Apply clang-format code style to all source files
This commit is contained in:
+37
-36
@@ -58,8 +58,8 @@ static uint64_t action_mapping_update(struct action_mapping *am);
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static void analog_mapping_bind(struct analog_mapping *am);
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static void analog_mapping_update(struct analog_mapping *am);
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static void light_mapping_bind(struct light_mapping *lm);
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static void light_mapping_send(struct light_mapping *lm,
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const struct mapper *m);
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static void
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light_mapping_send(struct light_mapping *lm, const struct mapper *m);
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struct mapper *mapper_inst;
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@@ -202,9 +202,9 @@ static void analog_mapping_update(struct analog_mapping *am)
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if (am->absolute) {
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tmp = (value - am->affine_bias) / am->affine_scale;
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am->pos = (uint8_t) ((tmp + 0.5) * 256.0);
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am->pos = (uint8_t)((tmp + 0.5) * 256.0);
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} else {
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am->pos += (int8_t) (value * exp(am->sensitivity / 256.0));
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am->pos += (int8_t)(value * exp(am->sensitivity / 256.0));
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}
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}
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@@ -286,8 +286,7 @@ unbound_fail:
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return;
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}
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static void light_mapping_send(struct light_mapping *lm,
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const struct mapper *m)
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static void light_mapping_send(struct light_mapping *lm, const struct mapper *m)
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{
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double tmp;
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uint32_t value;
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@@ -307,7 +306,7 @@ static void light_mapping_send(struct light_mapping *lm,
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intensity = m->lights[lm->game_light];
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tmp = (intensity / 256.0) * lm->affine_scale;
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value = (int32_t) (tmp + 0.5) + lm->affine_bias;
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value = (int32_t)(tmp + 0.5) + lm->affine_bias;
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hid_stub_set_light(lm->dest.hid, lm->dest.light_no, value);
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}
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@@ -331,13 +330,13 @@ struct mapper *mapper_impl_create(void)
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return m;
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}
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void mapper_impl_clear_action_map(struct mapper *m, uint8_t action,
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uint8_t page)
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void mapper_impl_clear_action_map(
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struct mapper *m, uint8_t action, uint8_t page)
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{
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struct action_mapping *am;
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size_t i;
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for (i = 0 ; i < m->actions.nitems ; i++) {
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for (i = 0; i < m->actions.nitems; i++) {
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am = array_item(struct action_mapping, &m->actions, i);
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if (am->action == action && am->page == page) {
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@@ -348,13 +347,13 @@ void mapper_impl_clear_action_map(struct mapper *m, uint8_t action,
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}
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}
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void mapper_impl_clear_light_map(struct mapper *m,
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const struct mapped_light *ml)
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void mapper_impl_clear_light_map(
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struct mapper *m, const struct mapped_light *ml)
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{
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struct light_mapping *lm;
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size_t i;
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for (i = 0 ; i < m->light_maps.nitems ; ) {
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for (i = 0; i < m->light_maps.nitems;) {
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lm = array_item(struct light_mapping, &m->light_maps, i);
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if (memcmp(&lm->dest, ml, sizeof(*ml)) == 0) {
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@@ -365,13 +364,13 @@ void mapper_impl_clear_light_map(struct mapper *m,
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}
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}
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bool mapper_impl_get_action_map(struct mapper *m, uint8_t action, uint8_t page,
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struct mapped_action *ma)
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bool mapper_impl_get_action_map(
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struct mapper *m, uint8_t action, uint8_t page, struct mapped_action *ma)
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{
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const struct action_mapping *am;
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size_t i;
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for (i = 0 ; i < m->actions.nitems ; i++) {
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for (i = 0; i < m->actions.nitems; i++) {
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am = array_item(struct action_mapping, &m->actions, i);
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if (am->action == action && am->page == page) {
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@@ -384,8 +383,8 @@ bool mapper_impl_get_action_map(struct mapper *m, uint8_t action, uint8_t page,
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return false;
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}
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bool mapper_impl_get_analog_map(struct mapper *m, uint8_t analog,
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struct mapped_analog *ma)
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bool mapper_impl_get_analog_map(
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struct mapper *m, uint8_t analog, struct mapped_analog *ma)
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{
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memset(ma, 0, sizeof(*ma));
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@@ -425,7 +424,7 @@ uint8_t mapper_impl_get_npages(struct mapper *m)
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max_page = -1;
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for (i = 0 ; i < m->actions.nitems ; i++) {
