Files
djhackersdev_bemanitools/src/main/iidxhook5-cn/dllmain.c
T
icex2 8b82b32894 feat: Integrate frame time performance graph into iidxhook 1-8
Integrate the previously created frame time graph component
into iidxhook 1 to 8. iidxhook9 uses d3d9ex which still requires
a separate hook implementation for imgui.

Guard the feature with a switch as it might have some performance
impact and it’s something that is only required to be turned on
when needed.
2025-02-07 15:19:02 +01:00

240 lines
7.4 KiB
C

#include <windows.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include "bemanitools/iidxio.h"
#include "cconfig/cconfig-hook.h"
#include "ezusb-emu/node-security-plug.h"
#include "ezusb2-emu/desc.h"
#include "ezusb2-emu/device.h"
#include "ezusb2-iidx-emu/msg.h"
#include "hook/d3d9.h"
#include "hook/table.h"
#include "hooklib/acp.h"
#include "hooklib/setupapi.h"
#include "iidxhook5-cn/avs-boot.h"
#include "iidxhook5-cn/path.h"
#include "iidxhook-util/config-debug.h"
#include "iidxhook-util/config-eamuse.h"
#include "iidxhook-util/config-gfx.h"
#include "iidxhook-util/config-io.h"
#include "iidxhook-util/config-misc.h"
#include "iidxhook-util/config-sec.h"
#include "iidxhook-util/d3d9.h"
#include "iidxhook-util/settings.h"
#include "imgui-bt/imgui-d3d9-hook.h"
#include "imgui-debug/frame-perf-graph.h"
#include "security/rp-sign-key.h"
#include "imports/avs.h"
#include "util/log.h"
#define IIDXHOOK5_CN_INFO_HEADER \
"iidxhook for tricoro CN" \
", build " __DATE__ " " __TIME__ ", gitrev " STRINGIFY(GITREV)
#define IIDXHOOK5_CN_CMD_USAGE \
"Usage: inject.exe iidxhook5-cn.dll <bm2dx.exe> [options...]"
static ATOM WINAPI my_RegisterClassA(const WNDCLASSA *lpWndClass);
static ATOM(WINAPI *real_RegisterClassA)(const WNDCLASSA *lpWndClass);
static bool iidxhook_init_check;
static const hook_d3d9_irp_handler_t iidxhook_d3d9_handlers[] = {
iidxhook_util_d3d9_irp_handler,
imgui_hook_d3d9_irp_handler,
};
static const struct hook_symbol init_hook_user32_syms[] = {
{.name = "RegisterClassA",
.patch = my_RegisterClassA,
.link = (void **) &real_RegisterClassA},
};
static struct iidxhook_config_io config_io;
static void iidxhook5_cn_setup_imgui_debug_components(const struct iidxhook_config_debug *config_debug)
{
imgui_bt_component_t debug_frame_graph_component;
if (config_debug->enable_frame_perf_graph) {
imgui_debug_frame_perf_graph_init(60.0f, &debug_frame_graph_component);
imgui_d3d9_hook_init(&debug_frame_graph_component, 1);
}
}
static void
iidxhook5_cn_setup_d3d9_hooks(const struct iidxhook_config_gfx *config_gfx)
{
struct iidxhook_util_d3d9_config d3d9_config;
iidxhook_util_d3d9_init_config(&d3d9_config);
d3d9_config.windowed = config_gfx->windowed;
d3d9_config.framed = config_gfx->framed;
d3d9_config.override_window_width = config_gfx->window_width;
d3d9_config.override_window_height = config_gfx->window_height;
d3d9_config.framerate_limit = config_gfx->frame_rate_limit;
d3d9_config.pci_vid = config_gfx->pci_id_vid;
d3d9_config.pci_pid = config_gfx->pci_id_pid;
d3d9_config.scale_back_buffer_width = config_gfx->scale_back_buffer_width;
d3d9_config.scale_back_buffer_height = config_gfx->scale_back_buffer_height;
d3d9_config.scale_back_buffer_filter = config_gfx->scale_back_buffer_filter;
d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate;
d3d9_config.device_adapter = config_gfx->device_adapter;
d3d9_config.iidx14_to_19_nvidia_fix = true;
d3d9_config.iidx18_and_19_diagonal_tearing_fix =
config_gfx->diagonal_tearing_fix;
iidxhook_util_d3d9_configure(&d3d9_config);
hook_d3d9_init(iidxhook_d3d9_handlers, lengthof(iidxhook_d3d9_handlers));
}
/**
* OpenProcess is basically used for hooks in exe games,
