iidxhook4-cn: Add support for IIDX Resort Anthem CN

* Exe based game
* No network functionality
* No card readers checked/used
This commit is contained in:
2d9f8a0741a7573b189035dcb819847ecb5d981d
2022-06-15 23:34:50 +02:00
committed by icex2
parent badd616add
commit 8081793a5f
14 changed files with 639 additions and 0 deletions
+1
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@@ -18,6 +18,7 @@ EXPORTS
property_destroy @247 NONAME
property_insert_read @255 NONAME
property_node_create @266 NONAME
property_node_datasize @267 NONAME
property_node_refer @278 NONAME
property_node_remove @279 NONAME
property_psmap_import @288 NONAME
+26
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@@ -0,0 +1,26 @@
avsdlls += iidxhook4-cn
ldflags_iidxhook4-cn := \
-liphlpapi \
deplibs_iidxhook4-cn := \
avs \
libs_iidxhook4-cn := \
iidxhook-util \
ezusb-emu \
ezusb2-emu \
ezusb2-iidx-emu \
ezusb-iidx-emu \
security \
hook \
hooklib \
iidxio \
cconfig \
util \
ezusb \
src_iidxhook4-cn := \
avs-boot.c \
path.c \
dllmain.c \
+103
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@@ -0,0 +1,103 @@
#define LOG_MODULE "avs-boot"
#include <stdint.h>
#include <string.h>
#include "hook/table.h"
#include "imports/avs.h"
#include "iidxhook4-cn/avs-boot.h"
#include "util/log.h"
static void (*real_avs_boot)(
struct property_node *config,
void *std_heap,
size_t sz_std_heap,
void *avs_heap,
size_t sz_avs_heap,
avs_log_writer_t log_writer,
void *log_context);
static void my_avs_boot(
struct property_node *config,
void *std_heap,
size_t sz_std_heap,
void *avs_heap,
size_t sz_avs_heap,
avs_log_writer_t log_writer,
void *log_context);
static const struct hook_symbol iidxhook4_cn_log_hook_syms[] = {
{.name = "avs_boot",
.patch = my_avs_boot,
.link = (void **) &real_avs_boot},
};
static void avs_boot_replace_property_uint32(
struct property_node *node, const char *name, uint32_t val)
{
struct property_node *tmp;
tmp = property_search(NULL, node, name);
if (tmp) {
property_node_remove(tmp);
}
property_node_create(NULL, node, PSMAP_TYPE_U32, name, val);
}
static void avs_boot_replace_property_str(
struct property_node *node, const char *name, const char *val)
{
struct property_node *tmp;
tmp = property_search(NULL, node, name);
if (tmp) {
property_node_remove(tmp);
}
tmp = property_node_create(NULL, node, PROPERTY_TYPE_STR, name, val);
if (tmp) {
property_node_datasize(tmp);
}
}
static void my_avs_boot(
struct property_node *config,
void *std_heap,
size_t sz_std_heap,
void *avs_heap,
size_t sz_avs_heap,
avs_log_writer_t log_writer,
void *log_context)
{
log_info("Called my_avs_boot");
avs_boot_replace_property_uint32(config, "log/level", 4);
avs_boot_replace_property_str(config, "fs/root/device", ".");
real_avs_boot(
config,
std_heap,
sz_std_heap,
avs_heap,
sz_avs_heap,
log_writer_debug,
NULL);
}
void iidxhook4_cn_avs_boot_init()
{
hook_table_apply(
NULL,
"libavs-win32.dll",
iidxhook4_cn_log_hook_syms,
lengthof(iidxhook4_cn_log_hook_syms));
log_info("Inserted avs log hooks");
}
+10
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@@ -0,0 +1,10 @@
#ifndef IIDXHOOK4_CN_AVS_BOOT_H
#define IIDXHOOK4_CN_AVS_BOOT_H
/**
* Initialize hooking of avs_boot. This re-enables avs logging
* and injects a few important settings.
