToneBlock + 8);
u8 *pToneBase = pToneBlock + 12;
for (int i = 0; i < toneSize; i++) {
if (*reinterpret_cast<int *> (pToneBase + i * 8 + 4) <= 0x0C) continue; // skip empty space
u8 *currToneBase = pToneBase + *reinterpret_cast<int *> (pToneBase + i * 8);
int titleOffset = -1;
switch (*currToneBase) {
case 0xFF: titleOffset = 9; break; // audio mark
case 0x7F: titleOffset = 5; break; // randomizer mark
default: continue; // unknown mark skip
}
if (titleOffset > 0) {
std::string title (reinterpret_cast<char *> (currToneBase + titleOffset));
if (title.ends_with (tail)) {
if (!voiceExist.contains (bankName) || !voiceExist[bankName]) {
voiceExist[bankName] = true;
enableSwitchVoice = true;
}
return;
}
}
}
if (!voiceExist.contains (bankName) || voiceExist[bankName]) voiceExist[bankName] = false;
}
}
void
checkVoiceFile (const char *fileName) {
withFile (fileName, [](u8 *bankData){
if (bankData[0] == 'N' && bankData[1] == 'U' && bankData[2] == 'S' && bankData[3] == '3') {
const int tocLength = *reinterpret_cast<int *> (bankData + 16);
u8 *pPropBlock = bankData + 20 + tocLength;
const int propLength = *reinterpret_cast<int *> (pPropBlock + 4);
u8 *pBinfBlock = pPropBlock + 8 + propLength;
const std::string bankName (reinterpret_cast<char *> (pBinfBlock + 0x11));
check_voice_tail (bankName, pBinfBlock, voiceCnExist, "_cn");
}
});
}
MID_HOOK_DYNAMIC (GenNus3bankId, SafetyHookContext &ctx) {
LogMessage (LogLevel::HOOKS, "GenNus3bankId was called");
std::lock_guard lock (nus3bankMtx);
if (reinterpret_cast<u8 **> (ctx.rcx + 8) != nullptr) {
u8 *pNus3bankFile = *reinterpret_cast<u8 **> (ctx.rcx + 8);
if (pNus3bankFile[0] == 'N' && pNus3bankFile[1] == 'U' && pNus3bankFile[2] == 'S' && pNus3bankFile[3] == '3') {
const int tocLength = *reinterpret_cast<int *> (pNus3bankFile + 16);
u8 *pPropBlock = pNus3bankFile + 20 + tocLength;
const int propLength = *reinterpret_cast<int *> (pPropBlock + 4);
u8 *pBinfBlock = pPropBlock + 8 + propLength;
const std::string bankName (reinterpret_cast<char *> (pBinfBlock + 0x11));
ctx.rax = get_bank_id (bankName);
}
}
}
std::string
FixToneName (const std::string &bankName, std::string toneName, int voiceLang) {
if (voiceLang == 1) {
if (voiceCnExist.contains (bankName) && voiceCnExist[bankName]) return toneName + "_cn";
}
return toneName;
}
size_t commonSize = 0;
FAST_HOOK_DYNAMIC (i64, PlaySoundMain, i64 a1) {
LogMessage (LogLevel::HOOKS, "PlaySoundMain was called");
int lang = TestMode::ReadTestModeValue (L"VoiceLanguageItem");
if (lang > 0) {
const std::string bankName (lua_tolstring (a1, -3, &commonSize));
if (bankName[0] == 'v') {
lua_pushstring (a1, FixToneName (bankName, lua_tolstring (a1, -2, &commonSize), lang).c_str ());
lua_replace (a1, -3);
}
}
return originalPlaySoundMain.fastcall<i64> (a1);
}
FAST_HOOK_DYNAMIC (i64, PlaySoundMulti, i64 a1) {
LogMessage (LogLevel::HOOKS, "PlaySoundMulti was called");
int lang = TestMode::ReadTestModeValue (L"VoiceLanguageItem");
if (lang > 0) {
const std::string bankName (const_cast<char *> (lua_tolstring (a1, -3, &commonSize)));
if (bankName[0] == 'v') {
lua_pushstring (a1, FixToneName (bankName, lua_tolstring (a1, -2, &commonSize), lang).c_str ());
