#define LOG_MODULE "eamuse" #include "core/log.h" #include "imports/avs-ea3.h" void eamuse_init(struct property_node *node) { log_assert(node); log_info("init"); ea3_boot(node); log_misc("init done"); } void eamuse_fini() { log_info("fini"); ea3_shutdown(); log_misc("fini done"); }