*/
void iidxhook4_cn_avs_boot_init();
#endif
+223
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@@ -0,0 +1,223 @@
#include <windows.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include "bemanitools/iidxio.h"
#include "cconfig/cconfig-hook.h"
#include "ezusb-iidx-emu/node-security-plug.h"
#include "ezusb2-emu/desc.h"
#include "ezusb2-emu/device.h"
#include "ezusb2-iidx-emu/msg.h"
#include "hook/table.h"
#include "hooklib/acp.h"
#include "hooklib/setupapi.h"
#include "iidxhook4-cn/avs-boot.h"
#include "iidxhook4-cn/path.h"
#include "iidxhook-util/chart-patch.h"
#include "iidxhook-util/config-eamuse.h"
#include "iidxhook-util/config-gfx.h"
#include "iidxhook-util/config-io.h"
#include "iidxhook-util/config-sec.h"
#include "iidxhook-util/d3d9.h"
#include "iidxhook-util/settings.h"
#include "security/rp-sign-key.h"
#include "imports/avs.h"
#include "util/log.h"
#define IIDXHOOK4_CN_INFO_HEADER \
"iidxhook for Resort Anthem CN" \
", build " __DATE__ " " __TIME__ ", gitrev " STRINGIFY(GITREV)
#define IIDXHOOK4_CN_CMD_USAGE \
"Usage: inject.exe iidxhook4-cn.dll <bm2dx.exe> [options...]"
static HANDLE STDCALL my_OpenProcess(DWORD, BOOL, DWORD);
static HANDLE(STDCALL *real_OpenProcess)(DWORD, BOOL, DWORD);
static bool iidxhook_init_check;
static const hook_d3d9_irp_handler_t iidxhook_d3d9_handlers[] = {
iidxhook_util_d3d9_irp_handler,
};
static const struct hook_symbol init_hook_syms[] = {
{.name = "OpenProcess",
.patch = my_OpenProcess,
.link = (void **) &real_OpenProcess},
};
static struct iidxhook_config_io config_io;
static void
iidxhook4_cn_setup_d3d9_hooks(const struct iidxhook_config_gfx *config_gfx)
{
struct iidxhook_util_d3d9_config d3d9_config;
iidxhook_util_d3d9_init_config(&d3d9_config);
d3d9_config.windowed = config_gfx->windowed;
d3d9_config.framed = config_gfx->framed;
d3d9_config.override_window_width = config_gfx->window_width;
d3d9_config.override_window_height = config_gfx->window_height;
d3d9_config.framerate_limit = config_gfx->frame_rate_limit;
d3d9_config.pci_vid = config_gfx->pci_id_vid;
d3d9_config.pci_pid = config_gfx->pci_id_pid;
d3d9_config.scale_back_buffer_width = config_gfx->scale_back_buffer_width;
d3d9_config.scale_back_buffer_height = config_gfx->scale_back_buffer_height;
d3d9_config.scale_back_buffer_filter = config_gfx->scale_back_buffer_filter;
d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate;
d3d9_config.device_adapter = config_gfx->device_adapter;
/* Required for GOLD (and newer?) to not crash with NVIDIA cards */
d3d9_config.iidx14_to_19_nvidia_fix = true;
if (config_gfx->monitor_check == 0) {
log_info("Auto monitor check enabled");
d3d9_config.iidx09_to_19_monitor_check_cb =
iidxhook_util_chart_patch_set_refresh_rate;
iidxhook_util_chart_patch_init(
IIDXHOOK_UTIL_CHART_PATCH_TIMEBASE_14_TO_18_VGA);
} else if (config_gfx->monitor_check > 0) {
log_info(
"Manual monitor check, resulting refresh rate: %f",
config_gfx->monitor_check);
iidxhook_util_chart_patch_init(
IIDXHOOK_UTIL_CHART_PATCH_TIMEBASE_14_TO_18_VGA);
iidxhook_util_chart_patch_set_refresh_rate(config_gfx->monitor_check);
}
iidxhook_util_d3d9_configure(&d3d9_config);
hook_d3d9_init(iidxhook_d3d9_handlers, lengthof(iidxhook_d3d9_handlers));
}
/**
* This seems to be a good entry point to intercept
* before the game calls anything important
*/
static HANDLE STDCALL
my_OpenProcess(DWORD dwDesiredAccess, BOOL bInheritHandle, DWORD dwProcessId)
{
struct cconfig *config;
struct iidxhook_util_config_eamuse config_eamuse;
struct iidxhook_config_gfx config_gfx;
struct iidxhook_config_sec config_sec;
if (iidxhook_init_check) {
return real_OpenProcess(dwDesiredAccess, bInheritHandle, dwProcessId);
}
iidxhook_init_check = true;
log_info("-------------------------------------------------------------");
log_info("--------------- Begin iidxhook my_OpenProcess ---------------");
log_info("-------------------------------------------------------------");
config = cconfig_init();
iidxhook_util_config_eamuse_init(config);
iidxhook_config_gfx_init(config);
iidxhook_config_io_init(config);
iidxhook_config_sec_init(config);
if (!cconfig_hook_config_init(
config,
IIDXHOOK4_CN_INFO_HEADER "\n" IIDXHOOK4_CN_CMD_USAGE,
CCONFIG_CMD_USAGE_OUT_DBG)) {
cconfig_finit(config);
exit(EXIT_FAILURE);
}
iidxhook_util_config_eamuse_get(&config_eamuse, config);
iidxhook_config_gfx_get(&config_gfx, config);
iidxhook_config_io_get(&config_io, config);
iidxhook_config_sec_get(&config_sec, config);
cconfig_finit(config);
log_info(IIDXHOOK4_CN_INFO_HEADER);
log_info("Initializing iidxhook...");
/**
* This game is using a black round plug for game license management instead of a black usb dongle.
