Small refactor for rp2 and rp3 + add new sign keys
This commit is contained in:
@@ -16,6 +16,9 @@
|
||||
static struct security_mcode ezusb_iidx_emu_node_security_plug_boot_version;
|
||||
static uint32_t ezusb_iidx_emu_node_security_plug_boot_seeds[3];
|
||||
|
||||
static struct security_rp_sign_key ezusb_iidx_emu_node_security_plug_black_sign_key;
|
||||
static struct security_rp_sign_key ezusb_iidx_emu_node_security_plug_white_sign_key;
|
||||
|
||||
static struct security_mcode ezusb_iidx_emu_node_security_plug_black_mcode;
|
||||
static struct security_mcode ezusb_iidx_emu_node_security_plug_white_mcode;
|
||||
|
||||
@@ -62,6 +65,28 @@ void ezusb_iidx_emu_node_security_plug_set_boot_seeds(const uint32_t *seeds)
|
||||
sizeof(ezusb_iidx_emu_node_security_plug_boot_seeds));
|
||||
}
|
||||
|
||||
void ezusb_iidx_emu_node_security_plug_set_plug_black_sign_key(
|
||||
const struct security_rp_sign_key *sign_key)
|
||||
{
|
||||
log_misc("black sign key: %s", sign_key->data);
|
||||
|
||||
memcpy(
|
||||
&ezusb_iidx_emu_node_security_plug_black_sign_key,
|
||||
sign_key,
|
||||
sizeof(struct security_rp_sign_key));
|
||||
}
|
||||
|
||||
void ezusb_iidx_emu_node_security_plug_set_plug_white_sign_key(
|
||||
const struct security_rp_sign_key *sign_key)
|
||||
{
|
||||
log_misc("white sign key: %s", sign_key->data);
|
||||
|
||||
memcpy(
|
||||
&ezusb_iidx_emu_node_security_plug_white_sign_key,
|
||||
sign_key,
|
||||
sizeof(struct security_rp_sign_key));
|
||||
}
|
||||
|
||||
void ezusb_iidx_emu_node_security_plug_set_plug_black_mcode(
|
||||
const struct security_mcode *mcode)
|
||||
{
|
||||
@@ -373,7 +398,7 @@ bool ezusb_iidx_emu_node_security_plug_read_packet_v2(
|
||||
|
||||
security_rp2_generate_signed_eeprom_data(
|
||||
SECURITY_RP_UTIL_RP_TYPE_BLACK,
|
||||
&ezusb_iidx_emu_node_security_plug_boot_version,
|
||||
&ezusb_iidx_emu_node_security_plug_black_sign_key,
|
||||
&ezusb_iidx_emu_node_security_plug_black_mcode,
|
||||
&ezusb_iidx_emu_node_security_plug_pcbid,
|
||||
(struct security_rp2_eeprom *) pkg->payload);
|
||||
@@ -415,7 +440,7 @@ bool ezusb_iidx_emu_node_security_plug_read_packet_v2(
|
||||
|
||||
security_rp2_generate_signed_eeprom_data(
|
||||
SECURITY_RP_UTIL_RP_TYPE_WHITE,
|
||||
&ezusb_iidx_emu_node_security_plug_boot_version,
|
||||
&ezusb_iidx_emu_node_security_plug_white_sign_key,
|
||||
&ezusb_iidx_emu_node_security_plug_white_mcode,
|
||||
&ezusb_iidx_emu_node_security_plug_eamid,
|
||||
(struct security_rp2_eeprom *) pkg->payload);
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
#include "security/id.h"
|
||||
#include "security/mcode.h"
|
||||
#include "security/rp-sign-key.h"
|
||||
|
||||
/**
|
||||
* Set the boot version of the game. The boot version mcode is used for
|
||||
@@ -23,6 +24,22 @@ void ezusb_iidx_emu_node_security_plug_set_boot_version(
|
||||
*/
|
||||
void ezusb_iidx_emu_node_security_plug_set_boot_seeds(const uint32_t *seeds);
|
||||
|
||||
/**
|
||||
* Set the signing key for the black dongle.
|
||||
*
|
||||
* @param sign_key Pointer to the black dongle sign key.
