import { TitleCode } from "../model/base"; import { Car } from "../model/car"; import { Chara } from "../model/chara"; import { MissionState } from "../model/mission"; import { Settings } from "../model/settings"; import { Story } from "../model/story"; import { Tickets } from "../model/tickets"; import { TimeAttackScore } from "../model/timeAttack"; import { Unlocks } from "../model/unlocks"; import { AimeId } from "../../model"; interface LoadProfileResponseBase { type: "load_profile_res"; name: string; aimeId: AimeId; lv: number; exp: number; fame: number; dpoint: number; mileage: number; teamId?: number; teamLeader: boolean; settings: Settings; chara: Chara; titles: Set; coursePlays: Map; missions: MissionState; timeAttack: TimeAttackScore[]; car: Car; carCount: number; story: Story; unlocks: Unlocks; tickets: Tickets; // giga TODO } export interface LoadProfileResponse1 extends LoadProfileResponseBase { format: 1; } export interface LoadProfileResponse2 extends LoadProfileResponseBase { format: 2; } export interface LoadProfileResponse3 extends LoadProfileResponseBase { format: 3; } export type LoadProfileResponse = | LoadProfileResponse1 | LoadProfileResponse2 | LoadProfileResponse3;