Bemanitools v5.26 release
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#ifndef JBHOOK_D3D8_H
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#define JBHOOK_D3D8_H
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#include <stdbool.h>
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/**
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* Hook some gfx related functions to patch gfx related stuff
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* like enabling window mode.
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*/
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void gfx_hook_init(void);
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/**
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* Set the game to window mode.
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*
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* @param framed True to add a window frame and make the window
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* movable, resizable, minizable. False for no frame.
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*/
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void gfx_set_windowed(bool framed);
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#endif
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