|
||||
*/
|
||||
void ezusb_iidx_emu_node_security_plug_set_plug_black_sign_key(
|
||||
const struct security_rp_sign_key *sign_key);
|
||||
|
||||
/**
|
||||
* Set the signing key for the white dongle.
|
||||
*
|
||||
* @param sign_key Pointer to the white dongle sign key.
|
||||
*/
|
||||
void ezusb_iidx_emu_node_security_plug_set_plug_white_sign_key(
|
||||
const struct security_rp_sign_key *sign_key);
|
||||
|
||||
/**
|
||||
* The mcode of the target game to boot. This mcode is typically printed onto
|
||||
* the black plug corresponding to the game to boot.
|
||||
|
||||
@@ -38,6 +38,8 @@
|
||||
#include "iidxhook-util/eamuse.h"
|
||||
#include "iidxhook-util/settings.h"
|
||||
|
||||
#include "security/rp-sign-key.h"
|
||||
|
||||
#include "util/log.h"
|
||||
#include "util/str.h"
|
||||
#include "util/thread.h"
|
||||
@@ -163,6 +165,10 @@ my_OpenProcess(DWORD dwDesiredAccess, BOOL bInheritHandle, DWORD dwProcessId)
|
||||
ezusb_iidx_emu_node_security_plug_set_boot_version(
|
||||
&config_sec.boot_version);
|
||||
ezusb_iidx_emu_node_security_plug_set_boot_seeds(config_sec.boot_seeds);
|
||||
ezusb_iidx_emu_node_security_plug_set_plug_black_sign_key(
|
||||
&security_rp_sign_key_black_iidx);
|
||||
ezusb_iidx_emu_node_security_plug_set_plug_white_sign_key(
|
||||
&security_rp_sign_key_white_eamuse);
|
||||
ezusb_iidx_emu_node_security_plug_set_plug_black_mcode(
|
||||
&config_sec.black_plug_mcode);
|
||||
ezusb_iidx_emu_node_security_plug_set_plug_white_mcode(
|
||||
@@ -235,7 +241,7 @@ BOOL WINAPI DllMain(HMODULE mod, DWORD reason, void *ctx)
|
||||
{
|
||||
if (reason == DLL_PROCESS_ATTACH) {
|
||||
log_to_writer(log_writer_debug, NULL);
|
||||
|
||||
|
||||
/* Bootstrap hook for further init tasks (see above) */
|
||||
|
||||
hook_table_apply(
|
||||
|
||||
@@ -53,6 +53,15 @@
|
||||
#define SECURITY_MCODE_GAME_JB_1 "H44"
|
||||
#define SECURITY_MCODE_GAME_JB_3 "J44"
|
||||
|
||||
/* DDR */
|
||||
#define SECURITY_MCODE_GAME_DDR_X "HDX"
|
||||
|
||||
/* pop'n music */
|
||||
#define SECURITY_MCODE_GAME_POPN_15 "G15"
|
||||
#define SECURITY_MCODE_GAME_POPN_16 "H16"
|
||||
#define SECURITY_MCODE_GAME_POPN_17 "I17"
|
||||
#define SECURITY_MCODE_GAME_POPN_18 "J39"
|
||||
|
||||
/* Region */
|
||||
#define SECURITY_MCODE_REGION_ASIA 'A'
|
||||
#define SECURITY_MCODE_REGION_JAPAN 'J'
|
||||
|
||||
@@ -3,8 +3,20 @@
|
||||
const struct security_rp_sign_key security_rp_sign_key_white_eamuse = {
|
||||
.data = "E-AMUSE3"};
|
||||
|
||||
const struct security_rp_sign_key security_rp_sign_key_black_ps2 = {
|
||||
const struct security_rp_sign_key security_rp_sign_key_black_python2 = {
|
||||
.data = "GENTAKAH"};
|
||||
|
||||
const struct security_rp_sign_key security_rp_sign_key_black_gfdmv4 = {
|
||||
.data = "UDONHRKI"};
|
||||
.data = "UDONHRKI"};
|
||||
|
||||
const struct security_rp_sign_key security_rp_sign_key_black_gfdmv8 = {
|
||||
.data = "SHAMOSAN"};
|
||||
|
||||
const struct security_rp_sign_key security_rp_sign_key_black_ddrx = {
|
||||
.data = "573PROJE"};
|
||||
|
||||
const struct security_rp_sign_key security_rp_sign_key_black_iidx = {
|
||||
.data = "2DXGLDAC"};
|
||||
|
||||
const struct security_rp_sign_key security_rp_sign_key_black_popn = {
|
||||
.data = "POPNG15A"};
|
||||
@@ -11,23 +11,55 @@ struct security_rp_sign_key {
|
||||
};
|
||||
|
||||
/**
|
||||
* Signing key used to create eeprom signitures for all white eamuse dongles.
