MFStartup needs to be called before any MF functions are used (such as for auto detect)
This doesn't fix a different issue, where on some older machines the camera will be detected and the game will boot, but the camera still shows up as not available in-game, but should at least allow games to boot.
In GitLab by @xyen on Dec 10, 2019, 21:26
_Merges camhook-detect-fix -> master_
MFStartup needs to be called before any MF functions are used (such as for auto detect)
This doesn't fix a different issue, where on some older machines the camera will be detected and the game will boot, but the camera still shows up as not available in-game, but should at least allow games to boot.
Just one nit: In the future, please have empty lines before and after control blocks as pointed out by the style guide.
I know it’s already merged but lgtm.
Just one nit: In the future, please have empty lines before and after control blocks as pointed out by the style guide.
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In GitLab by @xyen on Dec 10, 2019, 21:26
Merges camhook-detect-fix -> master
MFStartup needs to be called before any MF functions are used (such as for auto detect)
This doesn't fix a different issue, where on some older machines the camera will be detected and the game will boot, but the camera still shows up as not available in-game, but should at least allow games to boot.
In GitLab by @xyen on Dec 10, 2019, 21:27
merged
I know it’s already merged but lgtm.
Just one nit: In the future, please have empty lines before and after control blocks as pointed out by the style guide.