#ifndef JBHOOK_D3D8_H #define JBHOOK_D3D8_H #include /** * Hook some gfx related functions to patch gfx related stuff * like enabling window mode. */ void gfx_hook_init(void); /** * Set the game to window mode. * * @param framed True to add a window frame and make the window * movable, resizable, minizable. False for no frame. */ void gfx_set_windowed(bool framed); #endif