Files
djhackersdev_bemanitools/src/main/jbhook2/dllmain.c
T
icex2 93e0a090bc refactor: Entire code base, thread and log usage
Boils down to:
- Include headers
- Reduce boiler plate with helpers
- Swap out explicit usages with core API layer
  and ensure the right API is configured beforehand
2024-08-14 17:53:51 +02:00

251 lines
5.9 KiB
C

#include <windows.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include "avs-util/core-interop.h"
#include "bemanitools/eamio.h"
#include "bemanitools/jbio.h"
#include "core/log.h"
#include "core/thread.h"
#include "hook/iohook.h"
#include "hook/table.h"
#include "hooklib/adapter.h"
#include "hooklib/app.h"
#include "hooklib/rs232.h"
#include "hooklib/setupapi.h"
#include "imports/avs.h"
#include "jbhook2/options.h"
#include "jbhook-util/acio.h"
#include "jbhook-util/eamuse.h"
#include "jbhook-util-p3io/gfx.h"
#include "jbhook-util-p3io/p3io.h"
#include "p3ioemu/devmgr.h"
#include "p3ioemu/emu.h"
#include "p4ioemu/device.h"
#include "p4ioemu/setupapi.h"
#include "security/id.h"
#include "security/mcode.h"
#include "util/defs.h"
static struct options options;
static bool my_dll_entry_init(char *sidcode, struct property_node *param)
{
bool eam_io_ok;
bool jb_io_ok;
eam_io_ok = false;
jb_io_ok = false;
log_info("--- Begin jbhook dll_entry_init ---");
log_assert(sidcode != NULL);
if (options.vertical) {
jbhook_util_gfx_install_vertical_hooks();
}
if (!options.disable_p3ioemu) {
iohook_push_handler(p3io_emu_dispatch_irp);
p3io_setupapi_insert_hooks(NULL);
// pcbid and eamid are only used here for sec check, the ones used for
// network access are taken from ea3-config.xml.
// When booting knit append (and on no other version), the code must
// actually match, so we use the one from ea3-config as well.
// Example sidcode format: `K44JBA2012072301`
struct security_mcode security_mcode_j44 = {
.header = SECURITY_MCODE_HEADER,
.unkn = SECURITY_MCODE_UNKN_C,
.game = {sidcode[0], sidcode[1], sidcode[2]},
.region = sidcode[3],
.cabinet = sidcode[4],
.revision = sidcode[5],
};
jbhook_util_p3io_init(
&security_mcode_j44, &security_id_default, &security_id_default);
log_info("Starting up jubeat IO backend");
core_log_impl_assign(jb_io_set_loggers);
jb_io_ok = jb_io_init(
core_thread_create_impl_get(),
core_thread_join_impl_get(),
core_thread_destroy_impl_get());
if (!jb_io_ok) {
goto fail;
}
}
if (!options.disable_cardemu) {
iohook_push_handler(jbhook_util_ac_io_port_dispatch_irp);
rs232_hook_init();
jbhook_util_ac_io_port_init(L"COM1");
jbhook_util_ac_io_set_iccb();
log_info("Starting up card reader backend");
core_log_impl_assign(eam_io_set_loggers);
eam_io_ok = eam_io_init(
core_thread_create_impl_get(),
core_thread_join_impl_get(),
core_thread_destroy_impl_get());
if (!eam_io_ok) {
goto fail;
}
}
log_info("--- End jbhook dll_entry_init ---");
char *sidcode_in_ea3_config = strdup(sidcode);
bool ret = app_hook_invoke_init(sidcode, param);
// If the game is append, the mcode `cabinet` is forced to C. This is bad if
// p3io was configured to respond as A! Help the user help themsevles...
if (strcmp(sidcode_in_ea3_config, sidcode) != 0) {
log_warning(
"sidcode changed after running game DLL init (%s -> %s)",
sidcode_in_ea3_config,
sidcode);
log_warning(
"This will trigger a security error. Modify ea3-config.xml <soft> "
"section to match the second value!");
// abort the boot
return false;
}
free(sidcode_in_ea3_config);
return ret;
fail:
if (eam_io_ok) {
eam_io_fini();
}
if (jb_io_ok) {
jb_io_fini();
}
return false;
}
static bool my_dll_entry_main(void)
{
bool result;
result = app_hook_invoke_main();
log_info("Shutting down card reader backend");
eam_io_fini();
log_info("Shutting down Jubeat IO backend");
jb_io_fini();
if (!options.disable_cardemu) {
jbhook_util_ac_io_port_fini();
}
if (!options.disable_p3ioemu) {
jbhook_util_p3io_fini();
}
options_fini(&options);
return result;
}
static HWND CDECL
my_mwindow_create(HINSTANCE, void *, const char *, DWORD, DWORD, BOOL);
static HWND(CDECL *real_mwindow_create)(
HINSTANCE, void *, const char *, DWORD, DWORD, BOOL);
static const struct hook_symbol init_hook_syms[] = {
{
.name = "mwindow_create",
.patch = my_mwindow_create,
.link = (void **) &real_mwindow_create,
},
};
static HWND CDECL my_mwindow_create(
HINSTANCE hinstance,
void *callback,
const char *window_title,
DWORD window_width,
DWORD window_height,
BOOL fullscreen)
{
log_info("-------------------------------------------------------------");
log_info("---------------- Begin jbhook mwindow_create ----------------");
log_info("-------------------------------------------------------------");
if (options.vertical) {
DWORD tmp = window_width;
window_width = window_height;
window_height = tmp;
}
if (options.show_cursor) {
ShowCursor(TRUE);
}
fullscreen = !options.windowed;
return real_mwindow_create(
hinstance,
callback,
window_title,
window_width,
window_height,
fullscreen);
}
BOOL WINAPI DllMain(HMODULE mod, DWORD reason, void *ctx)
{
if (reason != DLL_PROCESS_ATTACH) {
return TRUE;
}
// Use AVS APIs
avs_util_core_interop_thread_avs_impl_set();
avs_util_core_interop_log_avs_impl_set();
options_init_from_cmdline(&options);
hook_table_apply(
NULL, "mwindow.dll", init_hook_syms, lengthof(init_hook_syms));
app_hook_init(my_dll_entry_init, my_dll_entry_main);
if (!options.disable_adapteremu) {
adapter_hook_init();
}
jbhook_util_eamuse_hook_init();
return TRUE;
}