import iconv = require("iconv-lite"); import { encodeBitmap } from "./_bitmap"; import { encodeCar } from "./_car"; import { encodeChara } from "./_chara"; import { encodeMission } from "./_mission"; import { LoadProfileResponse2 } from "../response/loadProfile"; export function loadProfile2(res: LoadProfileResponse2) { const buf = Buffer.alloc(0x0d30); // FLAMETHROWER ANALYSIS (watch out for C strings) //buf.fill(0xff, 0x0000, 0x08f4); //buf.fill(0xff, 0x0c20, 0x0c2a); // Initialize all TA grades to Bronze buf.fill(4, 0x0680, 0x06a0); for (const score of res.timeAttack) { const { routeNo } = score; buf.writeUInt32LE( (new Date(score.timestamp).getTime() / 1000) | 0, // Date ctor hack 0x00e4 + routeNo * 4 ); buf.writeUInt16LE(0, 0x0560 + 2 * routeNo); // ??? buf.writeUInt16LE(0xffff, 0x0164 + 2 * routeNo); // National rank buf.writeUInt32LE((score.totalTime * 1000) | 0, 0x04e0 + 4 * routeNo); buf.writeUInt8(score.flags, 0x05a0 + routeNo); buf.writeUInt8(score.grade, 0x0680 + routeNo); for (let i = 0; i < 3; i++) { buf.writeUInt16LE( (score.sectionTimes[i] * 1000) >> 2, 0x05c0 + 6 * routeNo + 2 * i ); } } for (let i = 0; i < 9 && i < res.story.rows.length; i++) { const row = res.story.rows[i]; const rowOffset = 0x0228 + i * 0x26; for (let j = 0; j < 9 && j < row.cells.length; j++) { const cell = row.cells[j]; const cellOffset = rowOffset + j * 4; buf.writeUInt16LE(cell.a, cellOffset + 0); buf.writeUInt16LE(cell.b, cellOffset + 2); } } for (const [courseId, playCount] of res.coursePlays.entries()) { if (courseId < 0 || courseId >= 16) { continue; } buf.writeUInt16LE(playCount, 0x0460 + 2 * courseId); } const { freeCar, freeContinue } = res.tickets; if (freeCar) { buf.writeUInt32LE((freeCar.validFrom.getTime() / 1000) | 0, 0x01e4); } if (freeContinue) { buf.writeUInt32LE((freeContinue.validFrom.getTime() / 1000) | 0, 0x03dc); buf.writeUInt32LE((freeContinue.validTo.getTime() / 1000) | 0, 0x03e0); } buf.writeUInt16LE(0x0065, 0x0000); buf.writeUInt8(res.unlocks.cup, 0x00b4); buf.writeUInt16LE(res.unlocks.gauges, 0x00b8); buf.writeUInt32LE(res.unlocks.lastMileageReward, 0x01e8); buf.writeUInt16LE(res.unlocks.music, 0x01ec); buf.writeUInt16LE(res.teamLeader ? 1 : 0, 0x037c); encodeMission(res.missions.team).copy(buf, 0x038a); buf.writeUInt16LE(0xffff, 0x0388); // [1] buf.writeUInt32LE(res.aimeId, 0x03b8); buf.writeUInt32LE(res.mileage, 0x03bc); buf.writeUInt16LE(res.settings.music, 0x03c8); buf.writeUInt16LE(res.lv, 0x03cc); buf.writeUInt32LE(res.exp, 0x03d0); buf.writeUInt32LE(res.settings.pack, 0x03d8); buf.writeUInt32LE(res.dpoint, 0x03e8); buf.writeUInt32LE(res.fame, 0x0404); iconv.encode(res.name + "\0", "shift_jis").copy(buf, 0x03ee); buf.writeUInt8(res.story.y, 0x0670); buf.writeUInt16LE(res.story.x, 0x06bc); encodeMission(res.missions.solo).copy(buf, 0x06e4); encodeChara(res.chara).copy(buf, 0x070c); encodeBitmap(res.titles, 0xb4).copy(buf, 0x720); buf.writeUInt8(res.settings.paperCup, 0x07d9); buf.writeUInt8(res.settings.gauges, 0x07da); buf.writeUInt32LE(res.teamId || 0xffffffff, 0x07e0); encodeCar(res.car).copy(buf, 0x0c5c); buf.writeUInt32LE(res.carCount, 0x0c58); // [1] Currently unknown, but if this field is zero then the player will have // a "model record" emblem in their profile card. return buf; }