Files
ptmaster 7dc76ed958 Refactor Plugins API / Card API / Qr API
Kinda fix exit voice issue by enter testmode before quit
fix bnusio::Update not invoked issue when fpsLimit=0
add option in config.toml for cursor (mouse)
move FixLanguage to testmode, upgrade it to support release attractdemo
add attractdemo control switch after attractmovie (only enable when FixLanguage on)
move unlock songs to testmode, add force option to release shop songs
move NusBusVolumeHook to audio patches
2024-11-30 03:19:36 +08:00

88 lines
3.9 KiB
TOML

[amauth]
server = "127.0.0.1"
port = "54430"
chassis_id = "284111080000"
shop_id = "TAIKO ARCADE LOADER"
game_ver = "00.00"
country_code = "JPN"
[patches]
version = "auto" # Patch version
# | - auto: hash detection (you need to use the original exe otherwise it will not load).
# | - JPN00: For use with Taiko JPN 00.18
# | - JPN08: For use with Taiko JPN 08.18
# | - JPN39: For use with Taiko JPN 39.06
# | - CHN00: For use with Taiko CHN 00.32
unlock_songs = true
[patches.chn00] # These patches are only available for version CHN00
fix_language = false # Sync test mode language to attract etc
demo_movie = true # Show demo movie
mode_collabo025 = false # Enable one piece collab mode
mode_collabo026 = false # Enable ai soshina mode
[patches.jpn39] # These patches are only available for version JPN39
chs_patch = false # Use Chinese font and Simplified Chinese values from the wordlist
# More options are available in the ModManager, in the TestMode menu (Default key is F1)
[emulation]
usio = true # Disable this if you want to use an original Namco USIO board. you need to place bnusio_original.dll (unmodified bnusio.dll) in the executable folder.
card_reader = true # Disable this if you want to use an original Namco card reader
accept_invalid = false # Enable this if you want to accept cards incompatible with the original readers
qr = true # Disable this if you want to use an original Namco QR code scanner
[graphics]
res = { x = 1920, y = 1080 }
windowed = false
cursor = true
vsync = false
fpslimit = 120
[audio]
wasapi_shared = true # Wasapi shared mode, allows you to have multiple audio sources at once at a cost of having higher latency.
asio = false # Use asio audio mode
asio_driver = "ASIO4ALL v2" # Asio driver name
# | If you're not using asio4all, open up regedit then navigate to HKEY_LOCAL_MACHINE\SOFTWARE\ASIO for your driver's name.
# | It is case sensitive.
[qr]
image_path = "" # Path to the image of the QR Code you want to use
[qr.data] # QR data used for other events (ex. gaiden, custom folder)
serial = "" # QR serial
type = 0 # QR type
# | 0: default (serial only)
# | 5: custom folder
song_no = [] # Song noes used for custom folder
[controller]
wait_period = 4 # Input interval (if using taiko drum controller, should be set to 0)
analog_input = false # Use analog input (you need a compatible controller, this allows playing small and big notes like on arcade cabinets)
[keyboard]
auto_ime = false # Automatically change to english ime mode upon game startup
jp_layout = false # Use jp layout scan code (if using jp layout keyboard, must be set to true)
[layeredfs]
enabled = false # Replace assets from the game using a layered file system.
# | For example if you want to edit the wordlist, add your edited version like so:
# | .\Data_mods\x64\datatable\wordlist.json
# | You can provide both unencrypted and encrypted files.
[logging]
log_level = "INFO" # Log level, Can be either "NONE", "ERROR", "WARN", "INFO", "DEBUG" and "HOOKS"
# | Keep this as low as possible (Info is usually more than enough) as more logging will slow down your game
log_to_file = false # Log to file, set this to true to save the logs from your last session to TaikoArcadeLoader.log
# |Again, if you do not have a use for this (debugging mods or whatnot), turn it off.