In GitLab by @tokiirosakinowa on Apr 9, 2020, 06:23
I have this kind of issue when trying to run the game.
PC Specs: Intel i5-3570 // 8GB RAM // On-board Intel HD Graphics // 64-bit Windows Ultimate OS
Controller: Yuancon IIDX RGB
Tried using: Onboard soundcard / USB Audio Devices
Connecting to: Arcana
Tried doing: Disable monitor check
This is when I use USB Sound Device

This is when I use onboard audio device

Log file from cmd: [log.txt](https://dev.s-ul.net/djhackers/bemanitools/uploads/d612556dc1a0851b051dc61a8ea018f3/log.txt)
FYI: I never tested the game with anything else than onboard sound cards. Especially for older games, I remember also having issues on different mainboards with different soundchips for unknown reasons. For IIDX, BT5 does not have any hooks regarding sound stuff right now. Therefore, I cannot help you there, sorry.
IIRC, the error on the second screenshot indicates that a file called sidcode.txt is missing. Please check that you have this file located next to the game's data and revision directories, e.g. 2010071200 in the same directory.
FYI: I never tested the game with anything else than onboard sound cards. Especially for older games, I remember also having issues on different mainboards with different soundchips for unknown reasons. For IIDX, BT5 does not have any hooks regarding sound stuff right now. Therefore, I cannot help you there, sorry.
IIRC, the error on the second screenshot indicates that a file called `sidcode.txt` is missing. Please check that you have this file located next to the game's `data` and revision directories, e.g. `2010071200` in the same directory.
In GitLab by @tokiirosakinowa on Apr 20, 2020, 04:26
Regarding the first one. It's okay. I can use the onboard soundcard.
The second one is, I do have the sidcode on the same directory though. This is how my game directory looks like.
In GitLab by @tokiirosakinowa on Apr 20, 2020, 04:26
Regarding the first one. It's okay. I can use the onboard soundcard.
The second one is, I do have the sidcode on the same directory though. This is how my game directory looks like.

The JDJ directory should not contain any game binaries or files from bemanitools. You have to pick one revision, usually you want the latest one so 2010071200 in your case, and unpack bemanitools in there.
Because you run the game executable from the wrong destination, it still errors because it expects the sidcode file in the child directory of your game executable.
I suggest you remove everything except the data folder from JDJ and get a fresh copy of the 2010071200 folder and the sidcode.txt file. Place the sidcode.txt file and the 2010071200 folder in the JDJ folder. Unpack bemanitools inside the 2010071200 folder. Then try running the game again.
The JDJ directory should not contain any game binaries or files from bemanitools. You have to pick one revision, usually you want the latest one so 2010071200 in your case, and unpack bemanitools in there.
Because you run the game executable from the wrong destination, it still errors because it expects the sidcode file in the child directory of your game executable.
I suggest you remove everything except the data folder from JDJ and get a fresh copy of the 2010071200 folder and the sidcode.txt file. Place the sidcode.txt file and the 2010071200 folder in the JDJ folder. Unpack bemanitools **inside** the 2010071200 folder. Then try running the game again.
In GitLab by @tokiirosakinowa on Apr 20, 2020, 21:43
I'm sorry but I think this is already out of the support regarding bemanitools, can I still post it here.
I'm having this network error this time, what do I need to do about this?
In GitLab by @tokiirosakinowa on Apr 20, 2020, 21:43
I'm sorry but I think this is already out of the support regarding bemanitools, can I still post it here.
I'm having this network error this time, what do I need to do about this?

Just press the service or test (can't remember which one) to continue. The game complains that it cannot connect to the eamuse server. Most likely because you haven't set-up everything to work which isn't an issue to just get into the game. You can disable this in the operator menu by switching network to off.
Just press the service or test (can't remember which one) to continue. The game complains that it cannot connect to the eamuse server. Most likely because you haven't set-up everything to work which isn't an issue to just get into the game. You can disable this in the operator menu by switching network to off.
In GitLab by @tokiirosakinowa on Apr 20, 2020, 21:50
Not sure about but I did configured the network stuff unless I need to the port one from my router.
I need to setup my router about this, right?
In GitLab by @tokiirosakinowa on Apr 20, 2020, 21:50
Not sure about but I did configured the network stuff unless I need to the port one from my router.
I need to setup my router about this, right?

In GitLab by @tokiirosakinowa on Apr 20, 2020, 21:56
I hope that this is the last issue to get started. I gave on the network part.
May I know how to go through this one?
In GitLab by @tokiirosakinowa on Apr 20, 2020, 21:56
I hope that this is the last issue to get started. I gave on the network part.
May I know how to go through this one?

