Files
2025-07-06 23:05:23 +09:00

294 lines
14 KiB
C++

#include "bnusio.h"
#include "constants.h"
#include "helpers.h"
#include "patches/patches.h"
#include "poll.h"
#include "logger.h"
#include "banner.h"
#include "config.h"
#include <dbghelp.h>
auto gameVersion = GameVersion::UNKNOWN;
std::vector<HMODULE> plugins;
u64 song_data_size = 1024 * 1024 * 64;
void *song_data;
char accessCode1[21] = "00000000000000000001";
char accessCode2[21] = "00000000000000000002";
char chipId1[33] = "00000000000000000000000000000001";
char chipId2[33] = "00000000000000000000000000000002";
bool windowed = Config::ConfigManager::instance ().getGraphicsConfig ().windowed;
bool autoIme = Config::ConfigManager::instance ().getKeyboardConfig ().auto_ime;
bool jpLayout = Config::ConfigManager::instance ().getKeyboardConfig ().jp_layout;
bool cursor = Config::ConfigManager::instance ().getGraphicsConfig ().cursor;
bool emulateUsio = Config::ConfigManager::instance ().getEmulationConfig ().usio;
bool emulateCardReader = Config::ConfigManager::instance ().getEmulationConfig ().card_reader;
bool emulateQr = Config::ConfigManager::instance ().getEmulationConfig ().qr;
bool acceptInvalidCards = Config::ConfigManager::instance ().getEmulationConfig ().accept_invalid;
bool localFiles = Config::ConfigManager::instance ().getPatchesConfig ().local_files;
HKL currentLayout = nullptr;
i32 xRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.x;
i32 yRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.y;
bool vsync = Config::ConfigManager::instance ().getGraphicsConfig ().vsync;
std::string logLevelStr = Config::ConfigManager::instance ().getLoggingConfig ().log_level.name ();
bool logToFile = Config::ConfigManager::instance ().getLoggingConfig ().log_to_file;
std::string logDir = Config::ConfigManager::instance ().getLoggingConfig ().log_dir;
HWND hGameWnd;
FAST_HOOK (i32, ShowMouse, PROC_ADDRESS ("user32.dll", "ShowCursor"), bool) { return originalShowMouse.stdcall<i32> (true); }
FAST_HOOK (i32, ExitWindows, PROC_ADDRESS ("user32.dll", "ExitWindowsEx")) { ExitProcess (0); }
// FAST_HOOK (ATOM, HookRegisterClassA, PROC_ADDRESS ("winuser.h", "RegisterClassA"), WNDCLASSA *lpWndClass) {
// LogMessage (LogLevel::DEBUG, "RegisterClassA name={}", lpWndClass->lpszClassName);
// return originalHookRegisterClassA.call<ATOM> (lpWndClass);
// }
// FAST_HOOK (ATOM, HookRegisterClassW, PROC_ADDRESS ("winuser.h", "RegisterClassW"), WNDCLASSW *lpWndClass) {
// LogMessage (LogLevel::DEBUG, L"RegisterClassW name={}", lpWndClass->lpszClassName);
// return originalHookRegisterClassW.call<ATOM> (lpWndClass);
// }
// FAST_HOOK (ATOM, HookRegisterClassExA, PROC_ADDRESS ("winuser.h", "RegisterClassExA"), WNDCLASSEXA *lpWndClass) {
// LogMessage (LogLevel::DEBUG, "RegisterClassExA name={}", lpWndClass->lpszClassName);
// return originalHookRegisterClassExA.call<ATOM> (lpWndClass);
// }
// FAST_HOOK (ATOM, HookRegisterClassExW, PROC_ADDRESS ("winuser.h", "RegisterClassExW"), WNDCLASSEXW *lpWndClass) {
// LogMessage (LogLevel::DEBUG, L"RegisterClassExW name={}", lpWndClass->lpszClassName);
// return originalHookRegisterClassExW.call<ATOM> (lpWndClass);
// }
FAST_HOOK (HWND, CreateWindow, PROC_ADDRESS ("user32.dll", "CreateWindowExW"), DWORD dwExStyle, LPCWSTR lpClassName, LPCWSTR lpWindowName, DWORD dwStyle,