lua_replace (a1, -3);
}
}
return originalPlaySoundMulti.fastcall<i64> (a1);
}
u64 *
FixToneNameEnso (u64 *Src, const std::string &bankName, int voiceLang) {
if (voiceLang == 1) {
if (voiceCnExist.contains (bankName) && voiceCnExist[bankName]) Src = (u64 *)std_append (Src, "_cn", 3);
}
return Src;
}
FAST_HOOK_DYNAMIC (bool, PlaySoundEnso, u64 *a1, u64 *a2, i64 a3) {
LogMessage (LogLevel::HOOKS, "PlaySoundEnso was called");
int lang = TestMode::ReadTestModeValue (L"VoiceLanguageItem");
if (lang > 0) {
const std::string bankName = a1[3] > 0x10 ? std::string (*reinterpret_cast<char **> (a1)) : std::string (reinterpret_cast<char *> (a1));
if (bankName[0] == 'v') a2 = FixToneNameEnso (a2, bankName, lang);
}
return originalPlaySoundEnso.fastcall<bool> (a1, a2, a3);
}
FAST_HOOK_DYNAMIC (bool, PlaySoundSpecial, u64 *a1, u64 *a2) {
LogMessage (LogLevel::HOOKS, "PlaySoundSpecial was called");
int lang = TestMode::ReadTestModeValue (L"VoiceLanguageItem");
if (lang > 0) {
const std::string bankName = a1[3] > 0x10 ? std::string (*reinterpret_cast<char **> (a1)) : std::string (reinterpret_cast<char *> (a1));
if (bankName[0] == 'v') a2 = FixToneNameEnso (a2, bankName, lang);
}
return originalPlaySoundSpecial.fastcall<bool> (a1, a2);
}
void
Init () {
switch (gameVersion) {
default: case GameVersion::JPN00: case GameVersion::JPN08: case GameVersion::CHN00: break;
case GameVersion::JPN39: {
INSTALL_MID_HOOK_DYNAMIC (GenNus3bankId, ASLR (0x1407B97BD));
std::vector<std::string> voiceFiles = {
"voice_aienso_v12g.nus3bank", "voice_airesult_v12g.nus3bank", "voice_aistory_v12g.nus3bank",
"voice_aoharu_v1238.nus3bank", "voice_common_v12a.nus3bank", "voice_daniodai_v12e.nus3bank",
"voice_daniresult_v12e.nus3bank", "voice_enso_v12a.nus3bank", "voice_entry_v12a.nus3bank",
"voice_howtoplay_v12a.nus3bank", "voice_result_v12a.nus3bank", "voice_senkuoku_v12a.nus3bank"
};
for (std::string voiceFile : voiceFiles) checkVoiceFile (("..\\..\\Data\\x64\\sound\\" + voiceFile).c_str ());
if (enableSwitchVoice) {
TestMode::RegisterItemAfter(
L"/root/menu[@id='OthersMenu']/layout[@type='Center']/select-item[@id='LanguageItem']",
L"<select-item label=\"VOICE\" param-offset-x=\"35\" replace-text=\"0:JPN, 1:CHN\" group=\"Setting\" "
L"id=\"VoiceLanguageItem\" max=\"1\" min=\"0\" default=\"0\"/>",
[&](){
INSTALL_FAST_HOOK_DYNAMIC (PlaySoundMain, ASLR (0x1404C6DC0));
INSTALL_FAST_HOOK_DYNAMIC (PlaySoundMulti, ASLR (0x1404C6D60));
INSTALL_FAST_HOOK_DYNAMIC (PlaySoundEnso, ASLR (0x1404ED590));
INSTALL_FAST_HOOK_DYNAMIC (PlaySoundSpecial, ASLR (0x1404ED230));
}
);
}
} break;
}
}
}
void
Init () {
switch (gameVersion) {
default: case GameVersion::JPN00: case GameVersion::JPN08: case GameVersion::CHN00: break;
case GameVersion::JPN39: {
languageFix = [](int lang){ return lang == 4 ? 2 : lang; };
taiko_string = (Taiko_string)ASLR (0x1400203B0);
taiko_assign = (Taiko_assign)ASLR (0x140020850);
std_assign = (Taiko_assign)ASLR (0x1400209E0);
std_append = (Taiko_assign)ASLR (0x140028DA0);
Language::Font::Init ();
Language::Datatable::Init ();
Language::Script::Init ();
Language::Lumen::Init ();
Language::Voice::Init ();
} break;
}
}
}