|
||||
* Signing key used to create eeprom signatures for all white eamuse dongles
|
||||
*/
|
||||
extern const struct security_rp_sign_key security_rp_sign_key_white_eamuse;
|
||||
|
||||
/**
|
||||
* Signing key used to create eeprom signitures for all black dongles used
|
||||
* on PS2 games (as far as we are aware of).
|
||||
* Signing key used to create eeprom signatures for all black dongles used
|
||||
* on Python 2 games.
|
||||
*/
|
||||
extern const struct security_rp_sign_key security_rp_sign_key_black_ps2;
|
||||
extern const struct security_rp_sign_key security_rp_sign_key_black_python2;
|
||||
|
||||
/**
|
||||
* Signing key used to create eeprom signitures for all black dongles used
|
||||
* Signing key used to create eeprom signatures for all black dongles used
|
||||
* on the following games:
|
||||
*
|
||||
* - GF & DM V4 to V8 (TODO needs verification)
|
||||
* - GF & DM V4 to V7
|
||||
* - jubeat (1)
|
||||
*/
|
||||
extern const struct security_rp_sign_key security_rp_sign_key_black_gfdmv4;
|
||||
|
||||
/**
|
||||
* Signing key used to create eeprom signatures for all black dongles used
|
||||
* on the following games:
|
||||
*
|
||||
* - GF & DM V8, XG to XG3, Gitadora series
|
||||
*/
|
||||
extern const struct security_rp_sign_key security_rp_sign_key_black_gfdmv8;
|
||||
|
||||
/**
|
||||
* Signing key used to create eeprom signatures for all black dongles used
|
||||
* on the following games:
|
||||
*
|
||||
* - DDR X
|
||||
*/
|
||||
extern const struct security_rp_sign_key security_rp_sign_key_black_ddrx;
|
||||
|
||||
/**
|
||||
* Signing key used to create eeprom signatures for all black dongles used
|
||||
* on the following games:
|
||||
*
|
||||
* - IIDX 14 to 17
|
||||
*/
|
||||
extern const struct security_rp_sign_key security_rp_sign_key_black_iidx;
|
||||
|
||||
/**
|
||||
* Signing key used to create eeprom signatures for all black dongles used
|
||||
* on the following games:
|
||||
*
|
||||
* - pop'n music 15 to 17
|
||||
*/
|
||||
extern const struct security_rp_sign_key security_rp_sign_key_black_popn;
|
||||
|
||||
#endif
|
||||
@@ -10,7 +10,7 @@
|
||||
|
||||
/**
|
||||
* Structure for data which is usually stored in the eeprom section of the
|
||||
* dongle. This contains a signiture to verify the ROM's contents as well as
|
||||
* dongle. This contains a signature to verify the ROM's contents as well as
|
||||
* the game this dongle is signed for.
