Apply clang-format code style to all source files

This commit is contained in:
icex2
2019-10-20 00:50:40 +02:00
parent c600e1a423
commit c3bc8782f4
401 changed files with 13844 additions and 11361 deletions
+9 -4
View File
@@ -18,8 +18,11 @@ enum bst_io_in_gpio_sys_bit {
with four function pointers that may be used to log messages to the game's
log file. See comments in glue.h for further information. */
void bst_io_set_loggers(log_formatter_t misc, log_formatter_t info,
log_formatter_t warning, log_formatter_t fatal);
void bst_io_set_loggers(
log_formatter_t misc,
log_formatter_t info,
log_formatter_t warning,
log_formatter_t fatal);
/* Initialize your BST IO emulation DLL. Thread management functions are
provided to you; you must use these functions to create your own threads if
@@ -29,8 +32,10 @@ void bst_io_set_loggers(log_formatter_t misc, log_formatter_t info,
See glue.h and geninput.h for further details. */
bool bst_io_init(thread_create_t thread_create, thread_join_t thread_join,
thread_destroy_t thread_destroy);
bool bst_io_init(
thread_create_t thread_create,
thread_join_t thread_join,
thread_destroy_t thread_destroy);
/* Shut down your SDVX IO emulation DLL */