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djhackersdev_bemanitools/src/main/jbhook-util/gfx.h
T

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550 B
C

#ifndef JBHOOK_D3D8_H
#define JBHOOK_D3D8_H
#include <stdbool.h>
/**
* Hook some gfx related functions to patch gfx related stuff
* like enabling window mode.
*/
void jbhook_util_gfx_hook_init(void);
/**
* Set the game to window mode.
*
* @param framed True to add a window frame and make the window
* movable, resizable, minizable. False for no frame.
*/
void jbhook_util_gfx_set_windowed(bool framed);
/**
* Rotate a horizontal-by-default jubeat window to vertical
*/
void jbhook_util_gfx_install_vertical_hooks(void);
#endif