# IIDXIO async API implementation This implementation of the iidxio API is a shim library that takes another iidxio library and runs the functions `iidx_io_ep1_send`, `iidx_io_ep2_recv` and `iidx_io_ep3_write_16seg` in a dedicated thread. State synchronization to the getter and setter functions is also handled transparently. Usage of this **may** improve performance of certain iidxio implementations or when using them in certain integrations, e.g. the send and receive functions of a iidxio implementation for some target IO hardware calls are synchronous and expensive. This is not a fix/solution to a badly implemented iidxio library with poor performance as it cannot make it go faster and address potential latency issues, for example. Use with caution and know why and when you need to use it. ## Setup * Add `iidxio-async.dll` in the same folder as your `iidxhookX.dll` * Rename your `iidxio.dll` to `iidxio-async-child.dll` * Rename `iidxio-async.dll` to `iidxio.dll` * Run the game