Apply clang-format code style to all source files

This commit is contained in:
icex2
2019-10-20 00:50:40 +02:00
parent c600e1a423
commit c3bc8782f4
401 changed files with 13844 additions and 11361 deletions
+20 -17
View File
@@ -1,5 +1,5 @@
#include <windows.h>
#include <d3d9.h>
#include <windows.h>
#include <stdbool.h>
@@ -13,25 +13,33 @@
#include "util/log.h"
static HRESULT STDCALL my_CreateDevice(
IDirect3D9 *self, UINT adapter, D3DDEVTYPE type, HWND hwnd, DWORD flags,
D3DPRESENT_PARAMETERS *pp, IDirect3DDevice9 **pdev);
IDirect3D9 *self,
UINT adapter,
D3DDEVTYPE type,
HWND hwnd,
DWORD flags,
D3DPRESENT_PARAMETERS *pp,
IDirect3DDevice9 **pdev);
static IDirect3D9 *STDCALL my_Direct3DCreate9(UINT sdk_ver);
static IDirect3D9 * (STDCALL *real_Direct3DCreate9)(UINT sdk_ver);
static IDirect3D9 *(STDCALL *real_Direct3DCreate9)(UINT sdk_ver);
static const struct hook_symbol gfx_hook_syms[] = {
{
.name = "Direct3DCreate9",
.patch = my_Direct3DCreate9,
.link = (void **) &real_Direct3DCreate9
},
{.name = "Direct3DCreate9",
.patch = my_Direct3DCreate9,
.link = (void **) &real_Direct3DCreate9},
};
static bool gfx_windowed;
static HRESULT STDCALL my_CreateDevice(
IDirect3D9 *self, UINT adapter, D3DDEVTYPE type, HWND hwnd, DWORD flags,
D3DPRESENT_PARAMETERS *pp, IDirect3DDevice9 **pdev)
IDirect3D9 *self,
UINT adapter,
D3DDEVTYPE type,
HWND hwnd,
DWORD flags,
D3DPRESENT_PARAMETERS *pp,
IDirect3DDevice9 **pdev)
{
IDirect3D9 *real = COM_PROXY_UNWRAP(self);
HRESULT hr;
@@ -67,11 +75,7 @@ static IDirect3D9 *STDCALL my_Direct3DCreate9(UINT sdk_ver)
void gfx_init(void)
{
hook_table_apply(
NULL,
"d3d9.dll",
gfx_hook_syms,
lengthof(gfx_hook_syms));
hook_table_apply(NULL, "d3d9.dll", gfx_hook_syms, lengthof(gfx_hook_syms));
log_info("Inserted graphics hooks");
}
@@ -80,4 +84,3 @@ void gfx_set_windowed(void)
{
gfx_windowed = true;
}