* No white dongle hooks applies since the game does not have network functionality.
* Also, card readers are not used/checked; no card reader hooks required.
*/
ezusb_iidx_emu_node_security_plug_set_boot_version(
&config_sec.boot_version);
ezusb_iidx_emu_node_security_plug_set_boot_seeds(config_sec.boot_seeds);
ezusb_iidx_emu_node_security_plug_set_plug_black_sign_key(
&security_rp_sign_key_black_iidx);
ezusb_iidx_emu_node_security_plug_set_plug_black_mcode(
&config_sec.black_plug_mcode);
ezusb_iidx_emu_node_security_plug_set_pcbid(&config_eamuse.pcbid);
iidxhook4_cn_setup_d3d9_hooks(&config_gfx);
if (!config_io.disable_io_emu) {
log_info("Starting IIDX IO backend");
iidx_io_set_loggers(
log_impl_misc, log_impl_info, log_impl_warning, log_impl_fatal);
if (!iidx_io_init(
avs_thread_create, avs_thread_join, avs_thread_destroy)) {
log_fatal("Initializing IIDX IO backend failed");
}
} else {
log_info("IIDX IO emulation backend disabled");
}
/* Set up IO emulation hooks _after_ IO API setup to allow
API implementations with real IO devices */
iohook_push_handler(ezusb2_emu_device_dispatch_irp);
iohook_push_handler(iidxhook_util_chart_patch_dispatch_irp);
iohook_push_handler(settings_hook_dispatch_irp);
if (!config_io.disable_io_emu) {
hook_setupapi_init(&ezusb2_emu_desc_device.setupapi);
ezusb2_emu_device_hook_init(ezusb2_iidx_emu_msg_init());
}
log_info("-------------------------------------------------------------");
log_info("---------------- End iidxhook my_OpenProcess ----------------");
log_info("-------------------------------------------------------------");
return real_OpenProcess(dwDesiredAccess, bInheritHandle, dwProcessId);
}
/**
* Hook library for Resort Anthem CN
*/
BOOL WINAPI DllMain(HMODULE mod, DWORD reason, void *ctx)
{
if (reason != DLL_PROCESS_ATTACH) {
return TRUE;
}
log_to_writer(log_writer_debug, NULL);
hook_table_apply(
NULL, "kernel32.dll", init_hook_syms, lengthof(init_hook_syms));
iidxhook4_cn_path_init();
iidxhook4_cn_avs_boot_init();
acp_hook_init();
settings_hook_init();
return TRUE;
}
+4
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@@ -0,0 +1,4 @@
LIBRARY iidxhook4-cn
EXPORTS
DllMain@12 @1 NONAME
+156
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@@ -0,0 +1,156 @@
#define LOG_MODULE "path"
#include <windows.h>
#include <stdint.h>
#include <string.h>
#include "hook/table.h"
#include "iidxhook4-cn/path.h"
#include "util/log.h"
#include "util/str.h"
#define PATH_A "D:/JDZ-001/contents/"
#define PATH_W L"D:/JDZ-001/contents/"
static HANDLE WINAPI my_CreateFileA(
LPCSTR lpFileName,
DWORD dwDesiredAccess,
DWORD dwShareMode,
LPSECURITY_ATTRIBUTES lpSecurityAttributes,
DWORD dwCreationDisposition,
DWORD dwFlagsAndAttributes,
HANDLE hTemplateFile);
static HANDLE(WINAPI *real_CreateFileA)(
LPCSTR lpFileName,
DWORD dwDesiredAccess,
DWORD dwShareMode,
LPSECURITY_ATTRIBUTES lpSecurityAttributes,
DWORD dwCreationDisposition,
DWORD dwFlagsAndAttributes,
HANDLE hTemplateFile);
static HANDLE WINAPI my_CreateFileW(
LPCWSTR lpFileName,
DWORD dwDesiredAccess,
