Files

62 lines
937 B
C

#include "libutil/stdafx.h"
#include "libutil/config.h"
#include "libutil/input.h"
#include "libutil/util.h"
HINSTANCE inst;
static void vtrace(const wchar_t *fmt, va_list ap)
{
wchar_t buf[1024];
int retval;
retval = vswprintf_s(buf, sizeof(buf) / sizeof(wchar_t), fmt, ap);
if (retval != -1) {
OutputDebugString(buf);
}
}
void libutil_init(const wchar_t *game_type)
{
config_init(game_type);
input_init();
config_load();
}
void libutil_fini(void)
{
input_fini();
config_fini();
}
void trace(const wchar_t *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
vtrace(fmt, ap);
va_end(ap);
}
void panic(const wchar_t *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
vtrace(fmt, ap);
va_end(ap);
exit(-1);
}
BOOL WINAPI DllMain(HINSTANCE instParam, DWORD reason, void *reserved)
{
if (reason == DLL_PROCESS_ATTACH) {
inst = instParam;
}
return TRUE;
}