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djhackersdev_minime/src/chunithm/model/userData.ts
T
Tau d1d63e1ef9 chunithm: Initial implementation code drop
No cleaner development history than this exists. It's difficult to
methodically design something when you don't yet know what it is
you're designing.
2019-11-06 17:29:07 -05:00

67 lines
1.4 KiB
TypeScript

export interface UserDataItem {
/** NFC LUID */
accessCode: string;
/** Uses wide latin chars */
userName: string;
isWebJoin: boolean;
webLimitDate: Date;
level: number;
reincarnationNum: number;
exp: number;
point: number;
totalPoint: bigint;
playCount: number;
multiPlayCount: number;
multiWinCount: number;
requestResCount: number;
acceptResCount: number;
successResCount: number;
playerRating: number;
highestRating: number;
nameplateId: number;
frameId: number;
characterId: number;
trophyId: number;
playedTutorialBit: number;
firstTutorialCancelNum: number;
masterTutorialCancelNum: number;
totalRepertoireCount: number;
totalMapNum: number;
totalHiScore: bigint;
totalBasicHighScore: bigint;
totalAdvancedHighScore: bigint;
totalExpertHighScore: bigint;
totalMasterHighScore: bigint;
eventWatchedDate: Date;
friendCount: number;
isMaimai: boolean;
firstGameId: string;
firstRomVersion: string;
firstDataVersion: string;
firstPlayDate: Date;
lastGameId: string;
lastRomVersion: string;
lastDataVersion: string;
lastPlayDate: Date;
/** ALLNet place ID */
lastPlaceId: number;
/** ALLNet place name */
lastPlaceName: string;
/** ALLNet "region0" */
lastRegionId: string;
/** ALLNet "region_name0" */
lastRegionName: string;
/** ALLNet "allnet_id" string */
lastAllNetId: string;
/** Keychip ID */
lastClientId: string;
}