DWORD dwShareMode,
LPSECURITY_ATTRIBUTES lpSecurityAttributes,
DWORD dwCreationDisposition,
DWORD dwFlagsAndAttributes,
HANDLE hTemplateFile);
static HANDLE(WINAPI *real_CreateFileW)(
LPCWSTR lpFileName,
DWORD dwDesiredAccess,
DWORD dwShareMode,
LPSECURITY_ATTRIBUTES lpSecurityAttributes,
DWORD dwCreationDisposition,
DWORD dwFlagsAndAttributes,
HANDLE hTemplateFile);
static HANDLE WINAPI my_FindFirstFileA(
LPCSTR lpFileName,
LPWIN32_FIND_DATAA lpFindFileData);
static HANDLE(WINAPI *real_FindFirstFileA)(
LPCSTR lpFileName,
LPWIN32_FIND_DATAA lpFindFileData);
static const struct hook_symbol iidxhook4_cn_path_hook_syms[] = {
{.name = "CreateFileA",
.patch = my_CreateFileA,
.link = (void **) &real_CreateFileA},
{.name = "CreateFileW",
.patch = my_CreateFileW,
.link = (void **) &real_CreateFileW},
{.name = "FindFirstFileA",
.patch = my_FindFirstFileA,
.link = (void **) &real_FindFirstFileA},
};
static HANDLE WINAPI my_CreateFileA(
LPCSTR lpFileName,
DWORD dwDesiredAccess,
DWORD dwShareMode,
LPSECURITY_ATTRIBUTES lpSecurityAttributes,
DWORD dwCreationDisposition,
DWORD dwFlagsAndAttributes,
HANDLE hTemplateFile)
{
if (lpFileName != NULL && strstr(lpFileName, PATH_A) == lpFileName) {
char relative_path[MAX_PATH] = ".";
str_cat(relative_path, MAX_PATH, lpFileName + strlen(PATH_A) - 1);
return real_CreateFileA(
relative_path,
dwDesiredAccess,
dwShareMode,
lpSecurityAttributes,
dwCreationDisposition,
dwFlagsAndAttributes,
hTemplateFile);
}
return real_CreateFileA(
lpFileName,
dwDesiredAccess,
dwShareMode,
lpSecurityAttributes,
dwCreationDisposition,
dwFlagsAndAttributes,
hTemplateFile);
}
static HANDLE WINAPI my_CreateFileW(
LPCWSTR lpFileName,
DWORD dwDesiredAccess,
DWORD dwShareMode,
LPSECURITY_ATTRIBUTES lpSecurityAttributes,
DWORD dwCreationDisposition,
DWORD dwFlagsAndAttributes,
HANDLE hTemplateFile)
{
if (lpFileName != NULL && wcsstr(lpFileName, PATH_W) == lpFileName) {
wchar_t relative_path[MAX_PATH] = L".";
wstr_cat(relative_path, MAX_PATH, lpFileName + wcslen(PATH_W) - 1);
return real_CreateFileW(
relative_path,
dwDesiredAccess,
dwShareMode,
lpSecurityAttributes,
dwCreationDisposition,
dwFlagsAndAttributes,
hTemplateFile);
}
return real_CreateFileW(
lpFileName,
dwDesiredAccess,
dwShareMode,
lpSecurityAttributes,
dwCreationDisposition,
dwFlagsAndAttributes,
hTemplateFile);
}
static HANDLE WINAPI my_FindFirstFileA(
LPCSTR lpFileName,
LPWIN32_FIND_DATAA lpFindFileData)
{
if (lpFileName != NULL && strstr(lpFileName, PATH_A) == lpFileName) {
char relative_path[MAX_PATH] = ".";
str_cat(relative_path, MAX_PATH, lpFileName + strlen(PATH_A) - 1);
return real_FindFirstFileA(relative_path, lpFindFileData);
}
return real_FindFirstFileA(lpFileName, lpFindFileData);
}
void iidxhook4_cn_path_init()
{
hook_table_apply(
NULL,
"kernel32.dll",
iidxhook4_cn_path_hook_syms,
lengthof(iidxhook4_cn_path_hook_syms));
log_info("Inserted path hooks");
}
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@@ -0,0 +1,6 @@
#ifndef IIDXHOOK4_CN_PATH_H
#define IIDXHOOK4_CN_PATH_H
void iidxhook4_cn_path_init();
#endif