feat: Property (node) API impl with mxml

To provide a unified backend for all games, no
matter if they have AVS 2 available or now, use the
property (node) abstraction for any means of
configuration. This is somewhat annoying and a pain
because the property API isn't amazing. However,
the past has shown that having different means of
providing and handling (structured) configuration
data isn't great either.

Thus, have a non AVS implementation that allows
AVS independent applications/old games to use
the same core bemanitools API.
Summary:

Test Plan:
Summary:

Test Plan:
This commit is contained in:
icex2
2024-08-15 11:34:33 +02:00
parent 7a6c3af9c8
commit e3c97801ed
20 changed files with 1404 additions and 3 deletions
+1
View File
@@ -26,6 +26,7 @@ libs_iidxhook3 := \
iface-core \
module \
util \
mxml \
src_iidxhook3 := \
avs-boot.c \