In GitLab by @tokiirosakinowa on Apr 20, 2020, 21:57
This is how my 2017*** directory looked like.
In GitLab by @tokiirosakinowa on Apr 20, 2020, 21:57
This is how my 2017*** directory looked like.


It prompts you to press the test button IIRC. In general, consider installing a Japanese font set to make the text display correctly. Then you could use something like Google Translate on a phone and just point the camera at the screen to get a translation for various messages.
It prompts you to press the test button IIRC. In general, consider installing a Japanese font set to make the text display correctly. Then you could use something like Google Translate on a phone and just point the camera at the screen to get a translation for various messages.
The "d", "e" and "f" folders inside JDJ are still off but that shouldn't matter. The revision folder 2010071200 looks fine now. Judging by the other comments, you got it working?
The "d", "e" and "f" folders inside JDJ are still off but that shouldn't matter. The revision folder 2010071200 looks fine now. Judging by the other comments, you got it working?
In GitLab by @tokiirosakinowa on Apr 20, 2020, 22:12
still trying to boot it at this moment. Changed my system locale.
In GitLab by @tokiirosakinowa on Apr 20, 2020, 22:12

still trying to boot it at this moment. Changed my system locale.
In GitLab by @tokiirosakinowa on Apr 20, 2020, 22:15
All good now. Thank you so much!
In GitLab by @tokiirosakinowa on Apr 20, 2020, 22:15
All good now. Thank you so much!

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In GitLab by @tokiirosakinowa on Apr 9, 2020, 06:23
I have this kind of issue when trying to run the game.
PC Specs: Intel i5-3570 // 8GB RAM // On-board Intel HD Graphics // 64-bit Windows Ultimate OS
Controller: Yuancon IIDX RGB
Tried using: Onboard soundcard / USB Audio Devices
Connecting to: Arcana
Tried doing: Disable monitor check
This is when I use USB Sound Device

This is when I use onboard audio device

Log file from cmd: log.txt
FYI: I never tested the game with anything else than onboard sound cards. Especially for older games, I remember also having issues on different mainboards with different soundchips for unknown reasons. For IIDX, BT5 does not have any hooks regarding sound stuff right now. Therefore, I cannot help you there, sorry.
IIRC, the error on the second screenshot indicates that a file called
sidcode.txtis missing. Please check that you have this file located next to the game'sdataand revision directories, e.g.2010071200in the same directory.In GitLab by @tokiirosakinowa on Apr 20, 2020, 04:26
Regarding the first one. It's okay. I can use the onboard soundcard.
The second one is, I do have the sidcode on the same directory though. This is how my game directory looks like.

The JDJ directory should not contain any game binaries or files from bemanitools. You have to pick one revision, usually you want the latest one so 2010071200 in your case, and unpack bemanitools in there.
Because you run the game executable from the wrong destination, it still errors because it expects the sidcode file in the child directory of your game executable.
I suggest you remove everything except the data folder from JDJ and get a fresh copy of the 2010071200 folder and the sidcode.txt file. Place the sidcode.txt file and the 2010071200 folder in the JDJ folder. Unpack bemanitools inside the 2010071200 folder. Then try running the game again.
In GitLab by @tokiirosakinowa on Apr 20, 2020, 21:43
I'm sorry but I think this is already out of the support regarding bemanitools, can I still post it here.
I'm having this network error this time, what do I need to do about this?
Just press the service or test (can't remember which one) to continue. The game complains that it cannot connect to the eamuse server. Most likely because you haven't set-up everything to work which isn't an issue to just get into the game. You can disable this in the operator menu by switching network to off.
In GitLab by @tokiirosakinowa on Apr 20, 2020, 21:50
Not sure about but I did configured the network stuff unless I need to the port one from my router.
I need to setup my router about this, right?
Remove the port from
xrpc.arcana.nu->http://xrpc.arcana.nuand try again.In GitLab by @tokiirosakinowa on Apr 20, 2020, 21:56
I hope that this is the last issue to get started. I gave on the network part.
May I know how to go through this one?
In GitLab by @tokiirosakinowa on Apr 20, 2020, 21:57
This is how my 2017*** directory looked like.
It prompts you to press the test button IIRC. In general, consider installing a Japanese font set to make the text display correctly. Then you could use something like Google Translate on a phone and just point the camera at the screen to get a translation for various messages.
The "d", "e" and "f" folders inside JDJ are still off but that shouldn't matter. The revision folder 2010071200 looks fine now. Judging by the other comments, you got it working?
In GitLab by @tokiirosakinowa on Apr 20, 2020, 22:12
still trying to boot it at this moment. Changed my system locale.
In GitLab by @tokiirosakinowa on Apr 20, 2020, 22:15
All good now. Thank you so much!
In GitLab by @tokiirosakinowa on Apr 20, 2020, 22:28
closed