Actually implement the coin mech in BIO2 based games

Properly fixes #45
This commit is contained in:
Will Xyen
2020-11-10 18:08:16 -08:00
parent f39843b41f
commit e737d60893
4 changed files with 33 additions and 5 deletions
+1 -1
View File
@@ -39,7 +39,7 @@ struct bi2a_iidx_state_out {
uint8_t UNK2;
struct bi2a_iidx_slider SLIDER4;
struct bi2a_iidx_slider SLIDER5;
uint8_t UNK3; // coin mech?
uint8_t coins; // coin mech?
struct bi2a_iidx_panel PANEL;
uint8_t UNK4;
uint8_t UNK5;
+1 -1
View File
@@ -36,7 +36,7 @@ struct bi2a_sdvx_state_in {
uint16_t raw[8];
struct {
struct bi2a_sdvx_analog analogs[4];
uint8_t unk_1; // coin mech?
uint8_t coins;
struct bi2a_sdvx_buttons1 buttons_1;
struct bi2a_sdvx_buttons2 buttons_2;
uint8_t unk_2[5];