icex2
5de9fdee43
Adapt everything in BT5 to new capnhook API
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This includes:
- Renaming of functions (iohook_invoke_next)
- Slight interface changes (com_proxy_wrap, iohook_push_handler)
- De-duplicate stuff from utils (iobuf, hr)
2020-09-02 19:35:15 +00:00
Will Xyen
350ba00549
bio2emu: refactor BIO2 emulation
2020-08-02 23:02:13 -07:00
icex2
b6e588116d
Various import fixes caused by clang-format
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Added format protection block to avoid re-ordering of header files
according to formatting rules.
2019-10-22 21:04:45 +02:00
icex2
c3bc8782f4
Apply clang-format code style to all source files
2019-10-20 00:50:40 +02:00
Will Xyen
0f04d5ef19
bio2emu: cleanup setupapi code a bit
2019-10-12 14:16:55 -04:00
Will Xyen
1c415eb207
bio2emu: Remove requirement for bio2emu_init_end to be called
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Instead bio2emu_setupapi_hook_init is called during init, this is safe because the game's IO thread isn't initialized at this point, and nothing could be attempting to open devices at this point in time.
2019-10-12 14:15:28 -04:00
Will Xyen
b6216c696e
bio2emu: Add missing CM hooks for device index retrieval
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Used by games that access the BIO2 through libacio
2019-10-12 05:37:47 -04:00
Will Xyen
e495bfb8f1
bio2emu: Refactor out the BIO2 emulation code so that it can be reused
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Also make it support multiple BIO2 devices if needed (DRS)
2019-10-12 04:33:50 -04:00