Bemanitools v5.26 release
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#ifndef GENINPUT_HID_MGR_H
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#define GENINPUT_HID_MGR_H
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#include <windows.h>
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#include <stdint.h>
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#include <stddef.h>
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#include <wchar.h>
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#include "geninput/hid.h"
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void hid_mgr_init(void);
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void hid_mgr_lock(void);
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void hid_mgr_unlock(void);
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struct hid_stub *hid_mgr_get_first_stub(void);
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struct hid_stub *hid_mgr_get_next_stub(struct hid_stub *stub);
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struct hid_stub *hid_mgr_get_named_stub(const char *dev_node);
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void hid_mgr_fini(void);
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const char *hid_stub_get_dev_node(struct hid_stub *stub);
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void hid_stub_attach(struct hid_stub *stub, struct hid *hid);
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void hid_stub_detach(struct hid_stub *stub);
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bool hid_stub_get_name(struct hid_stub *stub, wchar_t *name, size_t *nchars);
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bool hid_stub_is_attached(struct hid_stub *stub);
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bool hid_stub_get_device_usage(struct hid_stub *stub, uint32_t *usage);
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bool hid_stub_get_controls(struct hid_stub *stub, struct hid_control *controls,
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size_t *ncontrols);
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bool hid_stub_get_lights(struct hid_stub *stub, struct hid_light *lights,
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size_t *nlights);
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bool hid_stub_get_value(struct hid_stub *stub, size_t control_no,
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int32_t *out_value);
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bool hid_stub_set_light(struct hid_stub *stub, size_t light_no,
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uint32_t intensity);
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bool hid_stub_handle_completion(struct hid_stub *stub, OVERLAPPED *ovl,
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size_t nbytes);
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#endif
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