camhook: fix camhook for new style camera detection

This commit is contained in:
Will Xyen
2024-05-21 22:27:23 -07:00
parent 38665372c9
commit 68a66d7dad
16 changed files with 426 additions and 70 deletions
+3
View File
@@ -22,6 +22,9 @@ io.tt_multiplier=1.0
# Disables the camera emulation
cam.disable_emu=true
# Camera port layout (0 = LDJ, 1 = CLDJ/TDJ-JA, 2 = TDJ-JB)
cam.port_layout=1
# Disable camera 1. Use, i.e., if you only have one camera and want it to be mapped to camera 2 ingame.
cam.disable_camera1=false
+3
View File
@@ -22,6 +22,9 @@ io.tt_multiplier=1.0
# Disables the camera emulation
cam.disable_emu=true
# Camera port layout (0 = LDJ, 1 = CLDJ/TDJ-JA, 2 = TDJ-JB)
cam.port_layout=1
# Disable camera 1. Use, i.e., if you only have one camera and want it to be mapped to camera 2 ingame.
cam.disable_camera1=false
+3
View File
@@ -22,6 +22,9 @@ io.tt_multiplier=1.0
# Disables the camera emulation
cam.disable_emu=true
# Camera port layout (0 = LDJ, 1 = CLDJ/TDJ-JA, 2 = TDJ-JB)
cam.port_layout=1
# Disable camera 1. Use, i.e., if you only have one camera and want it to be mapped to camera 2 ingame.
cam.disable_camera1=true
+3
View File
@@ -22,6 +22,9 @@ io.tt_multiplier=1.0
# Disables the camera emulation
cam.disable_emu=true
# Camera port layout (0 = LDJ, 1 = CLDJ/TDJ-JA, 2 = TDJ-JB)
cam.port_layout=1
# Disable camera 1. Use, i.e., if you only have one camera and want it to be mapped to camera 2 ingame.
cam.disable_camera1=true