Apply clang-format code style to all source files
This commit is contained in:
+30
-19
@@ -8,11 +8,22 @@
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#include <windows.h>
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#define HID_FLAG_NULLABLE 0x01
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#define HID_FLAG_RELATIVE 0x02
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#define HID_FLAG_NULLABLE 0x01
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#define HID_FLAG_RELATIVE 0x02
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DEFINE_GUID(hid_guid, 0x4D1E55B2L, 0xF16F, 0x11CF, 0x88, 0xCB, 0x00, \
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0x11, 0x11, 0x00, 0x00, 0x30);
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DEFINE_GUID(
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hid_guid,
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0x4D1E55B2L,
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0xF16F,
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0x11CF,
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0x88,
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0xCB,
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0x00,
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0x11,
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0x11,
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0x00,
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0x00,
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0x30);
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/* Alright, I'd take the vtable stuff from C++, because this is just gross.
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But you can keep everything else from that trainwreck of a language. */
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@@ -44,10 +55,10 @@ struct hid_vtbl {
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void (*close)(struct hid *hid);
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bool (*get_device_usage)(const struct hid *hid, uint32_t *usage);
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bool (*get_name)(const struct hid *hid, wchar_t *chars, size_t *nchars);
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bool (*get_controls)(const struct hid *hid, struct hid_control *controls,
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size_t *ncontrols);
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bool (*get_lights)(const struct hid *hid, struct hid_light *lights,
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size_t *nlights);
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bool (*get_controls)(
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const struct hid *hid, struct hid_control *controls, size_t *ncontrols);
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bool (*get_lights)(
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const struct hid *hid, struct hid_light *lights, size_t *nlights);
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bool (*get_value)(struct hid *hid, size_t control_no, int32_t *out_value);
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bool (*set_light)(struct hid *hid, size_t light_no, uint32_t intensity);
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};
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@@ -56,8 +67,7 @@ struct hid {
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const struct hid_vtbl *vptr;
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};
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#define hid_close(hid) \
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(hid)->vptr->close(hid)
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#define hid_close(hid) (hid)->vptr->close(hid)
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#define hid_get_device_usage(hid, usage) \
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(hid)->vptr->get_device_usage(hid, usage)
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@@ -89,20 +99,21 @@ struct hid_ri {
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};
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wchar_t *hid_ri_init_name(const GUID *class_guid, const char *dev_node);
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bool hid_ri_get_name(wchar_t *chars, size_t *nchars,
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const wchar_t *src_chars);
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bool hid_ri_get_controls(struct hid_control *controls, size_t *ncontrols,
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const struct hid_control *src_controls, size_t src_ncontrols);
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bool hid_ri_get_name(wchar_t *chars, size_t *nchars, const wchar_t *src_chars);
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bool hid_ri_get_controls(
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struct hid_control *controls,
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size_t *ncontrols,
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const struct hid_control *src_controls,
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size_t src_ncontrols);
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#define hid_ri_handle_event(hid_ri, ri) \
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(hid_ri)->vptr->handle_event(hid_ri, ri)
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#define hid_ri_handle_event(hid_ri, ri) (hid_ri)->vptr->handle_event(hid_ri, ri)
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struct hid_fd;
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struct hid_fd_vtbl {
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struct hid_vtbl super;
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bool (*handle_completion)(struct hid_fd *hid, OVERLAPPED *ovl,
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size_t nbytes);
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bool (*handle_completion)(
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struct hid_fd *hid, OVERLAPPED *ovl, size_t nbytes);
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};
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struct hid_fd {
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@@ -110,6 +121,6 @@ struct hid_fd {
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};
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#define hid_fd_handle_completion(hid_fd, ovl, nbytes) \
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(hid_fd)->vptr->handle_completion(hid_fd, ovl, nbytes)
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(hid_fd)->vptr->handle_completion(hid_fd, ovl, nbytes)
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#endif
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