iidxhook/d3d9exhook: Use -1 to specify default adapter instead of 0 because the indexing starts at 0

Originally thought the default monitor showed up again later, it does not
This commit is contained in:
Will Xyen
2020-01-10 17:36:34 -05:00
parent 66d1131664
commit 214a31b24d
23 changed files with 56 additions and 76 deletions
+2 -2
View File
@@ -43,8 +43,8 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
# Disable operator clock setting system clock time
misc.disable_clock_set=false
+2 -2
View File
@@ -43,8 +43,8 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
# Disable operator clock setting system clock time
misc.disable_clock_set=false
+2 -2
View File
@@ -43,8 +43,8 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
# Disable operator clock setting system clock time
misc.disable_clock_set=false
+2 -2
View File
@@ -43,8 +43,8 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
# Fix broken 3D background on Happy Sky's music select (if appearing completely white)
misc.happy_sky_ms_bg_fix=false
+2 -2
View File
@@ -43,8 +43,8 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
# Fix broken 3D background on DistorteD's music select (if appearing completely black)
misc.distorted_ms_bg_fix=false
+2 -2
View File
@@ -40,8 +40,8 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
# Disable operator clock setting system clock time
misc.disable_clock_set=false
+2 -2
View File
@@ -40,8 +40,8 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
# Disable operator clock setting system clock time
misc.disable_clock_set=false
+2 -2
View File
@@ -43,8 +43,8 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
# Disable operator clock setting system clock time
misc.disable_clock_set=false
+2 -2
View File
@@ -43,8 +43,8 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
# Disable operator clock setting system clock time
misc.disable_clock_set=false
+2 -2
View File
@@ -34,5 +34,5 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
+2 -2
View File
@@ -31,5 +31,5 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
+2 -2
View File
@@ -31,5 +31,5 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
+2 -2
View File
@@ -31,5 +31,5 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
+2 -2
View File
@@ -31,5 +31,5 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
+2 -2
View File
@@ -31,5 +31,5 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
+2 -2
View File
@@ -31,5 +31,5 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
+2 -2
View File
@@ -31,8 +31,8 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
# Disables the camera emulation
cam.disable_emu=false
+2 -2
View File
@@ -31,8 +31,8 @@ gfx.scale_back_buffer_filter=none
# Forced refresh rate, -1 to not force any (try 59 or 60 if monitor check fails to lock on high refresh rate monitors)
gfx.forced_refresh_rate=-1
# D3D9 device adapter (monitor), 0 (D3DADAPTER_DEFAULT) to use default, 1, 2 etc. to use specified adapter
gfx.device_adapter=0
# D3D9 device adapter (monitor), -1 to use default, 0, 1, 2 etc. to use specified adapter
gfx.device_adapter=-1
# Disables the camera emulation
cam.disable_emu=false