22 lines
350 B
C
22 lines
350 B
C
#ifndef CONFIG_BIND_LIGHT_H
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#define CONFIG_BIND_LIGHT_H
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#include <windows.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include "config/schema.h"
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#include "geninput/mapper.h"
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bool bind_light(
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HINSTANCE inst,
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HWND hwnd,
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const struct schema *schema,
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const struct mapped_light *ml,
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uint8_t *game_light,
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bool *bound);
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#endif
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