* but since it does not exist in this game, RegisterClassA is used instead.
*/
static ATOM WINAPI my_RegisterClassA(const WNDCLASSA *lpWndClass)
{
struct cconfig *config;
struct iidxhook_config_debug config_debug;
struct iidxhook_util_config_eamuse config_eamuse;
struct iidxhook_config_gfx config_gfx;
struct iidxhook_config_sec config_sec;
struct iidxhook_config_misc config_misc;
if (iidxhook_init_check) {
return real_RegisterClassA(lpWndClass);
}
iidxhook_init_check = true;
log_info("-------------------------------------------------------------");
log_info("------------- Begin iidxhook my_RegisterClassA --------------");
log_info("-------------------------------------------------------------");
config = cconfig_init();
iidxhook_config_debug_init(config);
iidxhook_util_config_eamuse_init(config);
iidxhook_config_gfx_init(config);
iidxhook_config_io_init(config);
iidxhook_config_sec_init(config);
iidxhook_config_misc_init(config);
if (!cconfig_hook_config_init(
config,
IIDXHOOK5_CN_INFO_HEADER "\n" IIDXHOOK5_CN_CMD_USAGE,
CCONFIG_CMD_USAGE_OUT_DBG)) {
cconfig_finit(config);
exit(EXIT_FAILURE);
}
iidxhook_config_debug_get(&config_debug, config);
iidxhook_util_config_eamuse_get(&config_eamuse, config);
iidxhook_config_gfx_get(&config_gfx, config);
iidxhook_config_io_get(&config_io, config);
iidxhook_config_sec_get(&config_sec, config);
iidxhook_config_misc_get(&config_misc, config);
cconfig_finit(config);
log_info(IIDXHOOK5_CN_INFO_HEADER);
log_info("Initializing iidxhook...");
/**
* This game is using a black round plug for game license management instead
* of a black usb dongle. No white dongle hooks applies since the game does
* not have network functionality. Also, card readers are not used/checked;
* no card reader hooks required.
*/
ezusb_iidx_emu_node_security_plug_set_boot_version(
&config_sec.boot_version);
ezusb_iidx_emu_node_security_plug_set_boot_seeds(config_sec.boot_seeds);
ezusb_iidx_emu_node_security_plug_set_plug_black_sign_key(
&security_rp_sign_key_black_iidx);
ezusb_iidx_emu_node_security_plug_set_plug_black_mcode(
&config_sec.black_plug_mcode);
ezusb_iidx_emu_node_security_plug_set_pcbid(&config_eamuse.pcbid);
iidxhook5_cn_setup_imgui_debug_components(&config_debug);
iidxhook5_cn_setup_d3d9_hooks(&config_gfx);
if (strlen(config_misc.settings_path) > 0) {
settings_hook_set_path(config_misc.settings_path);
}
if (!config_io.disable_io_emu) {
log_info("Starting IIDX IO backend");
iidx_io_set_loggers(
log_impl_misc, log_impl_info, log_impl_warning, log_impl_fatal);
if (!iidx_io_init(
avs_thread_create, avs_thread_join, avs_thread_destroy)) {
log_fatal("Initializing IIDX IO backend failed");
}
} else {
log_info("IIDX IO emulation backend disabled");
}
/* Set up IO emulation hooks _after_ IO API setup to allow
API implementations with real IO devices */
iohook_push_handler(ezusb2_emu_device_dispatch_irp);
iohook_push_handler(settings_hook_dispatch_irp);
if (!config_io.disable_io_emu) {
hook_setupapi_init(&ezusb2_emu_desc_device.setupapi);
ezusb2_emu_device_hook_init(ezusb2_iidx_emu_msg_init());
}
log_info("-------------------------------------------------------------");
log_info("-------------- End iidxhook my_RegisterClassA ---------------");
log_info("-------------------------------------------------------------");
return real_RegisterClassA(lpWndClass);
}
/**
* Hook library for tricoro CN
*/
BOOL WINAPI DllMain(HMODULE mod, DWORD reason, void *ctx)
{
if (reason != DLL_PROCESS_ATTACH) {
return TRUE;
}
log_to_writer(log_writer_debug, NULL);
hook_table_apply(
NULL,
"user32.dll",
init_hook_user32_syms,
lengthof(init_hook_user32_syms));
iidxhook5_cn_path_init();
iidxhook5_cn_avs_boot_init();
acp_hook_init();
settings_hook_init();
return TRUE;
}