Apply clang-format code style to all source files

This commit is contained in:
icex2
2019-10-20 00:50:40 +02:00
parent c600e1a423
commit c3bc8782f4
401 changed files with 13844 additions and 11361 deletions
+3 -3
View File
@@ -15,7 +15,7 @@
* the charts in-memory to modify their timestamps and making the game run
* on-sync on non-stock setups with different display refresh rates than
* 59.94 or 60.04 (depending on game version).
*
*
* @param orig_timebase The original refresh rate (timebase value) of the game.
* Use one of the defined macros.
*/
@@ -30,8 +30,8 @@ void iidxhook_util_chart_patch_fini(void);
* Set the target refresh rate of the display. Determine this value either
* by using the d3d8 or d3d9 monitor check of bemanitools or get it from another
* source (e.g. one of the newer games in-built monitor checks).
*
* @param hz Refresh rate of the display. Ensure your display provides a
*
* @param hz Refresh rate of the display. Ensure your display provides a
* constant value.
*/
void iidxhook_util_chart_patch_set_refresh_rate(double hz);