aimedb: Refactor codec
This commit is contained in:
+86
-81
@@ -1,5 +1,82 @@
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import { Transform } from "stream";
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import * as Request from "./request";
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function begin(msg: Buffer): Request.AimeRequestBase {
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const gameId = msg.toString("ascii", 0x000a, 0x000e);
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const keychipId = msg.toString("ascii", 0x0014, 0x001f);
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return { gameId, keychipId };
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}
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function readerRegisterRequest(msg: Buffer): Request.RegisterRequest {
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const luid = msg.slice(0x0020, 0x002a).toString("hex");
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return {
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...begin(msg),
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type: "register",
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luid,
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};
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}
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function readLogRequest(msg: Buffer): Request.LogRequest {
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// idk what any of this stuff means yet
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// field20 and field28 appear to be an aime id but that is all.
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return {
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...begin(msg),
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type: "log",
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field20: msg.readUInt32LE(0x20),
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field24: msg.readUInt32LE(0x24),
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field28: msg.readUInt32LE(0x28),
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field2C: msg.readUInt32LE(0x2c),
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field30: msg.readUInt32LE(0x30),
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field34: msg.readUInt32LE(0x34),
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field38: msg.readUInt32LE(0x38),
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field3C: msg.readUInt32LE(0x3c),
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};
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}
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function readCampaignRequest(msg: Buffer): Request.CampaignRequest {
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return {
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...begin(msg),
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type: "campaign",
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};
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}
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function readLookupRequest(msg: Buffer): Request.LookupRequest {
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const luid = msg.slice(0x0020, 0x002a).toString("hex");
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return {
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...begin(msg),
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type: "lookup",
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luid,
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};
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}
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function readHelloRequest(msg: Buffer): Request.HelloRequest {
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return {
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...begin(msg),
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type: "hello",
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};
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}
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function readGoodbyeRequest(msg: Buffer): Request.GoodbyeRequest {
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return {
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...begin(msg),
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type: "goodbye",
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};
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}
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const readers = new Map<number, (msg: Buffer) => Request.AimeRequest>();
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readers.set(0x0005, readerRegisterRequest);
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readers.set(0x0009, readLogRequest);
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readers.set(0x000b, readCampaignRequest);
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readers.set(0x000f, readLookupRequest);
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readers.set(0x0064, readHelloRequest);
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readers.set(0x0066, readGoodbyeRequest);
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export class Decoder extends Transform {
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constructor() {
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super({
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@@ -8,88 +85,16 @@ export class Decoder extends Transform {
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});
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}
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static ident(chunk) {
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const gameId = chunk.toString("ascii", 0x000a, 0x000e);
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const keychipId = chunk.toString("ascii", 0x0014, 0x001f);
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_transform(msg: Buffer, encoding, callback) {
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const code = msg.readUInt16LE(0x04);
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const reader = readers.get(code);
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return { gameId, keychipId };
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}
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static cardId(chunk) {
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const luid = chunk.slice(0x0020, 0x002a);
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return { luid, ...Decoder.ident(chunk) };
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}
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static log(chunk) {
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// idk what any of this stuff means yet
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// field20 and field28 appear to be an aime id but that is all.
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const field20 = chunk.readUInt32LE(0x20);
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const field24 = chunk.readUInt32LE(0x24);
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const field28 = chunk.readUInt32LE(0x28);
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const field2C = chunk.readUInt32LE(0x2c);
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const field30 = chunk.readUInt32LE(0x30);
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const field34 = chunk.readUInt32LE(0x34);
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const field38 = chunk.readUInt32LE(0x38);
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const field3C = chunk.readUInt32LE(0x3c);
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return {
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field20,
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field24,
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field28,
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field2C,
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field30,
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field34,
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field38,
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field3C,
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...Decoder.ident(chunk),
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};
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}
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_transform(chunk, encoding, callback) {
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const cmd = chunk.readUInt16LE(0x04);
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switch (cmd) {
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case 0x0005:
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return callback(null, {
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cmd: "register",
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...Decoder.cardId(chunk),
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});
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case 0x0009:
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return callback(null, {
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cmd: "log",
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...Decoder.log(chunk),
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});
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case 0x000b:
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return callback(null, {
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cmd: "campaign",
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...Decoder.ident(chunk),
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});
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case 0x000f:
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return callback(null, {
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cmd: "lookup",
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...Decoder.cardId(chunk),
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});
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case 0x0064:
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return callback(null, {
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cmd: "hello",
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...Decoder.ident(chunk),
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});
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case 0x0066:
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return callback(null, {
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cmd: "goodbye",
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});
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default:
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return callback(null, {
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cmd: `unknown_${cmd}`,
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});
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if (reader === undefined) {
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return callback(
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new Error(`Unknown command code 0x${code.toString(16)}`)
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);
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}
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return callback(null, reader(msg));
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}
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}
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