diff --git a/doc/vigem/README.md b/doc/vigem/README.md index 6df623e..6684667 100644 --- a/doc/vigem/README.md +++ b/doc/vigem/README.md @@ -9,5 +9,5 @@ References: * [ViGEmClient](https://github.com/ViGEm/ViGEmClient) Available ViGEm client implementations: -* [vigem-iidxio](vigem-iidxio.md): Exposes inputs provided by the iidxio API as two XBOX gamepads +* [vigem-iidxio](vigem-iidxio.md): Exposes inputs provided by the iidxio API as three XBOX gamepads * [vigem-sdvxio](vigem-sdvxio.md): Exposes inputs provided by the sdvxio API as one XBOX gamepad \ No newline at end of file diff --git a/doc/vigem/vigem-iidxio.md b/doc/vigem/vigem-iidxio.md index e132829..f25d8c9 100644 --- a/doc/vigem/vigem-iidxio.md +++ b/doc/vigem/vigem-iidxio.md @@ -4,6 +4,8 @@ or `iidxio-bio2.dll`, to be exposed as three XBOX 360 game controller on Windows Thus, it allows you to use a real cabinet with all its IO with *any* game that supports xinput. +Note: This will not work with games that require Direct Input (dinput), e.g. IIDX Infinitas. + ## Setup * Install [ViGEmBus](https://github.com/ViGEm/ViGEmBus/releases) * Source for compiled binaries: [bemanitools-supplement](https://dev.s-ul.eu/djhackers/bemanitools-supplement)