inject: Refactor text output coloring #14

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opened 2019-09-28 00:18:05 +03:00 by icex2 · 2 comments
icex2 commented 2019-09-28 00:18:05 +03:00 (Migrated from github.com)

The way this is currently implemented is not optimal. This should not be part of inject as it introduces context sensitive information inject is not to be aware about (check if log message contains M, I, W and F for the different levels). This should be moved to some utils module and be used by the log module.

Launcher might not need any additional logic if implemented properly, see: #12

The way this is currently implemented is not optimal. This should not be part of inject as it introduces context sensitive information inject is not to be aware about (check if log message contains M, I, W and F for the different levels). This should be moved to some utils module and be used by the log module. Launcher might not need any additional logic if implemented properly, see: #12
icex2 commented 2020-08-21 19:14:21 +03:00 (Migrated from github.com)

closed

closed
icex2 commented 2020-08-21 19:14:21 +03:00 (Migrated from github.com)

Done in !46

Done in !46
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Reference: Max/djhackersdev_bemanitools#14