This fixes a build failure in newer gcc for popnhook. Since node-16seg has a dependency on iidxio
38 lines
1.2 KiB
C
38 lines
1.2 KiB
C
#ifndef EZUSB_IIDX_EMU_NODE_SERIAL_H
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#define EZUSB_IIDX_EMU_NODE_SERIAL_H
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#include "ezusb-emu/node.h"
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void ezusb_iidx_emu_node_serial_init(void);
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uint8_t ezusb_iidx_emu_node_serial_process_cmd(
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uint8_t cmd_id, uint8_t cmd_data, uint8_t cmd_data2);
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bool ezusb_iidx_emu_node_serial_read_packet(
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struct ezusb_iidx_msg_bulk_packet *pkg);
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bool ezusb_iidx_emu_node_serial_write_packet(
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const struct ezusb_iidx_msg_bulk_packet *pkg);
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/**
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* Check if the uart read buffer is busy (refer to ezusb interrupt read)
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*/
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bool ezusb_iidx_emu_node_serial_read_buffer_busy(void);
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/**
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* Check if the uart write buffer is busy (refer to ezusb interrupt read)
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*/
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bool ezusb_iidx_emu_node_serial_write_buffer_busy(void);
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/**
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* Set a few attributes to emulate magnetic cards for different game versions
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* @param card_type Type of the card (0 - 4)
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* @param used_Card Used card with data on it or empty card. If you don't
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* know what you are doing set this to true.
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* @param card_version Version of the card to emulate (mcode of the game
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* that supports mag cards)
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*/
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void ezusb_iidx_emu_node_serial_set_card_attributes(
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uint8_t card_type, bool used_card, const char *card_version);
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#endif |