i32 X, i32 Y, i32 nWidth, i32 nHeight, HWND hWndParent, HMENU hMenu, HINSTANCE hInstance, LPVOID lpParam) {
if (lpWindowName != nullptr) {
if (wcscmp (lpWindowName, L"Taiko") == 0) {
if (Config::ConfigManager::instance ().getGraphicsConfig ().windowed) dwStyle = WS_TILEDWINDOW ^ WS_MAXIMIZEBOX ^ WS_THICKFRAME;
hGameWnd
= originalCreateWindow.stdcall<HWND> (dwExStyle, lpClassName, lpWindowName, dwStyle, X, Y, nWidth, nHeight, hWndParent, hMenu, hInstance, lpParam);
return hGameWnd;
}
}
return originalCreateWindow.stdcall<HWND> (dwExStyle, lpClassName, lpWindowName, dwStyle, X, Y, nWidth, nHeight, hWndParent, hMenu, hInstance, lpParam);
}
FAST_HOOK (bool, SetWindowPosition, PROC_ADDRESS ("user32.dll", "SetWindowPos"), HWND hWnd, HWND hWndInsertAfter, i32 X, i32 Y, i32 cx, i32 cy,
u32 uFlags) {
if (hWnd == hGameWnd) {
RECT rw, rc;
GetWindowRect (hWnd, &rw);
GetClientRect (hWnd, &rc);
cx = rw.right - rw.left - (rc.right - rc.left) + cx;
cy = rw.bottom - rw.top - (rc.bottom - rc.top) + cy;
}
return originalSetWindowPosition.stdcall<bool> (hWnd, hWndInsertAfter, X, Y, cx, cy, uFlags);
}
FAST_HOOK (void, ExitProcessHook, PROC_ADDRESS ("kernel32.dll", "ExitProcess"), u32 uExitCode) {
bnusio::Close ();
originalExitProcessHook.stdcall<void> (uExitCode);
}
FAST_HOOK (i32, XinputGetState, PROC_ADDRESS ("xinput9_1_0.dll", "XInputGetState")) { return ERROR_DEVICE_NOT_CONNECTED; }
FAST_HOOK (i32, XinputSetState, PROC_ADDRESS ("xinput9_1_0.dll", "XInputSetState")) { return ERROR_DEVICE_NOT_CONNECTED; }
FAST_HOOK (i32, XinputGetCapabilites, PROC_ADDRESS ("xinput9_1_0.dll", "XInputGetCapabilities")) { return ERROR_DEVICE_NOT_CONNECTED; }
FAST_HOOK (i32, ssleay_Shutdown, PROC_ADDRESS ("ssleay32.dll", "SSL_shutdown")) { return 1; }
FAST_HOOK (i64, UsbFinderInitialize, PROC_ADDRESS ("nbamUsbFinder.dll", "nbamUsbFinderInitialize")) { return 0; }
FAST_HOOK (i64, UsbFinderRelease, PROC_ADDRESS ("nbamUsbFinder.dll", "nbamUsbFinderRelease")) { return 0; }
FAST_HOOK (i64, UsbFinderGetSerialNumber, PROC_ADDRESS ("nbamUsbFinder.dll", "nbamUsbFinderGetSerialNumber"), i32 a1, char *a2) {
strcpy (a2, Config::ConfigManager::instance ().getAmauthConfig ().chassis_id.value ().c_str ());
return 0;
}
FAST_HOOK (i32, ws2_getaddrinfo, PROC_ADDRESS ("ws2_32.dll", "getaddrinfo"), const char *node, char *service, void *hints, void *out) {
return originalws2_getaddrinfo.stdcall<i32> (Config::ConfigManager::instance ().getAmauthConfig ().server.c_str (), service, hints, out);
}
void
GetGameVersion () {
wchar_t w_path[MAX_PATH];
GetModuleFileNameW (nullptr, w_path, MAX_PATH);
const std::filesystem::path path (w_path);
if (!exists (path) || !path.has_filename ()) {
MessageBoxA (nullptr, "Failed to find executable", nullptr, MB_OK);
ExitProcess (0);
}
std::ifstream stream (path, std::ios::binary);
if (!stream.is_open ()) {
MessageBoxA (nullptr, "Failed to read executable", nullptr, MB_OK);
ExitProcess (0);
}
stream.seekg (0, std::ifstream::end);
const size_t length = stream.tellg ();
stream.seekg (0, std::ifstream::beg);
const auto buf = static_cast<char *> (calloc (length + 1, sizeof (char)));
stream.read (buf, length);
gameVersion = static_cast<GameVersion> (XXH64 (buf, length, 0));
stream.close ();
free (buf);
switch (gameVersion) {
case GameVersion::JPN00:
case GameVersion::JPN08:
case GameVersion::JPN39:
case GameVersion::CHN00: break;
default: {
LogMessage (LogLevel::ERROR, "Detected GameVersion is Unsupported!");
MessageBoxA (nullptr, "Unsupported game version", nullptr, MB_OK); ExitProcess (0);
}
}
}
void
CreateCard () {
LogMessage (LogLevel::INFO, "Creating card.ini");
constexpr char hexCharacterTable[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F'};
char buf[64] = {};
srand (static_cast<unsigned int> (time (nullptr)));
std::generate_n (buf, 20, [&] { return hexCharacterTable[rand () % 10]; });
WritePrivateProfileStringA ("card", "accessCode1", buf, ".\\card.ini");
std::generate_n (buf, 32, [&] { return hexCharacterTable[rand () % 16]; });
WritePrivateProfileStringA ("card", "chipId1", buf, ".\\card.ini");
std::generate_n (buf, 20, [&] { return hexCharacterTable[rand () % 10]; });
WritePrivateProfileStringA ("card", "accessCode2", buf, ".\\card.ini");
std::generate_n (buf, 32, [&] { return hexCharacterTable[rand () % 16]; });
WritePrivateProfileStringA ("card", "chipId2", buf, ".\\card.ini");
}
BOOL
DllMain (HMODULE module, const DWORD reason, LPVOID reserved) {
if (reason == DLL_PROCESS_ATTACH) {
// This is bad, don't do this
// I/O in DllMain can easily cause a deadlock
// Init logger for loading config
auto start = std::chrono::high_resolution_clock::now();
Logger::InitializeLogger (Logger::GetLogLevel (logLevelStr), logToFile, logDir);
patches::Timer::Init ();
std::string version = Config::ConfigManager::instance ().getPatchesConfig ().version.name ();
SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_UNAWARE);
auto activeWindow = GetActiveWindow();
HMONITOR monitor = MonitorFromWindow(activeWindow, MONITOR_DEFAULTTONEAREST);
// Get the logical width and height of the monitor
MONITORINFOEX monitorInfoEx;
monitorInfoEx.cbSize = sizeof(monitorInfoEx);
GetMonitorInfo(monitor, &monitorInfoEx);
auto cxLogical = monitorInfoEx.rcMonitor.right - monitorInfoEx.rcMonitor.left;
auto cyLogical = monitorInfoEx.rcMonitor.bottom - monitorInfoEx.rcMonitor.top;
// Get the physical width and height of the monitor
DEVMODE devMode;
devMode.dmSize = sizeof(devMode);
devMode.dmDriverExtra = 0;
EnumDisplaySettings(monitorInfoEx.szDevice, ENUM_CURRENT_SETTINGS, &devMode);
auto cxPhysical = devMode.dmPelsWidth;
auto cyPhysical = devMode.dmPelsHeight;
// Calculate the scaling factor
auto hScale = (static_cast<double> (cxPhysical) / static_cast<double> (cxLogical));
auto vScale = (static_cast<double> (cyPhysical) / static_cast<double> (cyLogical));
if (windowed) {
// Game will automatically adjust scale
xRes = (int)(xRes / hScale);
yRes = (int)(yRes / vScale);
} else {
xRes = cxLogical;
yRes = cyLogical;
if (yRes * 16 > xRes * 9) yRes = (int)(xRes * 9.0 / 16.0);
else if (yRes * 16 < xRes * 9) xRes = (int)(yRes * 16.0 / 9.0);
}
Config::ConfigManager::instance ().setRes (xRes, yRes);
LogMessage (LogLevel::INFO, "Using {} mode [{}(x{}), {}(x{})]", windowed ? "window" : "fullscreen", xRes, hScale, yRes, vScale);
if (autoIme) {
currentLayout = GetKeyboardLayout (0);
auto engLayout = LoadKeyboardLayout (TEXT ("00000409"), KLF_ACTIVATE);
ActivateKeyboardLayout (engLayout, KLF_SETFORPROCESS);
LogMessage (LogLevel::DEBUG, "Initial change KeyboardLayout {}", LOWORD(engLayout));
}
// Update the logger with the level read from config file.
