Remove this module because it doesn't really provide any value
anymore. Using the d3d8to9 wrapper lib does not only fix some
odd d3d8 issues but also allows us to run all (IIDX) games over
d3d9. Thus and in order to reduce quite a lot of maintanance effort,
we remove this module.
Please use the d3d8to9 wrapper lib from now on in combination with
any d3d8 games and in order to use bemanitools gfx hook features.
Uses the hook/d3d9 module with IRP handlers now. All previously
available features are implemented.
Furthermore, a new overhauled up-/downscaling method is implemented
which supports all IIDX versions now.
Only enabled / tested on IIDX CB and SDVX5
The point of this, is to allow rs232 hooks for only the descriptors that we hook.
This is because the emulation here is incomplete.
Although the IOCTL's do end up being passed to the real hardware, the game rejects some of the responses and hangs.
By short circuiting out, and calling the real Comm functions instead, it works.
And hence, card-reader passthrough works on IIDX25+/SDVX5+ finally without eamio-real