No cleaner development history than this exists. It's difficult to methodically design something when you don't yet know what it is you're designing.
9 lines
260 B
TypeScript
9 lines
260 B
TypeScript
import { Crush, writeObject } from "./base";
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import { GameMessageItem } from "../model/gameMessage";
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export type GameMessageJson = Crush<GameMessageItem>;
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export function writeGameMessage(obj: GameMessageItem): GameMessageJson {
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return writeObject(obj);
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}
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