Add FutureTomTom support #30

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opened 2019-09-29 01:50:09 +03:00 by icex2 · 2 comments
icex2 commented 2019-09-29 01:50:09 +03:00 (Migrated from github.com)

In GitLab by @rikyua on Sep 29, 2019, 24:50

Summary

self-explanatory

Detailed description

I know there exists a build of bemanitools (may be older) that can boot FTT, but IO doesn't work. May be worth digging up that source and adding in what needs to be done.

notes:

  • 64-bit game
  • uses kinect
  • IO is J32D

Benefits

new game

Drawbacks

none

Current blockers

unknown

In GitLab by @rikyua on Sep 29, 2019, 24:50 ## Summary self-explanatory ## Detailed description I know there exists a build of bemanitools (may be older) that can boot FTT, but IO doesn't work. May be worth digging up that source and adding in what needs to be done. notes: * 64-bit game * uses kinect * IO is J32D ## Benefits new game ## Drawbacks none ## Current blockers unknown
icex2 commented 2019-09-29 01:52:08 +03:00 (Migrated from github.com)

In GitLab by @Corin on Sep 29, 2019, 24:52

Should be fairly simple too I think, it's literally just 4 buttons with a P4IO (at least iirc)

In GitLab by @Corin on Sep 29, 2019, 24:52 Should be fairly simple too I think, it's literally just 4 buttons with a P4IO (at least iirc)
icex2 commented 2020-04-06 11:41:30 +03:00 (Migrated from github.com)

In GitLab by @Felix on Apr 6, 2020, 10:41

It's definitely not just 4 buttons. It's 4 drum inputs with sensitivity settings off a J32D ACIO node.

In GitLab by @Felix on Apr 6, 2020, 10:41 It's definitely not just 4 buttons. It's 4 drum inputs with sensitivity settings off a J32D ACIO node.
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Reference: Max/djhackersdev_bemanitools#30