Files
djhackersdev_bemanitools/src/main/imgui-debug/time-history.h
T
icex2 2b08a0cc1a feat: Add frame time performance graph imgui overlay
A overlay window showing the a frame time graph with
the current frame time, ~10 seconds of history as well
as reference lines for the current avg. and a configurable
target frame time.

This is considered a debug tool to support in any efforts
that are related to understanding current frame times
of the games. More specifically this can be used to asses
impact of any bemanitools hooking to the game’s main
(render) loop.
2025-02-08 23:20:31 +01:00

23 lines
661 B
C

#ifndef IMGUI_DEBUG_TIME_HISTORY_H
#define IMGUI_DEBUG_TIME_HISTORY_H
#include <stdint.h>
typedef struct imgui_debug_time_history {
uint32_t size;
float *time_values_ms;
uint32_t current_index;
float min_time_ms;
float max_time_ms;
float avg_time_ms;
} imgui_debug_time_history_t;
void imgui_debug_time_history_init(uint32_t size, imgui_debug_time_history_t *history);
void imgui_debug_time_history_update(imgui_debug_time_history_t *history, float time_ms);
float imgui_debug_time_history_recent_value_get(const imgui_debug_time_history_t *history);
void imgui_debug_time_history_free(imgui_debug_time_history_t *history);
#endif