|
||||
*/
|
||||
struct security_rp_eeprom {
|
||||
|
||||
+14
-43
@@ -1,15 +1,10 @@
|
||||
#include "security/rp2.h"
|
||||
#include "security/rp-util.h"
|
||||
#include "security/util.h"
|
||||
|
||||
#include "util/crypto.h"
|
||||
#include "util/log.h"
|
||||
|
||||
static const uint8_t security_rp2_sign_key_base_black[] = {
|
||||
0x32, 0x44, 0x58, 0x47, 0x4C, 0x44, 0x41, 0x43};
|
||||
|
||||
static const uint8_t security_rp2_sign_key_base_white[] = {
|
||||
0x45, 0x2D, 0x41, 0x4D, 0x55, 0x53, 0x45, 0x33};
|
||||
|
||||
static uint8_t security_rp2_signature_scramble_table[16] = {0x0C,
|
||||
0x02,
|
||||
0x0F,
|
||||
@@ -27,7 +22,7 @@ static uint8_t security_rp2_signature_scramble_table[16] = {0x0C,
|
||||
0x08,
|
||||
0x06};
|
||||
|
||||
static void security_rp2_create_signiture(
|
||||
void security_rp2_create_signature(
|
||||
const uint8_t *plug_id_enc, const uint8_t *sign_key_packed, uint8_t *out)
|
||||
{
|
||||
uint8_t data[14];
|
||||
@@ -55,56 +50,32 @@ static void security_rp2_create_signiture(
|
||||
|
||||
void security_rp2_generate_signed_eeprom_data(
|
||||
enum security_rp_util_rp_type type,
|
||||
const struct security_mcode *boot_version,
|
||||
const struct security_rp_sign_key *sign_key,
|
||||
const struct security_mcode *plug_mcode,
|
||||
const struct security_id *plug_id,
|
||||
struct security_rp2_eeprom *out)
|
||||
{
|
||||
uint8_t sign_key[8];
|
||||
uint8_t sign_key_tmp[8];
|
||||
uint8_t plug_id_enc[8];
|
||||
char *boot_version_str;
|
||||
|
||||
log_assert(boot_version);
|
||||
log_assert(sign_key);
|
||||
log_assert(plug_mcode);
|
||||
log_assert(plug_id);
|
||||
log_assert(out);
|
||||
|
||||
boot_version_str = (char *) boot_version;
|
||||
memcpy(sign_key_tmp, sign_key, sizeof(sign_key_tmp));
|
||||
|
||||
/* -------------------------------- */
|
||||
|
||||
switch (type) {
|
||||
case SECURITY_RP_UTIL_RP_TYPE_BLACK:
|
||||
memcpy(
|
||||
sign_key, security_rp2_sign_key_base_black, sizeof(sign_key));
|
||||
|
||||
sign_key[0] = boot_version_str[0] ^ sign_key[0];
|
||||
sign_key[1] ^= boot_version_str[1];
|
||||
sign_key[2] = boot_version_str[2] ^ sign_key[2];
|
||||
sign_key[3] = boot_version_str[3] ^ sign_key[3];
|
||||
sign_key[4] = boot_version_str[4] ^ sign_key[4];
|
||||
sign_key[5] ^= boot_version_str[5];
|
||||
sign_key[6] = boot_version_str[6] ^ sign_key[6];
|
||||
sign_key[7] = boot_version_str[7] ^ sign_key[7];
|
||||
|
||||
break;
|
||||
|
||||
case SECURITY_RP_UTIL_RP_TYPE_WHITE:
|
||||
memcpy(
|
||||
sign_key, security_rp2_sign_key_base_white, sizeof(sign_key));
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
log_assert(false);
|
||||
break;
|
||||
if (type == SECURITY_RP_UTIL_RP_TYPE_BLACK) {
|
||||
for (int i = 0; i < sizeof(sign_key_tmp); i++) {
|
||||
sign_key_tmp[i] ^= ((const uint8_t *) plug_mcode)[i];
|
||||
}
|
||||
}
|
||||
|
||||
for (uint8_t i = 0; i < sizeof(sign_key); i++) {
|
||||
sign_key[i] ^= 0x40;
|
||||
for (uint8_t i = 0; i < sizeof(sign_key_tmp); i++) {
|
||||
sign_key_tmp[i] ^= 0x40;
|
||||
}
|
||||
|
||||
security_util_8_to_6_encode(sign_key, sign_key);
|
||||
security_util_8_to_6_encode(sign_key_tmp, sign_key_tmp);
|
||||
|
||||
plug_id_enc[0] = plug_id->checksum;
|
||||
plug_id_enc[1] = plug_id->id[2];
|
||||
@@ -115,7 +86,7 @@ void security_rp2_generate_signed_eeprom_data(
|
||||
plug_id_enc[6] = plug_id->id[7];
|
||||
plug_id_enc[7] = plug_id->id[1];
|
||||
|
||||
security_rp2_create_signiture(plug_id_enc, sign_key, (uint8_t *) out);
|
||||
security_rp2_create_signature(plug_id_enc, sign_key_tmp, (uint8_t *) out);
|
||||
|
||||
security_util_8_to_6_encode(
|
||||
(const uint8_t *) plug_mcode, out->packed_payload);
|
||||
|
||||
+19
-2
@@ -6,11 +6,12 @@
|
||||
|
||||
#include "security/id.h"
|
||||
#include "security/mcode.h"
|
||||
#include "security/rp-sign-key.h"
|
||||
#include "security/rp-util.h"
|
||||
|
||||
/**
|
||||
* Structure for data which is usually stored in the eeprom section of the
|
||||
* dongle. This contains a signiture to verify the ROM's contents as well as
|
||||
* dongle. This contains a signature to verify the ROM's contents as well as
|
||||
* the game this dongle is signed for.