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for (i = 0; i < m->actions.nitems; i++) {
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am = array_item(struct action_mapping, &m->actions, i);
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if (max_page < am->page) {
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@@ -433,7 +432,7 @@ uint8_t mapper_impl_get_npages(struct mapper *m)
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}
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}
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return (uint8_t) (max_page + 1);
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return (uint8_t)(max_page + 1);
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}
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action_iter_t mapper_impl_iterate_actions(struct mapper *m)
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@@ -475,13 +474,17 @@ bool mapper_impl_is_analog_absolute(struct mapper *m, uint8_t analog)
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return m->analogs[analog].absolute;
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}
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void mapper_impl_set_action_map(struct mapper *m, uint8_t action, uint8_t page,
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uint8_t bit, const struct mapped_action *ma)
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void mapper_impl_set_action_map(
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struct mapper *m,
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uint8_t action,
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uint8_t page,
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uint8_t bit,
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const struct mapped_action *ma)
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{
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struct action_mapping *am;
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size_t i;
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for (i = 0 ; i < m->actions.nitems ; i++) {
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for (i = 0; i < m->actions.nitems; i++) {
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am = array_item(struct action_mapping, &m->actions, i);
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if (am->action == action && am->page == page) {
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@@ -499,8 +502,8 @@ void mapper_impl_set_action_map(struct mapper *m, uint8_t action, uint8_t page,
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am->bit = bit;
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}
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bool mapper_impl_set_analog_map(struct mapper *m, uint8_t analog,
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const struct mapped_analog *ma)
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bool mapper_impl_set_analog_map(
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struct mapper *m, uint8_t analog, const struct mapped_analog *ma)
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{
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struct analog_mapping *am;
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@@ -516,8 +519,8 @@ bool mapper_impl_set_analog_map(struct mapper *m, uint8_t analog,
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return true;
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}
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bool mapper_impl_set_analog_sensitivity(struct mapper *m, uint8_t analog,
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int32_t sensitivity)
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bool mapper_impl_set_analog_sensitivity(
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struct mapper *m, uint8_t analog, int32_t sensitivity)
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{
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if (analog >= m->nanalogs) {
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return false;
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@@ -528,13 +531,13 @@ bool mapper_impl_set_analog_sensitivity(struct mapper *m, uint8_t analog,
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return true;
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}
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void mapper_impl_set_light_map(struct mapper *m, const struct mapped_light *ml,
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uint8_t game_light)
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void mapper_impl_set_light_map(
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struct mapper *m, const struct mapped_light *ml, uint8_t game_light)
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{
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struct light_mapping *lm;
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size_t i;
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for (i = 0 ; i < m->light_maps.nitems ; i++) {
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for (i = 0; i < m->light_maps.nitems; i++) {
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lm = array_item(struct light_mapping, &m->light_maps, i);
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if (memcmp(&lm->dest, ml, sizeof(*ml)) == 0) {
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@@ -584,18 +587,18 @@ uint64_t mapper_impl_update(struct mapper *m)
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hid_mgr_lock();
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for (i = 0 ; i < m->light_maps.nitems ; i++) {
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for (i = 0; i < m->light_maps.nitems; i++) {
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lm = array_item(struct light_mapping, &m->light_maps, i);
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light_mapping_send(lm, m);
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}
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for (i = 0 ; i < m->nanalogs ; i++) {
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for (i = 0; i < m->nanalogs; i++) {
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analog_mapping_update(&m->analogs[i]);
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}
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result = 0;
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for (i = 0 ; i < m->actions.nitems ; i++) {
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for (i = 0; i < m->actions.nitems; i++) {
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am = array_item(struct action_mapping, &m->actions, i);
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result |= action_mapping_update(am);
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}
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@@ -605,8 +608,7 @@ uint64_t mapper_impl_update(struct mapper *m)
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return result;
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}
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void mapper_impl_write_light(struct mapper *m, uint8_t light,
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uint8_t intensity)
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void mapper_impl_write_light(struct mapper *m, uint8_t light, uint8_t intensity)
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{
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if (light >= m->nlights) {
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return;
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@@ -623,4 +625,3 @@ void mapper_impl_destroy(struct mapper *m)
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array_fini(&m->actions);
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free(m);
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}
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