#ifndef EXCEPTIONTRACE_HOOK_H #define EXCEPTIONTRACE_HOOK_H #include "btapi/hook-core.h" #include "btapi/hook-main.h" void btapi_hook_core_thread_impl_set( btapi_thread_create_t create, btapi_thread_join_t join, btapi_thread_destroy_t destroy); void btapi_hook_core_log_impl_set( btapi_log_formatter_t misc, btapi_log_formatter_t info, btapi_log_formatter_t warning, btapi_log_formatter_t fatal); bool btapi_hook_main_init( HMODULE game_module, struct property_node *property_node_config); void btapi_hook_main_fini(); #endif