refactor(dist): Config and .bat files
Move everything to new launcher.xml configuration files. Adjust the bootstrapping of launcher in the .bat files. Features such as copying the default props/ files to nvram are now handled by launcher. Using the PATH variable, bemanitools binaries can live in their own dedicated bemanitools/ subfolder next to props/ and modules/ now. All original binaries are expected to be kept in a modules/ folder like on stock data.
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Vendored
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<?xml version="1.0" encoding="Shift-JIS"?>
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<launcher version="1">
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<bootstrap>
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<selector __type="str">bemanitools_local_fs</selector>
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<config kind="inline">
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<config>
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<startup>
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<bemanitools_local_fs>
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<default>
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<file dst="/dev/nvram/ea3-config.xml" src="/prop/eamuse-config.xml" />
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<file dst="/dev/nvram/coin.xml" src="/prop/coin.xml" />
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<file dst="/dev/nvram/eacoin.xml" src="/prop/eacoin.xml" />
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</default>
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<boot>
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<file>prop/avs-config.xml</file>
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<heap_avs __type="u32">16777216</heap_avs>
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<heap_std __type="u32">16777216</heap_std>
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</boot>
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<log>
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<level>info</level>
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</log>
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<eamuse>
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<file>/dev/nvram/ea3-config.xml</file>
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</eamuse>
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<component>
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<file>soundvoltex.dll</file>
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<param></param>
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</component>
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</bemanitools_local_fs>
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</startup>
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</config>
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</config>
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</bootstrap>
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<ea3_ident>
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<config kind="file">bemanitools/ea3-ident.xml</config>
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<config kind="file">bemanitools/ea3-license.xml</config>
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</ea3_ident>
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<avs>
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<config kind="inline">
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<config>
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<fs>
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<root>
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<device __type="str">.</device>
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</root>
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<nvram>
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<device __type="str">dev/nvram</device>
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<fstype __type="str">fs</fstype>
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<option __type="str">vf=1,posix=1</option>
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</nvram>
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<raw>
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<device __type="str">dev/raw</device>
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<fstype __type="str">fs</fstype>
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<option __type="str">vf=1,posix=1</option>
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</raw>
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</fs>
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</config>
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</config>
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</avs>
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<eamuse>
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<config kind="file">bemanitools/ea3-service.xml</config>
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</eamuse>
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<hook>
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<hook_dlls>
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<dll __type="str">sdvxhook.dll</dll>
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</hook_dlls>
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<before_hook_dlls>
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</before_hook_dlls>
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<iat_hook_dlls>
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</iat_hook_dlls>
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</hook>
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<debug>
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<remote_debugger __type="bool">0</remote_debugger>
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<log_property_configs __type="bool">0</log_property_configs>
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</debug>
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</launcher>
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