|
||||
*/
|
||||
struct security_rp2_eeprom {
|
||||
@@ -18,6 +19,18 @@ struct security_rp2_eeprom {
|
||||
uint8_t packed_payload[6];
|
||||
};
|
||||
|
||||
/**
|
||||
* Generates the signature for the given plug id. Used by both rp2 and rp3.
|
||||
*
|
||||
* @param plug_id The scrambled form of the plug id stored on the plug.
|
||||
* @param sign_key_packed The packed key to use for generating the signature.
|
||||
* @param out Pointer to the buffer for the resulting data.
|
||||
*/
|
||||
void security_rp2_create_signature(
|
||||
const uint8_t *plug_id_enc,
|
||||
const uint8_t *sign_key_packed,
|
||||
uint8_t *out);
|
||||
|
||||
/**
|
||||
* Generate signed eeprom data from non encrypted and unobfuscated data required
|
||||
* to pass security checks on games using black (game specific) and white
|
||||
@@ -25,8 +38,12 @@ struct security_rp2_eeprom {
|
||||
*
|
||||
* This implementation (rp 2) is used by the following games
|
||||
* - iidx 14 to 17
|
||||
* - pop'n music 15 to 18
|
||||
*
|
||||
* @param type Type of plug to sign eeprom data for (black or white).
|
||||
* @param sign_key The key to use for generating the signature.
|
||||
* This key can be extracted from the executables of the games and might
|
||||
* be re-used for multiple games of the same series or generation.
|
||||
* @param boot_version The boot version mcode that is used for bootstrapping
|
||||
* the security backend (of the ezusb.dll).
|
||||
* @param plug_mcode The mcode of the game to boot. Typically, this code is
|
||||
@@ -39,7 +56,7 @@ struct security_rp2_eeprom {
|
||||
*/
|
||||
void security_rp2_generate_signed_eeprom_data(
|
||||
enum security_rp_util_rp_type type,
|
||||
const struct security_mcode *boot_version,
|
||||
const struct security_rp_sign_key *sign_key,
|
||||
const struct security_mcode *plug_mcode,
|
||||
const struct security_id *plug_id,
|
||||
struct security_rp2_eeprom *out);
|
||||
|
||||
+4
-47
@@ -1,3 +1,4 @@
|
||||
#include "security/rp2.h"
|
||||
#include "security/rp3.h"
|
||||
#include "security/rp-util.h"
|
||||
#include "security/util.h"
|
||||
@@ -6,49 +7,6 @@
|
||||
#include "util/crypto.h"
|
||||
#include "util/log.h"
|
||||
|
||||
static uint8_t security_rp3_signature_scramble_table[] = {0x0C,
|
||||
0x02,
|
||||
0x0F,
|
||||
0x01,
|
||||
0x07,
|
||||
0x09,
|
||||
0x04,
|
||||
0x0A,
|
||||
0x00,
|
||||
0x0E,
|
||||
0x03,
|
||||
0x0D,
|
||||
0x0B,
|
||||
0x05,
|
||||
0x08,
|
||||
0x06};
|
||||
|
||||
static void security_rp3_create_signature(
|
||||
const uint8_t *plug_id, const uint8_t *sign_key_packed, uint8_t *out)
|
||||
{
|
||||
uint8_t data[14];
|
||||
uint8_t md5[16];
|
||||
uint8_t buffer[18];
|
||||
|
||||
memcpy(data, plug_id, 8);
|
||||
memcpy(data + 8, sign_key_packed, 6);
|
||||
|
||||
crypto_init();
|
||||
md5_compute(data, 14, md5, sizeof(md5));
|
||||
crypto_fini();
|
||||
|
||||
for (int i = 0; i < 16; i++) {