if (version == "auto") GetGameVersion ();
else if (version == "JPN00") gameVersion = GameVersion::JPN00;
else if (version == "JPN08") gameVersion = GameVersion::JPN08;
else if (version == "JPN39") gameVersion = GameVersion::JPN39;
else if (version == "CHN00") gameVersion = GameVersion::CHN00;
else {
LogMessage (LogLevel::ERROR, "Input GameVersion is UNKNOWN!");
MessageBoxA (nullptr, "Unknown patch version", nullptr, MB_OK);
ExitProcess (0);
}
LogMessage (LogLevel::INFO, "Using GameVersion: {}", GameVersionToString (gameVersion));
Logger::InitLoggerHook ();
patches::Plugins::LoadPlugins ();
patches::Plugins::InitVersion (gameVersion);
if (!std::filesystem::exists (".\\card.ini")) CreateCard ();
GetPrivateProfileStringA ("card", "accessCode1", accessCode1, accessCode1, 21, ".\\card.ini");
GetPrivateProfileStringA ("card", "chipId1", chipId1, chipId1, 33, ".\\card.ini");
GetPrivateProfileStringA ("card", "accessCode2", accessCode2, accessCode2, 21, ".\\card.ini");
GetPrivateProfileStringA ("card", "chipId2", chipId2, chipId2, 33, ".\\card.ini");
LogMessage (LogLevel::DEBUG, "=== Loading patches, please wait...");
if (windowed && cursor) INSTALL_FAST_HOOK (ShowMouse);
INSTALL_FAST_HOOK (ExitWindows);
INSTALL_FAST_HOOK (CreateWindow);
// INSTALL_FAST_HOOK (HookRegisterClassA);
// INSTALL_FAST_HOOK (HookRegisterClassW);
// INSTALL_FAST_HOOK (HookRegisterClassExA);
// INSTALL_FAST_HOOK (HookRegisterClassExW);
INSTALL_FAST_HOOK (SetWindowPosition);
INSTALL_FAST_HOOK (ExitProcessHook);
INSTALL_FAST_HOOK (XinputGetState);
INSTALL_FAST_HOOK (XinputSetState);
INSTALL_FAST_HOOK (XinputGetCapabilites);
INSTALL_FAST_HOOK (ssleay_Shutdown);
INSTALL_FAST_HOOK (UsbFinderInitialize);
INSTALL_FAST_HOOK (UsbFinderRelease);
INSTALL_FAST_HOOK (UsbFinderGetSerialNumber);
INSTALL_FAST_HOOK (ws2_getaddrinfo);
bnusio::Init ();
switch (gameVersion) {
case GameVersion::UNKNOWN: break;
case GameVersion::JPN00: patches::JPN00::Init (); break;
case GameVersion::JPN08: patches::JPN08::Init (); break;
case GameVersion::JPN39: patches::JPN39::Init (); break;
case GameVersion::CHN00: patches::CHN00::Init (); break;
}
patches::Lua::Init ();
patches::Scanner::Init ();
patches::Audio::Init ();
patches::Dxgi::Init ();
patches::AmAuth::Init ();
patches::Language::Init ();
patches::TestMode::Init ();
patches::LayeredFs::Init ();
// patches::UnlimitSong::Init ();
patches::StatusMonitor::Init ();
std::chrono::duration<double> duration = std::chrono::high_resolution_clock::now() - start;
LogMessage (LogLevel::DEBUG, "=== Finished Loading patches!");
LogMessage (LogLevel::INFO, "Taiko Starts in {:.2f}ms", duration.count () * 1000);
}
return true;
}