For now, we focus on internal overlays for bemanitools that hook into an existing d3d9 context. The current abstraction is fairly thin and should be fine as a start. Implementations are called “components” and hook up with a single frame_update function to execute and logic and drawing updates with imgui
11 lines
148 B
Makefile
11 lines
148 B
Makefile
libs += imgui-bt
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libs_imgui-bt := \
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hook \
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hooklib \
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util \
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imgui \
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src_imgui-bt := \
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imgui-d3d9-hook.c \
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