|
||||
buffer[i] = md5[security_rp3_signature_scramble_table[i]];
|
||||
}
|
||||
|
||||
buffer[16] = 0xDE;
|
||||
buffer[17] = 0xAD;
|
||||
|
||||
for (int i = 0; i < 6; i++) {
|
||||
out[i] = buffer[i + 12] ^ buffer[i + 6] ^ buffer[i];
|
||||
}
|
||||
}
|
||||
|
||||
void security_rp3_generate_signed_eeprom_data(
|
||||
enum security_rp_util_rp_type type,
|
||||
const struct security_rp_sign_key *sign_key,
|
||||
@@ -57,7 +15,6 @@ void security_rp3_generate_signed_eeprom_data(
|
||||
struct security_rp3_eeprom *out)
|
||||
{
|
||||
uint8_t sign_key_tmp[8];
|
||||
uint8_t sign_key_packed[6];
|
||||
uint8_t plug_id_reversed[8];
|
||||
|
||||
log_assert(sign_key);
|
||||
@@ -73,7 +30,7 @@ void security_rp3_generate_signed_eeprom_data(
|
||||
}
|
||||
}
|
||||
|
||||
security_util_8_to_6_encode(sign_key_tmp, sign_key_packed);
|
||||
security_util_8_to_6_encode(sign_key_tmp, sign_key_tmp);
|
||||
|
||||
for (int i = 0; i < sizeof(plug_id_reversed); i++) {
|
||||
plug_id_reversed[i] = plug_id->id[7 - i];
|
||||
@@ -83,7 +40,7 @@ void security_rp3_generate_signed_eeprom_data(
|
||||
(const uint8_t *) plug_mcode, out->packed_payload);
|
||||
memset(out->zeros, 0, sizeof(out->zeros));
|
||||
|
||||
security_rp3_create_signature(
|
||||
plug_id_reversed, sign_key_packed, out->signature);
|
||||
security_rp2_create_signature(
|
||||
plug_id_reversed, sign_key_tmp, out->signature);
|
||||
out->crc = crc8((uint8_t *) out, sizeof(*out) - 1, 0);
|
||||
}
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
/**
|
||||
* Structure for data which is usually stored in the eeprom section of the
|
||||
* dongle. This contains a signiture to verify the ROM's contents as well as
|
||||
* dongle. This contains a signature to verify the ROM's contents as well as
|
||||
* the game this dongle is signed for.
|
||||
*/
|
||||
struct security_rp3_eeprom {
|
||||
@@ -26,11 +26,16 @@ struct security_rp3_eeprom {
|
||||
* to pass security checks on games using black (game specific) and white
|
||||
* (eamuse) roundplugs.
|
||||
*
|
||||
* Algorithm is the same as RP2 but plug ID is handled in reverse order
|
||||
* and response has additional padding + checksum at the end of the message.
|
||||
*
|
||||
* Used on the following games:
|
||||
* - jubeat
|
||||
* - jubeat series
|
||||
* - DDR series
|
||||
* - GFDM V series, XG series, Gitadora series
|
||||
*
|
||||
* @param type Type of plug to sign eeprom data for (black or white).
|
||||
* @param sign_key The key to use for generating the signiture.
|
||||
* @param sign_key The key to use for generating the signature.
|
||||
* This key can be extracted from the executables of the games and might
|
||||
* be re-used for multiple games of the same series or generation.
|
||||
* @param plug_mcode The mcode of the game to boot. Typically, this code is
|
||||
|
||||
Reference in New Issue
Block a user